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@@ -647,9 +647,26 @@ static int dxt5ys_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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return 16; |
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} |
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/** |
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* Compress one block of RGBA pixels in a RGTC1U texture and store the |
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* resulting bytes in 'dst'. Use the alpha channel of the input image. |
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* |
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* @param dst output buffer. |
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* @param stride scanline in bytes. |
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* @param block block to compress. |
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* @return how much texture data has been written. |
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*/ |
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static int rgtc1u_alpha_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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{ |
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compress_alpha(dst, stride, block); |
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return 8; |
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} |
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av_cold void ff_texturedspenc_init(TextureDSPContext *c) |
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{ |
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c->dxt1_block = dxt1_block; |
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c->dxt5_block = dxt5_block; |
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c->dxt5ys_block = dxt5ys_block; |
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c->rgtc1u_alpha_block = rgtc1u_alpha_block; |
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} |