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ffplay: remove unused viddec_width/viddec_height

Reviewed-by: Josh de Kock <josh@itanimul.li>
Signed-off-by: Marton Balint <cus@passwd.hu>
tags/n3.2
Marton Balint 9 years ago
parent
commit
4fdcd2f188
1 changed files with 0 additions and 9 deletions
  1. +0
    -9
      ffplay.c

+ 0
- 9
ffplay.c View File

@@ -230,9 +230,6 @@ typedef struct VideoState {
Decoder viddec;
Decoder subdec;

int viddec_width;
int viddec_height;

int audio_stream;

int av_sync_type;
@@ -1780,9 +1777,6 @@ static int get_video_frame(VideoState *is, AVFrame *frame)

frame->sample_aspect_ratio = av_guess_sample_aspect_ratio(is->ic, is->video_st, frame);

is->viddec_width = frame->width;
is->viddec_height = frame->height;

if (framedrop>0 || (framedrop && get_master_sync_type(is) != AV_SYNC_VIDEO_MASTER)) {
if (frame->pts != AV_NOPTS_VALUE) {
double diff = dpts - get_master_clock(is);
@@ -2687,9 +2681,6 @@ static int stream_component_open(VideoState *is, int stream_index)
is->video_stream = stream_index;
is->video_st = ic->streams[stream_index];

is->viddec_width = avctx->width;
is->viddec_height = avctx->height;

decoder_init(&is->viddec, avctx, &is->videoq, is->continue_read_thread);
if ((ret = decoder_start(&is->viddec, video_thread, is)) < 0)
goto out;


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