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lavfi/vf_hue: replace rint by lrint

avoids float to int cast.

Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
tags/n3.0
Ganesh Ajjanagadde 10 years ago
parent
commit
4e7cfefa16
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      libavfilter/vf_hue.c

+ 2
- 2
libavfilter/vf_hue.c View File

@@ -105,8 +105,8 @@ static inline void compute_sin_and_cos(HueContext *hue)
* the saturation.
* This will be useful in the apply_lut function.
*/
hue->hue_sin = rint(sin(hue->hue) * (1 << 16) * hue->saturation);
hue->hue_cos = rint(cos(hue->hue) * (1 << 16) * hue->saturation);
hue->hue_sin = lrint(sin(hue->hue) * (1 << 16) * hue->saturation);
hue->hue_cos = lrint(cos(hue->hue) * (1 << 16) * hue->saturation);
}

static inline void create_luma_lut(HueContext *h)


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