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avcodec/smacker: Use smaller types

This will mean that we will need less stack space lateron when these
arrays are no longer heap-allocated.

No discernible speed impact.

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
tags/n4.4
Andreas Rheinhardt 5 years ago
parent
commit
45ffbb756b
1 changed files with 4 additions and 4 deletions
  1. +4
    -4
      libavcodec/smacker.c

+ 4
- 4
libavcodec/smacker.c View File

@@ -69,8 +69,8 @@ typedef struct HuffContext {
int length;
int current;
uint32_t *bits;
int *lengths;
int *values;
uint8_t *lengths;
uint8_t *values;
} HuffContext;

/* common parameters used for decode_bigtree */
@@ -78,7 +78,7 @@ typedef struct DBCtx {
int current, length;
int *values;
VLC *v1, *v2;
int *recode1, *recode2;
const uint8_t *recode1, *recode2;
int escapes[3];
int *last;
} DBCtx;
@@ -671,7 +671,7 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data,
skip_bits1(&gb);
if(h[i].current > 1) {
ret = init_vlc(&vlc[i], SMKTREE_BITS, h[i].current,
h[i].lengths, sizeof(int), sizeof(int),
INIT_VLC_DEFAULT_SIZES(h[i].lengths),
h[i].bits, sizeof(uint32_t), sizeof(uint32_t), INIT_VLC_LE);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Cannot build VLC table\n");


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