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Set VDPAU H264 picture parameter field_order_cnt and frame_num at the

start of decoding a picture instead of at the end.
Fixes mmco01.264

Patch by Stephen Warren

Originally committed as revision 22728 to svn://svn.ffmpeg.org/ffmpeg/trunk
tags/v0.6
Stephen Warren Carl Eugen Hoyos 15 years ago
parent
commit
3bccd93ac0
3 changed files with 21 additions and 8 deletions
  1. +4
    -2
      libavcodec/h264.c
  2. +16
    -6
      libavcodec/vdpau.c
  3. +1
    -0
      libavcodec/vdpau_internal.h

+ 4
- 2
libavcodec/h264.c View File

@@ -2577,9 +2577,11 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
avctx->profile = hx->sps.profile_idc;
avctx->level = hx->sps.level_idc;

if (s->avctx->hwaccel && h->current_slice == 1) {
if (s->avctx->hwaccel->start_frame(s->avctx, NULL, 0) < 0)
if (h->current_slice == 1) {
if (s->avctx->hwaccel && s->avctx->hwaccel->start_frame(s->avctx, NULL, 0) < 0)
return -1;
if(CONFIG_H264_VDPAU_DECODER && s->avctx->codec->capabilities&CODEC_CAP_HWACCEL_VDPAU)
ff_vdpau_h264_picture_start(s);
}

s->current_picture_ptr->key_frame |=


+ 16
- 6
libavcodec/vdpau.c View File

@@ -127,7 +127,7 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s,
render->bitstream_buffers_used++;
}

void ff_vdpau_h264_picture_complete(MpegEncContext *s)
void ff_vdpau_h264_picture_start(MpegEncContext *s)
{
H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;
@@ -136,10 +136,6 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
assert(render);

render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;

for (i = 0; i < 2; ++i) {
int foc = s->current_picture_ptr->field_poc[i];
if (foc == INT_MAX)
@@ -147,8 +143,22 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
render->info.h264.field_order_cnt[i] = foc;
}

render->info.h264.frame_num = h->frame_num;
}

void ff_vdpau_h264_picture_complete(MpegEncContext *s)
{
H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;

render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
assert(render);

render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;

render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
render->info.h264.frame_num = h->frame_num;
render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->sps.ref_frame_count;


+ 1
- 0
libavcodec/vdpau_internal.h View File

@@ -33,6 +33,7 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count);

void ff_vdpau_h264_picture_start(MpegEncContext *s);
void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
void ff_vdpau_h264_picture_complete(MpegEncContext *s);



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