See doc/multithreading.txt for details on use in codecs. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>tags/n0.8
@@ -13,6 +13,11 @@ libavutil: 2009-03-08 | |||||
API changes, most recent first: | API changes, most recent first: | ||||
2011-02-09 - XXXXXXX - lavc 52.111.0 - threading API | |||||
Add CODEC_CAP_FRAME_THREADS with new restrictions on get_buffer()/ | |||||
release_buffer()/draw_horiz_band() callbacks for appropriate codecs. | |||||
Add thread_type and active_thread_type fields to AVCodecContext. | |||||
2011-02-08 - 3940caa - lavf 52.98.0 - av_probe_input_buffer | 2011-02-08 - 3940caa - lavf 52.98.0 - av_probe_input_buffer | ||||
Add av_probe_input_buffer() to avformat.h for probing format from a | Add av_probe_input_buffer() to avformat.h for probing format from a | ||||
ByteIOContext. | ByteIOContext. | ||||
@@ -0,0 +1,65 @@ | |||||
FFmpeg multithreading methods | |||||
============================================== | |||||
FFmpeg provides two methods for multithreading codecs. | |||||
Slice threading decodes multiple parts of a frame at the same time, using | |||||
AVCodecContext execute() and execute2(). | |||||
Frame threading decodes multiple frames at the same time. | |||||
It accepts N future frames and delays decoded pictures by N-1 frames. | |||||
The later frames are decoded in separate threads while the user is | |||||
displaying the current one. | |||||
Restrictions on clients | |||||
============================================== | |||||
Slice threading - | |||||
* The client's draw_horiz_band() must be thread-safe according to the comment | |||||
in avcodec.h. | |||||
Frame threading - | |||||
* Restrictions with slice threading also apply. | |||||
* For best performance, the client should set thread_safe_callbacks if it | |||||
provides a thread-safe get_buffer() callback. | |||||
* There is one frame of delay added for every thread beyond the first one. | |||||
Clients must be able to handle this; the pkt_dts and pkt_pts fields in | |||||
AVFrame will work as usual. | |||||
Restrictions on codec implementations | |||||
============================================== | |||||
Slice threading - | |||||
None except that there must be something worth executing in parallel. | |||||
Frame threading - | |||||
* Codecs can only accept entire pictures per packet. | |||||
* Codecs similar to ffv1, whose streams don't reset across frames, | |||||
will not work because their bitstreams cannot be decoded in parallel. | |||||
* The contents of buffers must not be read before ff_thread_await_progress() | |||||
has been called on them. reget_buffer() and buffer age optimizations no longer work. | |||||
* The contents of buffers must not be written to after ff_thread_report_progress() | |||||
has been called on them. This includes draw_edges(). | |||||
Porting codecs to frame threading | |||||
============================================== | |||||
Find all context variables that are needed by the next frame. Move all | |||||
code changing them, as well as code calling get_buffer(), up to before | |||||
the decode process starts. Call ff_thread_finish_setup() afterwards. If | |||||
some code can't be moved, have update_thread_context() run it in the next | |||||
thread. | |||||
If the codec allocates writable tables in its init(), add an init_thread_copy() | |||||
which re-allocates them for other threads. | |||||
Add CODEC_CAP_FRAME_THREADS to the codec capabilities. There will be very little | |||||
speed gain at this point but it should work. | |||||
Call ff_thread_report_progress() after some part of the current picture has decoded. | |||||
A good place to put this is where draw_horiz_band() is called - add this if it isn't | |||||
called anywhere, as it's useful too and the implementation is trivial when you're | |||||
doing this. Note that draw_edges() needs to be called before reporting progress. | |||||
Before accessing a reference frame or its MVs, call ff_thread_await_progress(). |
@@ -1694,6 +1694,7 @@ static int input_init(AVFilterContext *ctx, const char *args, void *opaque) | |||||
codec->get_buffer = input_get_buffer; | codec->get_buffer = input_get_buffer; | ||||
codec->release_buffer = input_release_buffer; | codec->release_buffer = input_release_buffer; | ||||
codec->reget_buffer = input_reget_buffer; | codec->reget_buffer = input_reget_buffer; | ||||
codec->thread_safe_callbacks = 1; | |||||
} | } | ||||
priv->frame = avcodec_alloc_frame(); | priv->frame = avcodec_alloc_frame(); | ||||
@@ -32,7 +32,7 @@ | |||||
#include "libavutil/cpu.h" | #include "libavutil/cpu.h" | ||||
#define LIBAVCODEC_VERSION_MAJOR 52 | #define LIBAVCODEC_VERSION_MAJOR 52 | ||||
#define LIBAVCODEC_VERSION_MINOR 110 | |||||
#define LIBAVCODEC_VERSION_MINOR 111 | |||||
#define LIBAVCODEC_VERSION_MICRO 0 | #define LIBAVCODEC_VERSION_MICRO 0 | ||||
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ | #define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ | ||||
@@ -728,6 +728,10 @@ typedef struct RcOverride{ | |||||
* Codec is able to deal with negative linesizes | * Codec is able to deal with negative linesizes | ||||
*/ | */ | ||||
#define CODEC_CAP_NEG_LINESIZES 0x0800 | #define CODEC_CAP_NEG_LINESIZES 0x0800 | ||||
/** | |||||
* Codec supports frame-level multithreading. | |||||
*/ | |||||
#define CODEC_CAP_FRAME_THREADS 0x1000 | |||||
//The following defines may change, don't expect compatibility if you use them. | //The following defines may change, don't expect compatibility if you use them. | ||||
#define MB_TYPE_INTRA4x4 0x0001 | #define MB_TYPE_INTRA4x4 0x0001 | ||||
@@ -1027,7 +1031,20 @@ typedef struct AVPanScan{ | |||||
* - decoding: Read by user.\ | * - decoding: Read by user.\ | ||||
*/\ | */\ | ||||
int64_t pkt_dts;\ | int64_t pkt_dts;\ | ||||
\ | |||||
/**\ | |||||
* the AVCodecContext which ff_thread_get_buffer() was last called on\ | |||||
* - encoding: Set by libavcodec.\ | |||||
* - decoding: Set by libavcodec.\ | |||||
*/\ | |||||
struct AVCodecContext *owner;\ | |||||
\ | |||||
/**\ | |||||
* used by multithreading to store frame-specific info\ | |||||
* - encoding: Set by libavcodec.\ | |||||
* - decoding: Set by libavcodec.\ | |||||
*/\ | |||||
void *thread_opaque; | |||||
#define FF_QSCALE_TYPE_MPEG1 0 | #define FF_QSCALE_TYPE_MPEG1 0 | ||||
#define FF_QSCALE_TYPE_MPEG2 1 | #define FF_QSCALE_TYPE_MPEG2 1 | ||||
@@ -1239,6 +1256,10 @@ typedef struct AVCodecContext { | |||||
* decoder to draw a horizontal band. It improves cache usage. Not | * decoder to draw a horizontal band. It improves cache usage. Not | ||||
* all codecs can do that. You must check the codec capabilities | * all codecs can do that. You must check the codec capabilities | ||||
* beforehand. | * beforehand. | ||||
* When multithreading is used, it may be called from multiple threads | |||||
* at the same time; threads might draw different parts of the same AVFrame, | |||||
* or multiple AVFrames, and there is no guarantee that slices will be drawn | |||||
* in order. | |||||
* The function is also used by hardware acceleration APIs. | * The function is also used by hardware acceleration APIs. | ||||
* It is called at least once during frame decoding to pass | * It is called at least once during frame decoding to pass | ||||
* the data needed for hardware render. | * the data needed for hardware render. | ||||
@@ -1492,6 +1513,9 @@ typedef struct AVCodecContext { | |||||
* if CODEC_CAP_DR1 is not set then get_buffer() must call | * if CODEC_CAP_DR1 is not set then get_buffer() must call | ||||
* avcodec_default_get_buffer() instead of providing buffers allocated by | * avcodec_default_get_buffer() instead of providing buffers allocated by | ||||
* some other means. | * some other means. | ||||
* If frame multithreading is used and thread_safe_callbacks is set, | |||||
* it may be called from a different thread, but not from more than one at once. | |||||
* Does not need to be reentrant. | |||||
* - encoding: unused | * - encoding: unused | ||||
* - decoding: Set by libavcodec, user can override. | * - decoding: Set by libavcodec, user can override. | ||||
*/ | */ | ||||
@@ -1501,6 +1525,8 @@ typedef struct AVCodecContext { | |||||
* Called to release buffers which were allocated with get_buffer. | * Called to release buffers which were allocated with get_buffer. | ||||
* A released buffer can be reused in get_buffer(). | * A released buffer can be reused in get_buffer(). | ||||
* pic.data[*] must be set to NULL. | * pic.data[*] must be set to NULL. | ||||
* May be called from a different thread if frame multithreading is used, | |||||
* but not by more than one thread at once, so does not need to be reentrant. | |||||
* - encoding: unused | * - encoding: unused | ||||
* - decoding: Set by libavcodec, user can override. | * - decoding: Set by libavcodec, user can override. | ||||
*/ | */ | ||||
@@ -1804,6 +1830,7 @@ typedef struct AVCodecContext { | |||||
#define FF_DEBUG_VIS_QP 0x00002000 | #define FF_DEBUG_VIS_QP 0x00002000 | ||||
#define FF_DEBUG_VIS_MB_TYPE 0x00004000 | #define FF_DEBUG_VIS_MB_TYPE 0x00004000 | ||||
#define FF_DEBUG_BUFFERS 0x00008000 | #define FF_DEBUG_BUFFERS 0x00008000 | ||||
#define FF_DEBUG_THREADS 0x00010000 | |||||
/** | /** | ||||
* debug | * debug | ||||
@@ -2827,6 +2854,44 @@ typedef struct AVCodecContext { | |||||
* - encoding: unused | * - encoding: unused | ||||
*/ | */ | ||||
AVPacket *pkt; | AVPacket *pkt; | ||||
/** | |||||
* Whether this is a copy of the context which had init() called on it. | |||||
* This is used by multithreading - shared tables and picture pointers | |||||
* should be freed from the original context only. | |||||
* - encoding: Set by libavcodec. | |||||
* - decoding: Set by libavcodec. | |||||
*/ | |||||
int is_copy; | |||||
/** | |||||
* Which multithreading methods to use. | |||||
* Use of FF_THREAD_FRAME will increase decoding delay by one frame per thread, | |||||
* so clients which cannot provide future frames should not use it. | |||||
* | |||||
* - encoding: Set by user, otherwise the default is used. | |||||
* - decoding: Set by user, otherwise the default is used. | |||||
*/ | |||||
int thread_type; | |||||
#define FF_THREAD_FRAME 1 //< Decode more than one frame at once | |||||
#define FF_THREAD_SLICE 2 //< Decode more than one part of a single frame at once | |||||
/** | |||||
* Which multithreading methods are in use by the codec. | |||||
* - encoding: Set by libavcodec. | |||||
* - decoding: Set by libavcodec. | |||||
*/ | |||||
int active_thread_type; | |||||
/** | |||||
* Set by the client if its custom get_buffer() callback can be called | |||||
* from another thread, which allows faster multithreaded decoding. | |||||
* draw_horiz_band() will be called from other threads regardless of this setting. | |||||
* Ignored if the default get_buffer() is used. | |||||
* - encoding: Set by user. | |||||
* - decoding: Set by user. | |||||
*/ | |||||
int thread_safe_callbacks; | |||||
} AVCodecContext; | } AVCodecContext; | ||||
/** | /** | ||||
@@ -2879,6 +2944,26 @@ typedef struct AVCodec { | |||||
uint8_t max_lowres; ///< maximum value for lowres supported by the decoder | uint8_t max_lowres; ///< maximum value for lowres supported by the decoder | ||||
AVClass *priv_class; ///< AVClass for the private context | AVClass *priv_class; ///< AVClass for the private context | ||||
const AVProfile *profiles; ///< array of recognized profiles, or NULL if unknown, array is terminated by {FF_PROFILE_UNKNOWN} | const AVProfile *profiles; ///< array of recognized profiles, or NULL if unknown, array is terminated by {FF_PROFILE_UNKNOWN} | ||||
/** | |||||
* @defgroup framethreading Frame-level threading support functions. | |||||
* @{ | |||||
*/ | |||||
/** | |||||
* If defined, called on thread contexts when they are created. | |||||
* If the codec allocates writable tables in init(), re-allocate them here. | |||||
* priv_data will be set to a copy of the original. | |||||
*/ | |||||
int (*init_thread_copy)(AVCodecContext *); | |||||
/** | |||||
* Copy necessary context variables from a previous thread context to the current one. | |||||
* If not defined, the next thread will start automatically; otherwise, the codec | |||||
* must call ff_thread_finish_setup(). | |||||
* | |||||
* dst and src will (rarely) point to the same context, in which case memcpy should be skipped. | |||||
*/ | |||||
int (*update_thread_context)(AVCodecContext *dst, const AVCodecContext *src); | |||||
/** @} */ | |||||
} AVCodec; | } AVCodec; | ||||
/** | /** | ||||
@@ -250,6 +250,7 @@ static const AVOption options[]={ | |||||
{"vis_qp", "visualize quantization parameter (QP), lower QP are tinted greener", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_QP, INT_MIN, INT_MAX, V|D, "debug"}, | {"vis_qp", "visualize quantization parameter (QP), lower QP are tinted greener", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_QP, INT_MIN, INT_MAX, V|D, "debug"}, | ||||
{"vis_mb_type", "visualize block types", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_MB_TYPE, INT_MIN, INT_MAX, V|D, "debug"}, | {"vis_mb_type", "visualize block types", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_MB_TYPE, INT_MIN, INT_MAX, V|D, "debug"}, | ||||
{"buffers", "picture buffer allocations", 0, FF_OPT_TYPE_CONST, FF_DEBUG_BUFFERS, INT_MIN, INT_MAX, V|D, "debug"}, | {"buffers", "picture buffer allocations", 0, FF_OPT_TYPE_CONST, FF_DEBUG_BUFFERS, INT_MIN, INT_MAX, V|D, "debug"}, | ||||
{"thread_ops", "threading operations", 0, FF_OPT_TYPE_CONST, FF_DEBUG_THREADS, INT_MIN, INT_MAX, V|D, "debug"}, | |||||
{"vismv", "visualize motion vectors (MVs)", OFFSET(debug_mv), FF_OPT_TYPE_INT, DEFAULT, 0, INT_MAX, V|D, "debug_mv"}, | {"vismv", "visualize motion vectors (MVs)", OFFSET(debug_mv), FF_OPT_TYPE_INT, DEFAULT, 0, INT_MAX, V|D, "debug_mv"}, | ||||
{"pf", "forward predicted MVs of P-frames", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_MV_P_FOR, INT_MIN, INT_MAX, V|D, "debug_mv"}, | {"pf", "forward predicted MVs of P-frames", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_MV_P_FOR, INT_MIN, INT_MAX, V|D, "debug_mv"}, | ||||
{"bf", "forward predicted MVs of B-frames", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_MV_B_FOR, INT_MIN, INT_MAX, V|D, "debug_mv"}, | {"bf", "forward predicted MVs of B-frames", 0, FF_OPT_TYPE_CONST, FF_DEBUG_VIS_MV_B_FOR, INT_MIN, INT_MAX, V|D, "debug_mv"}, | ||||
@@ -431,6 +432,9 @@ static const AVOption options[]={ | |||||
{"cholesky", NULL, 0, FF_OPT_TYPE_CONST, AV_LPC_TYPE_CHOLESKY, INT_MIN, INT_MAX, A|E, "lpc_type"}, | {"cholesky", NULL, 0, FF_OPT_TYPE_CONST, AV_LPC_TYPE_CHOLESKY, INT_MIN, INT_MAX, A|E, "lpc_type"}, | ||||
{"lpc_passes", "number of passes to use for Cholesky factorization during LPC analysis", OFFSET(lpc_passes), FF_OPT_TYPE_INT, -1, INT_MIN, INT_MAX, A|E}, | {"lpc_passes", "number of passes to use for Cholesky factorization during LPC analysis", OFFSET(lpc_passes), FF_OPT_TYPE_INT, -1, INT_MIN, INT_MAX, A|E}, | ||||
{"slices", "number of slices, used in parallelized decoding", OFFSET(slices), FF_OPT_TYPE_INT, 0, 0, INT_MAX, V|E}, | {"slices", "number of slices, used in parallelized decoding", OFFSET(slices), FF_OPT_TYPE_INT, 0, 0, INT_MAX, V|E}, | ||||
{"thread_type", "select multithreading type", OFFSET(thread_type), FF_OPT_TYPE_INT, FF_THREAD_SLICE|FF_THREAD_FRAME, 0, INT_MAX, V|E|D, "thread_type"}, | |||||
{"slice", NULL, 0, FF_OPT_TYPE_CONST, FF_THREAD_SLICE, INT_MIN, INT_MAX, V|E|D, "thread_type"}, | |||||
{"frame", NULL, 0, FF_OPT_TYPE_CONST, FF_THREAD_FRAME, INT_MIN, INT_MAX, V|E|D, "thread_type"}, | |||||
{NULL}, | {NULL}, | ||||
}; | }; | ||||
@@ -1,5 +1,6 @@ | |||||
/* | /* | ||||
* Copyright (c) 2004 Roman Shaposhnik | * Copyright (c) 2004 Roman Shaposhnik | ||||
* Copyright (c) 2008 Alexander Strange (astrange@ithinksw.com) | |||||
* | * | ||||
* Many thanks to Steven M. Schultz for providing clever ideas and | * Many thanks to Steven M. Schultz for providing clever ideas and | ||||
* to Michael Niedermayer <michaelni@gmx.at> for writing initial | * to Michael Niedermayer <michaelni@gmx.at> for writing initial | ||||
@@ -21,9 +22,17 @@ | |||||
* License along with FFmpeg; if not, write to the Free Software | * License along with FFmpeg; if not, write to the Free Software | ||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | ||||
*/ | */ | ||||
/** | |||||
* @file | |||||
* Multithreading support functions | |||||
* @see doc/multithreading.txt | |||||
*/ | |||||
#include <pthread.h> | #include <pthread.h> | ||||
#include "avcodec.h" | #include "avcodec.h" | ||||
#include "thread.h" | |||||
typedef int (action_func)(AVCodecContext *c, void *arg); | typedef int (action_func)(AVCodecContext *c, void *arg); | ||||
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr); | typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr); | ||||
@@ -45,6 +54,78 @@ typedef struct ThreadContext { | |||||
int done; | int done; | ||||
} ThreadContext; | } ThreadContext; | ||||
/// Max number of frame buffers that can be allocated when using frame threads. | |||||
#define MAX_BUFFERS 32 | |||||
/** | |||||
* Context used by codec threads and stored in their AVCodecContext thread_opaque. | |||||
*/ | |||||
typedef struct PerThreadContext { | |||||
struct FrameThreadContext *parent; | |||||
pthread_t thread; | |||||
pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread. | |||||
pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change. | |||||
pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish. | |||||
pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext. | |||||
pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond. | |||||
AVCodecContext *avctx; ///< Context used to decode packets passed to this thread. | |||||
AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding). | |||||
int allocated_buf_size; ///< Size allocated for avpkt.data | |||||
AVFrame frame; ///< Output frame (for decoding) or input (for encoding). | |||||
int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call. | |||||
int result; ///< The result of the last codec decode/encode() call. | |||||
enum { | |||||
STATE_INPUT_READY, ///< Set when the thread is awaiting a packet. | |||||
STATE_SETTING_UP, ///< Set before the codec has called ff_thread_finish_setup(). | |||||
STATE_GET_BUFFER, /**< | |||||
* Set when the codec calls get_buffer(). | |||||
* State is returned to STATE_SETTING_UP afterwards. | |||||
*/ | |||||
STATE_SETUP_FINISHED ///< Set after the codec has called ff_thread_finish_setup(). | |||||
} state; | |||||
/** | |||||
* Array of frames passed to ff_thread_release_buffer(). | |||||
* Frames are released after all threads referencing them are finished. | |||||
*/ | |||||
AVFrame released_buffers[MAX_BUFFERS]; | |||||
int num_released_buffers; | |||||
/** | |||||
* Array of progress values used by ff_thread_get_buffer(). | |||||
*/ | |||||
int progress[MAX_BUFFERS][2]; | |||||
uint8_t progress_used[MAX_BUFFERS]; | |||||
AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer() | |||||
} PerThreadContext; | |||||
/** | |||||
* Context stored in the client AVCodecContext thread_opaque. | |||||
*/ | |||||
typedef struct FrameThreadContext { | |||||
PerThreadContext *threads; ///< The contexts for each thread. | |||||
PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on. | |||||
pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer(). | |||||
int next_decoding; ///< The next context to submit a packet to. | |||||
int next_finished; ///< The next context to return output from. | |||||
int delaying; /**< | |||||
* Set for the first N packets, where N is the number of threads. | |||||
* While it is set, ff_thread_en/decode_frame won't return any results. | |||||
*/ | |||||
int die; ///< Set when threads should exit. | |||||
} FrameThreadContext; | |||||
static void* attribute_align_arg worker(void *v) | static void* attribute_align_arg worker(void *v) | ||||
{ | { | ||||
AVCodecContext *avctx = v; | AVCodecContext *avctx = v; | ||||
@@ -84,7 +165,7 @@ static av_always_inline void avcodec_thread_park_workers(ThreadContext *c, int t | |||||
pthread_mutex_unlock(&c->current_job_lock); | pthread_mutex_unlock(&c->current_job_lock); | ||||
} | } | ||||
void avcodec_thread_free(AVCodecContext *avctx) | |||||
static void thread_free(AVCodecContext *avctx) | |||||
{ | { | ||||
ThreadContext *c = avctx->thread_opaque; | ThreadContext *c = avctx->thread_opaque; | ||||
int i; | int i; | ||||
@@ -109,6 +190,9 @@ static int avcodec_thread_execute(AVCodecContext *avctx, action_func* func, void | |||||
ThreadContext *c= avctx->thread_opaque; | ThreadContext *c= avctx->thread_opaque; | ||||
int dummy_ret; | int dummy_ret; | ||||
if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1) | |||||
return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size); | |||||
if (job_count <= 0) | if (job_count <= 0) | ||||
return 0; | return 0; | ||||
@@ -140,12 +224,11 @@ static int avcodec_thread_execute2(AVCodecContext *avctx, action_func2* func2, v | |||||
return avcodec_thread_execute(avctx, NULL, arg, ret, job_count, 0); | return avcodec_thread_execute(avctx, NULL, arg, ret, job_count, 0); | ||||
} | } | ||||
int avcodec_thread_init(AVCodecContext *avctx, int thread_count) | |||||
static int thread_init(AVCodecContext *avctx) | |||||
{ | { | ||||
int i; | int i; | ||||
ThreadContext *c; | ThreadContext *c; | ||||
avctx->thread_count = thread_count; | |||||
int thread_count = avctx->thread_count; | |||||
if (thread_count <= 1) | if (thread_count <= 1) | ||||
return 0; | return 0; | ||||
@@ -184,3 +267,634 @@ int avcodec_thread_init(AVCodecContext *avctx, int thread_count) | |||||
avctx->execute2 = avcodec_thread_execute2; | avctx->execute2 = avcodec_thread_execute2; | ||||
return 0; | return 0; | ||||
} | } | ||||
/** | |||||
* Codec worker thread. | |||||
* | |||||
* Automatically calls ff_thread_finish_setup() if the codec does | |||||
* not provide an update_thread_context method, or if the codec returns | |||||
* before calling it. | |||||
*/ | |||||
static attribute_align_arg void *frame_worker_thread(void *arg) | |||||
{ | |||||
PerThreadContext *p = arg; | |||||
FrameThreadContext *fctx = p->parent; | |||||
AVCodecContext *avctx = p->avctx; | |||||
AVCodec *codec = avctx->codec; | |||||
while (1) { | |||||
if (p->state == STATE_INPUT_READY && !fctx->die) { | |||||
pthread_mutex_lock(&p->mutex); | |||||
while (p->state == STATE_INPUT_READY && !fctx->die) | |||||
pthread_cond_wait(&p->input_cond, &p->mutex); | |||||
pthread_mutex_unlock(&p->mutex); | |||||
} | |||||
if (fctx->die) break; | |||||
if (!codec->update_thread_context) ff_thread_finish_setup(avctx); | |||||
pthread_mutex_lock(&p->mutex); | |||||
avcodec_get_frame_defaults(&p->frame); | |||||
p->got_frame = 0; | |||||
p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt); | |||||
if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx); | |||||
p->state = STATE_INPUT_READY; | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
pthread_cond_signal(&p->output_cond); | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
pthread_mutex_unlock(&p->mutex); | |||||
} | |||||
return NULL; | |||||
} | |||||
/** | |||||
* Updates the next thread's AVCodecContext with values from the reference thread's context. | |||||
* | |||||
* @param dst The destination context. | |||||
* @param src The source context. | |||||
* @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread | |||||
*/ | |||||
static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user) | |||||
{ | |||||
int err = 0; | |||||
if (dst != src) { | |||||
dst->sub_id = src->sub_id; | |||||
dst->time_base = src->time_base; | |||||
dst->width = src->width; | |||||
dst->height = src->height; | |||||
dst->pix_fmt = src->pix_fmt; | |||||
dst->has_b_frames = src->has_b_frames; | |||||
dst->idct_algo = src->idct_algo; | |||||
dst->slice_count = src->slice_count; | |||||
dst->bits_per_coded_sample = src->bits_per_coded_sample; | |||||
dst->sample_aspect_ratio = src->sample_aspect_ratio; | |||||
dst->dtg_active_format = src->dtg_active_format; | |||||
dst->profile = src->profile; | |||||
dst->level = src->level; | |||||
dst->bits_per_raw_sample = src->bits_per_raw_sample; | |||||
dst->ticks_per_frame = src->ticks_per_frame; | |||||
dst->color_primaries = src->color_primaries; | |||||
dst->color_trc = src->color_trc; | |||||
dst->colorspace = src->colorspace; | |||||
dst->color_range = src->color_range; | |||||
dst->chroma_sample_location = src->chroma_sample_location; | |||||
} | |||||
if (for_user) { | |||||
dst->coded_frame = src->coded_frame; | |||||
dst->has_b_frames += src->thread_count - 1; | |||||
} else { | |||||
if (dst->codec->update_thread_context) | |||||
err = dst->codec->update_thread_context(dst, src); | |||||
} | |||||
return err; | |||||
} | |||||
/** | |||||
* Update the next thread's AVCodecContext with values set by the user. | |||||
* | |||||
* @param dst The destination context. | |||||
* @param src The source context. | |||||
*/ | |||||
static void update_context_from_user(AVCodecContext *dst, AVCodecContext *src) | |||||
{ | |||||
#define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s); | |||||
dst->flags = src->flags; | |||||
dst->draw_horiz_band= src->draw_horiz_band; | |||||
dst->get_buffer = src->get_buffer; | |||||
dst->release_buffer = src->release_buffer; | |||||
dst->opaque = src->opaque; | |||||
dst->hurry_up = src->hurry_up; | |||||
dst->dsp_mask = src->dsp_mask; | |||||
dst->debug = src->debug; | |||||
dst->debug_mv = src->debug_mv; | |||||
dst->slice_flags = src->slice_flags; | |||||
dst->flags2 = src->flags2; | |||||
copy_fields(skip_loop_filter, bidir_refine); | |||||
dst->frame_number = src->frame_number; | |||||
dst->reordered_opaque = src->reordered_opaque; | |||||
#undef copy_fields | |||||
} | |||||
static void free_progress(AVFrame *f) | |||||
{ | |||||
PerThreadContext *p = f->owner->thread_opaque; | |||||
int *progress = f->thread_opaque; | |||||
p->progress_used[(progress - p->progress[0]) / 2] = 0; | |||||
} | |||||
/// Releases the buffers that this decoding thread was the last user of. | |||||
static void release_delayed_buffers(PerThreadContext *p) | |||||
{ | |||||
FrameThreadContext *fctx = p->parent; | |||||
while (p->num_released_buffers > 0) { | |||||
AVFrame *f = &p->released_buffers[--p->num_released_buffers]; | |||||
pthread_mutex_lock(&fctx->buffer_mutex); | |||||
free_progress(f); | |||||
f->thread_opaque = NULL; | |||||
f->owner->release_buffer(f->owner, f); | |||||
pthread_mutex_unlock(&fctx->buffer_mutex); | |||||
} | |||||
} | |||||
static int submit_packet(PerThreadContext *p, AVPacket *avpkt) | |||||
{ | |||||
FrameThreadContext *fctx = p->parent; | |||||
PerThreadContext *prev_thread = fctx->prev_thread; | |||||
AVCodec *codec = p->avctx->codec; | |||||
uint8_t *buf = p->avpkt.data; | |||||
if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0; | |||||
pthread_mutex_lock(&p->mutex); | |||||
release_delayed_buffers(p); | |||||
if (prev_thread) { | |||||
int err; | |||||
if (prev_thread->state == STATE_SETTING_UP) { | |||||
pthread_mutex_lock(&prev_thread->progress_mutex); | |||||
while (prev_thread->state == STATE_SETTING_UP) | |||||
pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex); | |||||
pthread_mutex_unlock(&prev_thread->progress_mutex); | |||||
} | |||||
err = update_context_from_thread(p->avctx, prev_thread->avctx, 0); | |||||
if (err) { | |||||
pthread_mutex_unlock(&p->mutex); | |||||
return err; | |||||
} | |||||
} | |||||
av_fast_malloc(&buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE); | |||||
p->avpkt = *avpkt; | |||||
p->avpkt.data = buf; | |||||
memcpy(buf, avpkt->data, avpkt->size); | |||||
memset(buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE); | |||||
p->state = STATE_SETTING_UP; | |||||
pthread_cond_signal(&p->input_cond); | |||||
pthread_mutex_unlock(&p->mutex); | |||||
/* | |||||
* If the client doesn't have a thread-safe get_buffer(), | |||||
* then decoding threads call back to the main thread, | |||||
* and it calls back to the client here. | |||||
*/ | |||||
if (!p->avctx->thread_safe_callbacks && | |||||
p->avctx->get_buffer != avcodec_default_get_buffer) { | |||||
while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) { | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
while (p->state == STATE_SETTING_UP) | |||||
pthread_cond_wait(&p->progress_cond, &p->progress_mutex); | |||||
if (p->state == STATE_GET_BUFFER) { | |||||
p->result = p->avctx->get_buffer(p->avctx, p->requested_frame); | |||||
p->state = STATE_SETTING_UP; | |||||
pthread_cond_signal(&p->progress_cond); | |||||
} | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
} | |||||
fctx->prev_thread = p; | |||||
return 0; | |||||
} | |||||
int ff_thread_decode_frame(AVCodecContext *avctx, | |||||
AVFrame *picture, int *got_picture_ptr, | |||||
AVPacket *avpkt) | |||||
{ | |||||
FrameThreadContext *fctx = avctx->thread_opaque; | |||||
int finished = fctx->next_finished; | |||||
PerThreadContext *p; | |||||
int err; | |||||
/* | |||||
* Submit a packet to the next decoding thread. | |||||
*/ | |||||
p = &fctx->threads[fctx->next_decoding]; | |||||
update_context_from_user(p->avctx, avctx); | |||||
err = submit_packet(p, avpkt); | |||||
if (err) return err; | |||||
fctx->next_decoding++; | |||||
/* | |||||
* If we're still receiving the initial packets, don't return a frame. | |||||
*/ | |||||
if (fctx->delaying && avpkt->size) { | |||||
if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0; | |||||
*got_picture_ptr=0; | |||||
return 0; | |||||
} | |||||
/* | |||||
* Return the next available frame from the oldest thread. | |||||
* If we're at the end of the stream, then we have to skip threads that | |||||
* didn't output a frame, because we don't want to accidentally signal | |||||
* EOF (avpkt->size == 0 && *got_picture_ptr == 0). | |||||
*/ | |||||
do { | |||||
p = &fctx->threads[finished++]; | |||||
if (p->state != STATE_INPUT_READY) { | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
while (p->state != STATE_INPUT_READY) | |||||
pthread_cond_wait(&p->output_cond, &p->progress_mutex); | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
*picture = p->frame; | |||||
*got_picture_ptr = p->got_frame; | |||||
picture->pkt_dts = p->avpkt.dts; | |||||
/* | |||||
* A later call with avkpt->size == 0 may loop over all threads, | |||||
* including this one, searching for a frame to return before being | |||||
* stopped by the "finished != fctx->next_finished" condition. | |||||
* Make sure we don't mistakenly return the same frame again. | |||||
*/ | |||||
p->got_frame = 0; | |||||
if (finished >= avctx->thread_count) finished = 0; | |||||
} while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished); | |||||
update_context_from_thread(avctx, p->avctx, 1); | |||||
if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0; | |||||
fctx->next_finished = finished; | |||||
return p->result; | |||||
} | |||||
void ff_thread_report_progress(AVFrame *f, int n, int field) | |||||
{ | |||||
PerThreadContext *p; | |||||
int *progress = f->thread_opaque; | |||||
if (!progress || progress[field] >= n) return; | |||||
p = f->owner->thread_opaque; | |||||
if (f->owner->debug&FF_DEBUG_THREADS) | |||||
av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field); | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
progress[field] = n; | |||||
pthread_cond_broadcast(&p->progress_cond); | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
void ff_thread_await_progress(AVFrame *f, int n, int field) | |||||
{ | |||||
PerThreadContext *p; | |||||
int *progress = f->thread_opaque; | |||||
if (!progress || progress[field] >= n) return; | |||||
p = f->owner->thread_opaque; | |||||
if (f->owner->debug&FF_DEBUG_THREADS) | |||||
av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress); | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
while (progress[field] < n) | |||||
pthread_cond_wait(&p->progress_cond, &p->progress_mutex); | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
void ff_thread_finish_setup(AVCodecContext *avctx) { | |||||
PerThreadContext *p = avctx->thread_opaque; | |||||
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return; | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
p->state = STATE_SETUP_FINISHED; | |||||
pthread_cond_broadcast(&p->progress_cond); | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
/// Waits for all threads to finish. | |||||
static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count) | |||||
{ | |||||
int i; | |||||
for (i = 0; i < thread_count; i++) { | |||||
PerThreadContext *p = &fctx->threads[i]; | |||||
if (p->state != STATE_INPUT_READY) { | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
while (p->state != STATE_INPUT_READY) | |||||
pthread_cond_wait(&p->output_cond, &p->progress_mutex); | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
} | |||||
} | |||||
static void frame_thread_free(AVCodecContext *avctx, int thread_count) | |||||
{ | |||||
FrameThreadContext *fctx = avctx->thread_opaque; | |||||
AVCodec *codec = avctx->codec; | |||||
int i; | |||||
park_frame_worker_threads(fctx, thread_count); | |||||
if (fctx->prev_thread) | |||||
update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0); | |||||
fctx->die = 1; | |||||
for (i = 0; i < thread_count; i++) { | |||||
PerThreadContext *p = &fctx->threads[i]; | |||||
pthread_mutex_lock(&p->mutex); | |||||
pthread_cond_signal(&p->input_cond); | |||||
pthread_mutex_unlock(&p->mutex); | |||||
pthread_join(p->thread, NULL); | |||||
if (codec->close) | |||||
codec->close(p->avctx); | |||||
avctx->codec = NULL; | |||||
release_delayed_buffers(p); | |||||
} | |||||
for (i = 0; i < thread_count; i++) { | |||||
PerThreadContext *p = &fctx->threads[i]; | |||||
avcodec_default_free_buffers(p->avctx); | |||||
pthread_mutex_destroy(&p->mutex); | |||||
pthread_mutex_destroy(&p->progress_mutex); | |||||
pthread_cond_destroy(&p->input_cond); | |||||
pthread_cond_destroy(&p->progress_cond); | |||||
pthread_cond_destroy(&p->output_cond); | |||||
av_freep(&p->avpkt.data); | |||||
if (i) | |||||
av_freep(&p->avctx->priv_data); | |||||
av_freep(&p->avctx); | |||||
} | |||||
av_freep(&fctx->threads); | |||||
pthread_mutex_destroy(&fctx->buffer_mutex); | |||||
av_freep(&avctx->thread_opaque); | |||||
} | |||||
static int frame_thread_init(AVCodecContext *avctx) | |||||
{ | |||||
int thread_count = avctx->thread_count; | |||||
AVCodec *codec = avctx->codec; | |||||
AVCodecContext *src = avctx; | |||||
FrameThreadContext *fctx; | |||||
int i, err = 0; | |||||
avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext)); | |||||
fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count); | |||||
pthread_mutex_init(&fctx->buffer_mutex, NULL); | |||||
fctx->delaying = 1; | |||||
for (i = 0; i < thread_count; i++) { | |||||
AVCodecContext *copy = av_malloc(sizeof(AVCodecContext)); | |||||
PerThreadContext *p = &fctx->threads[i]; | |||||
pthread_mutex_init(&p->mutex, NULL); | |||||
pthread_mutex_init(&p->progress_mutex, NULL); | |||||
pthread_cond_init(&p->input_cond, NULL); | |||||
pthread_cond_init(&p->progress_cond, NULL); | |||||
pthread_cond_init(&p->output_cond, NULL); | |||||
p->parent = fctx; | |||||
p->avctx = copy; | |||||
*copy = *src; | |||||
copy->thread_opaque = p; | |||||
copy->pkt = &p->avpkt; | |||||
if (!i) { | |||||
src = copy; | |||||
if (codec->init) | |||||
err = codec->init(copy); | |||||
update_context_from_thread(avctx, copy, 1); | |||||
} else { | |||||
copy->is_copy = 1; | |||||
copy->priv_data = av_malloc(codec->priv_data_size); | |||||
memcpy(copy->priv_data, src->priv_data, codec->priv_data_size); | |||||
if (codec->init_thread_copy) | |||||
err = codec->init_thread_copy(copy); | |||||
} | |||||
if (err) goto error; | |||||
pthread_create(&p->thread, NULL, frame_worker_thread, p); | |||||
} | |||||
return 0; | |||||
error: | |||||
frame_thread_free(avctx, i+1); | |||||
return err; | |||||
} | |||||
void ff_thread_flush(AVCodecContext *avctx) | |||||
{ | |||||
FrameThreadContext *fctx = avctx->thread_opaque; | |||||
if (!avctx->thread_opaque) return; | |||||
park_frame_worker_threads(fctx, avctx->thread_count); | |||||
if (fctx->prev_thread) | |||||
update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0); | |||||
fctx->next_decoding = fctx->next_finished = 0; | |||||
fctx->delaying = 1; | |||||
fctx->prev_thread = NULL; | |||||
} | |||||
static int *allocate_progress(PerThreadContext *p) | |||||
{ | |||||
int i; | |||||
for (i = 0; i < MAX_BUFFERS; i++) | |||||
if (!p->progress_used[i]) break; | |||||
if (i == MAX_BUFFERS) { | |||||
av_log(p->avctx, AV_LOG_ERROR, "allocate_progress() overflow\n"); | |||||
return NULL; | |||||
} | |||||
p->progress_used[i] = 1; | |||||
return p->progress[i]; | |||||
} | |||||
int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f) | |||||
{ | |||||
PerThreadContext *p = avctx->thread_opaque; | |||||
int *progress, err; | |||||
f->owner = avctx; | |||||
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) { | |||||
f->thread_opaque = NULL; | |||||
return avctx->get_buffer(avctx, f); | |||||
} | |||||
if (p->state != STATE_SETTING_UP) { | |||||
av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n"); | |||||
return -1; | |||||
} | |||||
pthread_mutex_lock(&p->parent->buffer_mutex); | |||||
f->thread_opaque = progress = allocate_progress(p); | |||||
if (!progress) { | |||||
pthread_mutex_unlock(&p->parent->buffer_mutex); | |||||
return -1; | |||||
} | |||||
progress[0] = | |||||
progress[1] = -1; | |||||
if (avctx->thread_safe_callbacks || | |||||
avctx->get_buffer == avcodec_default_get_buffer) { | |||||
err = avctx->get_buffer(avctx, f); | |||||
} else { | |||||
p->requested_frame = f; | |||||
p->state = STATE_GET_BUFFER; | |||||
pthread_mutex_lock(&p->progress_mutex); | |||||
pthread_cond_signal(&p->progress_cond); | |||||
while (p->state != STATE_SETTING_UP) | |||||
pthread_cond_wait(&p->progress_cond, &p->progress_mutex); | |||||
err = p->result; | |||||
pthread_mutex_unlock(&p->progress_mutex); | |||||
} | |||||
pthread_mutex_unlock(&p->parent->buffer_mutex); | |||||
/* | |||||
* Buffer age is difficult to keep track of between | |||||
* multiple threads, and the optimizations it allows | |||||
* are not worth the effort. It is disabled for now. | |||||
*/ | |||||
f->age = INT_MAX; | |||||
return err; | |||||
} | |||||
void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f) | |||||
{ | |||||
PerThreadContext *p = avctx->thread_opaque; | |||||
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) { | |||||
avctx->release_buffer(avctx, f); | |||||
return; | |||||
} | |||||
if (p->num_released_buffers >= MAX_BUFFERS) { | |||||
av_log(p->avctx, AV_LOG_ERROR, "too many thread_release_buffer calls!\n"); | |||||
return; | |||||
} | |||||
if(avctx->debug & FF_DEBUG_BUFFERS) | |||||
av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p, %d buffers used\n", | |||||
f, f->owner->internal_buffer_count); | |||||
p->released_buffers[p->num_released_buffers++] = *f; | |||||
memset(f->data, 0, sizeof(f->data)); | |||||
} | |||||
/** | |||||
* Set the threading algorithms used. | |||||
* | |||||
* Threading requires more than one thread. | |||||
* Frame threading requires entire frames to be passed to the codec, | |||||
* and introduces extra decoding delay, so is incompatible with low_delay. | |||||
* | |||||
* @param avctx The context. | |||||
*/ | |||||
static void validate_thread_parameters(AVCodecContext *avctx) | |||||
{ | |||||
int frame_threading_supported = (avctx->codec->capabilities & CODEC_CAP_FRAME_THREADS) | |||||
&& !(avctx->flags & CODEC_FLAG_TRUNCATED) | |||||
&& !(avctx->flags & CODEC_FLAG_LOW_DELAY) | |||||
&& !(avctx->flags2 & CODEC_FLAG2_CHUNKS); | |||||
if (avctx->thread_count == 1) { | |||||
avctx->active_thread_type = 0; | |||||
} else if (frame_threading_supported && (avctx->thread_type & FF_THREAD_FRAME)) { | |||||
avctx->active_thread_type = FF_THREAD_FRAME; | |||||
} else { | |||||
avctx->active_thread_type = FF_THREAD_SLICE; | |||||
} | |||||
} | |||||
int avcodec_thread_init(AVCodecContext *avctx, int thread_count) | |||||
{ | |||||
if (avctx->thread_opaque) { | |||||
av_log(avctx, AV_LOG_ERROR, "avcodec_thread_init is ignored after avcodec_open\n"); | |||||
return -1; | |||||
} | |||||
avctx->thread_count = FFMAX(1, thread_count); | |||||
if (avctx->codec) { | |||||
validate_thread_parameters(avctx); | |||||
if (avctx->active_thread_type&FF_THREAD_SLICE) | |||||
return thread_init(avctx); | |||||
else if (avctx->active_thread_type&FF_THREAD_FRAME) | |||||
return frame_thread_init(avctx); | |||||
} | |||||
return 0; | |||||
} | |||||
void avcodec_thread_free(AVCodecContext *avctx) | |||||
{ | |||||
if (avctx->active_thread_type&FF_THREAD_FRAME) | |||||
frame_thread_free(avctx, avctx->thread_count); | |||||
else | |||||
thread_free(avctx); | |||||
} |
@@ -0,0 +1,111 @@ | |||||
/* | |||||
* Copyright (c) 2008 Alexander Strange <astrange@ithinksw.com> | |||||
* | |||||
* This file is part of FFmpeg. | |||||
* | |||||
* FFmpeg is free software; you can redistribute it and/or | |||||
* modify it under the terms of the GNU Lesser General Public | |||||
* License as published by the Free Software Foundation; either | |||||
* version 2.1 of the License, or (at your option) any later version. | |||||
* | |||||
* FFmpeg is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||||
* Lesser General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU Lesser General Public | |||||
* License along with FFmpeg; if not, write to the Free Software | |||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||||
*/ | |||||
/** | |||||
* @file | |||||
* Multithreading support functions | |||||
* @author Alexander Strange <astrange@ithinksw.com> | |||||
*/ | |||||
#ifndef AVCODEC_THREAD_H | |||||
#define AVCODEC_THREAD_H | |||||
#include "config.h" | |||||
#include "avcodec.h" | |||||
/** | |||||
* Waits for decoding threads to finish and resets internal | |||||
* state. Called by avcodec_flush_buffers(). | |||||
* | |||||
* @param avctx The context. | |||||
*/ | |||||
void ff_thread_flush(AVCodecContext *avctx); | |||||
/** | |||||
* Submits a new frame to a decoding thread. | |||||
* Returns the next available frame in picture. *got_picture_ptr | |||||
* will be 0 if none is available. | |||||
* | |||||
* Parameters are the same as avcodec_decode_video2(). | |||||
*/ | |||||
int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture, | |||||
int *got_picture_ptr, AVPacket *avpkt); | |||||
/** | |||||
* If the codec defines update_thread_context(), call this | |||||
* when they are ready for the next thread to start decoding | |||||
* the next frame. After calling it, do not change any variables | |||||
* read by the update_thread_context() method, or call ff_thread_get_buffer(). | |||||
* | |||||
* @param avctx The context. | |||||
*/ | |||||
void ff_thread_finish_setup(AVCodecContext *avctx); | |||||
/** | |||||
* Notifies later decoding threads when part of their reference picture | |||||
* is ready. | |||||
* Call this when some part of the picture is finished decoding. | |||||
* Later calls with lower values of progress have no effect. | |||||
* | |||||
* @param f The picture being decoded. | |||||
* @param progress Value, in arbitrary units, of how much of the picture has decoded. | |||||
* @param field The field being decoded, for field-picture codecs. | |||||
* 0 for top field or frame pictures, 1 for bottom field. | |||||
*/ | |||||
void ff_thread_report_progress(AVFrame *f, int progress, int field); | |||||
/** | |||||
* Waits for earlier decoding threads to finish reference pictures | |||||
* Call this before accessing some part of a picture, with a given | |||||
* value for progress, and it will return after the responsible decoding | |||||
* thread calls ff_thread_report_progress() with the same or | |||||
* higher value for progress. | |||||
* | |||||
* @param f The picture being referenced. | |||||
* @param progress Value, in arbitrary units, to wait for. | |||||
* @param field The field being referenced, for field-picture codecs. | |||||
* 0 for top field or frame pictures, 1 for bottom field. | |||||
*/ | |||||
void ff_thread_await_progress(AVFrame *f, int progress, int field); | |||||
/** | |||||
* Wrapper around get_buffer() for frame-multithreaded codecs. | |||||
* Call this function instead of avctx->get_buffer(f). | |||||
* Cannot be called after the codec has called ff_thread_finish_setup(). | |||||
* | |||||
* @param avctx The current context. | |||||
* @param f The frame to write into. | |||||
*/ | |||||
int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f); | |||||
/** | |||||
* Wrapper around release_buffer() frame-for multithreaded codecs. | |||||
* Call this function instead of avctx->release_buffer(f). | |||||
* The AVFrame will be copied and the actual release_buffer() call | |||||
* will be performed later. The contents of data pointed to by the | |||||
* AVFrame should not be changed until ff_thread_get_buffer() is called | |||||
* on it. | |||||
* | |||||
* @param avctx The current context. | |||||
* @param f The picture being released. | |||||
*/ | |||||
void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f); | |||||
#endif /* AVCODEC_THREAD_H */ |
@@ -37,6 +37,7 @@ | |||||
#include "dsputil.h" | #include "dsputil.h" | ||||
#include "libavutil/opt.h" | #include "libavutil/opt.h" | ||||
#include "imgconvert.h" | #include "imgconvert.h" | ||||
#include "thread.h" | |||||
#include "audioconvert.h" | #include "audioconvert.h" | ||||
#include "internal.h" | #include "internal.h" | ||||
#include <stdlib.h> | #include <stdlib.h> | ||||
@@ -261,6 +262,11 @@ int avcodec_default_get_buffer(AVCodecContext *s, AVFrame *pic){ | |||||
(*picture_number)++; | (*picture_number)++; | ||||
if(buf->base[0] && (buf->width != w || buf->height != h || buf->pix_fmt != s->pix_fmt)){ | if(buf->base[0] && (buf->width != w || buf->height != h || buf->pix_fmt != s->pix_fmt)){ | ||||
if(s->active_thread_type&FF_THREAD_FRAME) { | |||||
av_log_missing_feature(s, "Width/height changing with frame threads is", 0); | |||||
return -1; | |||||
} | |||||
for(i=0; i<4; i++){ | for(i=0; i<4; i++){ | ||||
av_freep(&buf->base[i]); | av_freep(&buf->base[i]); | ||||
buf->data[i]= NULL; | buf->data[i]= NULL; | ||||
@@ -532,13 +538,21 @@ int attribute_align_arg avcodec_open(AVCodecContext *avctx, AVCodec *codec) | |||||
goto free_and_end; | goto free_and_end; | ||||
} | } | ||||
avctx->frame_number = 0; | avctx->frame_number = 0; | ||||
if (HAVE_THREADS && !avctx->thread_opaque) { | |||||
ret = avcodec_thread_init(avctx, avctx->thread_count); | |||||
if (ret < 0) { | |||||
goto free_and_end; | |||||
} | |||||
} | |||||
if (avctx->codec->max_lowres < avctx->lowres) { | if (avctx->codec->max_lowres < avctx->lowres) { | ||||
av_log(avctx, AV_LOG_ERROR, "The maximum value for lowres supported by the decoder is %d\n", | av_log(avctx, AV_LOG_ERROR, "The maximum value for lowres supported by the decoder is %d\n", | ||||
avctx->codec->max_lowres); | avctx->codec->max_lowres); | ||||
goto free_and_end; | goto free_and_end; | ||||
} | } | ||||
if(avctx->codec->init){ | |||||
if(avctx->codec->init && !(avctx->active_thread_type&FF_THREAD_FRAME)){ | |||||
ret = avctx->codec->init(avctx); | ret = avctx->codec->init(avctx); | ||||
if (ret < 0) { | if (ret < 0) { | ||||
goto free_and_end; | goto free_and_end; | ||||
@@ -636,14 +650,18 @@ int attribute_align_arg avcodec_decode_video2(AVCodecContext *avctx, AVFrame *pi | |||||
avctx->pkt = avpkt; | avctx->pkt = avpkt; | ||||
if((avctx->codec->capabilities & CODEC_CAP_DELAY) || avpkt->size){ | |||||
ret = avctx->codec->decode(avctx, picture, got_picture_ptr, | |||||
avpkt); | |||||
if((avctx->codec->capabilities & CODEC_CAP_DELAY) || avpkt->size || (avctx->active_thread_type&FF_THREAD_FRAME)){ | |||||
if (HAVE_PTHREADS && avctx->active_thread_type&FF_THREAD_FRAME) | |||||
ret = ff_thread_decode_frame(avctx, picture, got_picture_ptr, | |||||
avpkt); | |||||
else { | |||||
ret = avctx->codec->decode(avctx, picture, got_picture_ptr, | |||||
avpkt); | |||||
picture->pkt_dts= avpkt->dts; | |||||
} | |||||
emms_c(); //needed to avoid an emms_c() call before every return; | emms_c(); //needed to avoid an emms_c() call before every return; | ||||
picture->pkt_dts= avpkt->dts; | |||||
if (*got_picture_ptr) | if (*got_picture_ptr) | ||||
avctx->frame_number++; | avctx->frame_number++; | ||||
}else | }else | ||||
@@ -768,6 +786,7 @@ av_cold int avcodec_close(AVCodecContext *avctx) | |||||
if(avctx->codec && avctx->codec->encode) | if(avctx->codec && avctx->codec->encode) | ||||
av_freep(&avctx->extradata); | av_freep(&avctx->extradata); | ||||
avctx->codec = NULL; | avctx->codec = NULL; | ||||
avctx->active_thread_type = 0; | |||||
entangled_thread_counter--; | entangled_thread_counter--; | ||||
/* Release any user-supplied mutex. */ | /* Release any user-supplied mutex. */ | ||||
@@ -1029,6 +1048,8 @@ void avcodec_init(void) | |||||
void avcodec_flush_buffers(AVCodecContext *avctx) | void avcodec_flush_buffers(AVCodecContext *avctx) | ||||
{ | { | ||||
if(HAVE_PTHREADS && avctx->active_thread_type&FF_THREAD_FRAME) | |||||
ff_thread_flush(avctx); | |||||
if(avctx->codec->flush) | if(avctx->codec->flush) | ||||
avctx->codec->flush(avctx); | avctx->codec->flush(avctx); | ||||
} | } | ||||
@@ -1229,3 +1250,30 @@ unsigned int ff_toupper4(unsigned int x) | |||||
+ (toupper((x>>16)&0xFF)<<16) | + (toupper((x>>16)&0xFF)<<16) | ||||
+ (toupper((x>>24)&0xFF)<<24); | + (toupper((x>>24)&0xFF)<<24); | ||||
} | } | ||||
#if !HAVE_PTHREADS | |||||
int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f) | |||||
{ | |||||
f->owner = avctx; | |||||
return avctx->get_buffer(avctx, f); | |||||
} | |||||
void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f) | |||||
{ | |||||
f->owner->release_buffer(f->owner, f); | |||||
} | |||||
void ff_thread_finish_setup(AVCodecContext *avctx) | |||||
{ | |||||
} | |||||
void ff_thread_report_progress(AVFrame *f, int progress, int field) | |||||
{ | |||||
} | |||||
void ff_thread_await_progress(AVFrame *f, int progress, int field) | |||||
{ | |||||
} | |||||
#endif |
@@ -129,7 +129,13 @@ int avcodec_thread_init(AVCodecContext *s, int thread_count){ | |||||
ThreadContext *c; | ThreadContext *c; | ||||
uint32_t threadid; | uint32_t threadid; | ||||
if(!(s->thread_type & FF_THREAD_SLICE)){ | |||||
av_log(s, AV_LOG_WARNING, "The requested thread algorithm is not supported with this thread library.\n"); | |||||
return 0; | |||||
} | |||||
s->thread_count= thread_count; | s->thread_count= thread_count; | ||||
s->active_thread_type= FF_THREAD_SLICE; | |||||
if (thread_count <= 1) | if (thread_count <= 1) | ||||
return 0; | return 0; | ||||
@@ -930,6 +930,12 @@ static void compute_pkt_fields(AVFormatContext *s, AVStream *st, | |||||
/* do we have a video B-frame ? */ | /* do we have a video B-frame ? */ | ||||
delay= st->codec->has_b_frames; | delay= st->codec->has_b_frames; | ||||
presentation_delayed = 0; | presentation_delayed = 0; | ||||
// ignore delay caused by frame threading so that the mpeg2-without-dts | |||||
// warning will not trigger | |||||
if (delay && st->codec->active_thread_type&FF_THREAD_FRAME) | |||||
delay -= st->codec->thread_count-1; | |||||
/* XXX: need has_b_frame, but cannot get it if the codec is | /* XXX: need has_b_frame, but cannot get it if the codec is | ||||
not initialized */ | not initialized */ | ||||
if (delay && | if (delay && | ||||
@@ -210,4 +210,15 @@ | |||||
type ff_##name args | type ff_##name args | ||||
#endif | #endif | ||||
/** | |||||
* Returns NULL if a threading library has not been enabled. | |||||
* Used to disable threading functions in AVCodec definitions | |||||
* when not needed. | |||||
*/ | |||||
#if HAVE_THREADS | |||||
# define ONLY_IF_THREADS_ENABLED(x) x | |||||
#else | |||||
# define ONLY_IF_THREADS_ENABLED(x) NULL | |||||
#endif | |||||
#endif /* AVUTIL_INTERNAL_H */ | #endif /* AVUTIL_INTERNAL_H */ |