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configure: Check if ID3D11VideoDecoder exists, not just the header to enable d3d11va

Fixes build with some mingw-w64 versions, that have got the header
but not the interface declaration.

Signed-off-by: Martin Storsjö <martin@martin.st>
tags/n2.7
Steve Lhomme Martin Storsjö 10 years ago
parent
commit
31de41babc
1 changed files with 3 additions and 1 deletions
  1. +3
    -1
      configure

+ 3
- 1
configure View File

@@ -1530,6 +1530,7 @@ TOOLCHAIN_FEATURES="
TYPES_LIST="
CONDITION_VARIABLE_Ptr
DXVA_PicParams_HEVC
ID3D11VideoDecoder
socklen_t
struct_addrinfo
struct_group_source_req
@@ -1983,7 +1984,7 @@ zmbv_decoder_deps="zlib"
zmbv_encoder_deps="zlib"

# hardware accelerators
d3d11va_deps="d3d11_h dxva_h"
d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
dxva2_deps="dxva2api_h"
vaapi_deps="va_va_h"
vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
@@ -4233,6 +4234,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo -lpsapi
check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss

check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
check_type "windows.h d3d11.h" "ID3D11VideoDecoder"

if ! disabled w32threads && ! enabled pthreads; then
check_func_headers "windows.h process.h" _beginthreadex &&


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