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ffplay: if there is no audio stream, use external clock by default

Otherwise playing the video could be much slower than realtime if the system
can't decode or display the frames fast enough.

Signed-off-by: Marton Balint <cus@passwd.hu>
tags/n1.1
Marton Balint 13 years ago
parent
commit
3166a6fc37
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      ffplay.c

+ 1
- 1
ffplay.c View File

@@ -1076,7 +1076,7 @@ static int get_master_sync_type(VideoState *is) {
if (is->audio_st) if (is->audio_st)
return AV_SYNC_AUDIO_MASTER; return AV_SYNC_AUDIO_MASTER;
else else
return AV_SYNC_VIDEO_MASTER;
return AV_SYNC_EXTERNAL_CLOCK;
} else { } else {
return AV_SYNC_EXTERNAL_CLOCK; return AV_SYNC_EXTERNAL_CLOCK;
} }


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