From 3070600d9b14b2e48637eb252a48b388195fda58 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Sat, 16 Feb 2013 20:56:19 +0100 Subject: [PATCH] ffplay: only quit from audio_decode_frame before decoding when paused This way the audio clock is updated to a proper value even when the video is paused. Signed-off-by: Marton Balint --- ffplay.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ffplay.c b/ffplay.c index ed53023854..4f24a32fe9 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2196,7 +2196,7 @@ static int audio_decode_frame(VideoState *is) av_free_packet(pkt); memset(pkt_temp, 0, sizeof(*pkt_temp)); - if (is->paused || is->audioq.abort_request) { + if (is->audioq.abort_request) { return -1; }