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ffplay: use dummy video driver if display is disabled

Fixes ticket 1402.

Signed-off-by: Marton Balint <cus@passwd.hu>
tags/n1.0
Marton Balint 13 years ago
parent
commit
1372c826de
1 changed files with 3 additions and 0 deletions
  1. +3
    -0
      ffplay.c

+ 3
- 0
ffplay.c View File

@@ -3060,6 +3060,7 @@ int main(int argc, char **argv)
{
int flags;
VideoState *is;
char dummy_videodriver[] = "SDL_VIDEODRIVER=dummy";

av_log_set_flags(AV_LOG_SKIP_REPEATED);
parse_loglevel(argc, argv, options);
@@ -3097,6 +3098,8 @@ int main(int argc, char **argv)
flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
if (audio_disable)
flags &= ~SDL_INIT_AUDIO;
if (display_disable)
SDL_putenv(dummy_videodriver); /* For the event queue, we always need a video driver. */
#if !defined(__MINGW32__) && !defined(__APPLE__)
flags |= SDL_INIT_EVENTTHREAD; /* Not supported on Windows or Mac OS X */
#endif


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