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/* |
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* Copyright (c) 2013 Clément Bœsch |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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/** |
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* @file |
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* 3D Lookup table filter |
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*/ |
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#include "libavutil/opt.h" |
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#include "libavutil/file.h" |
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#include "libavutil/intreadwrite.h" |
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#include "libavutil/avassert.h" |
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#include "libavutil/pixdesc.h" |
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#include "libavutil/avstring.h" |
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#include "avfilter.h" |
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#include "drawutils.h" |
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#include "formats.h" |
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#include "internal.h" |
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#include "video.h" |
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#define R 0 |
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#define G 1 |
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#define B 2 |
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#define A 3 |
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enum interp_mode { |
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INTERPOLATE_NEAREST, |
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INTERPOLATE_TRILINEAR, |
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INTERPOLATE_TETRAHEDRAL, |
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NB_INTERP_MODE |
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}; |
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struct rgbvec { |
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float r, g, b; |
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}; |
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#define MAX_LEVEL 36 |
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typedef struct LUT3DContext { |
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const AVClass *class; |
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enum interp_mode interpolation; |
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char *file; |
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uint8_t rgba_map[4]; |
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int step; |
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int is16bit; |
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struct rgbvec (*interp_8) (const struct LUT3DContext*, uint8_t, uint8_t, uint8_t); |
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struct rgbvec (*interp_16)(const struct LUT3DContext*, uint16_t, uint16_t, uint16_t); |
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struct rgbvec lut[MAX_LEVEL][MAX_LEVEL][MAX_LEVEL]; |
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int lutsize; |
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} LUT3DContext; |
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#define OFFSET(x) offsetof(LUT3DContext, x) |
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM |
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static const AVOption lut3d_options[] = { |
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{ "file", "set 3D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS }, |
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{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, FLAGS, "interp_mode" }, |
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{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, |
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{ "trilinear", "interpolate values using the 8 points defining a cube", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TRILINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, |
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{ "tetrahedral", "interpolate values using a tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TETRAHEDRAL}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, |
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{ NULL } |
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}; |
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AVFILTER_DEFINE_CLASS(lut3d); |
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static inline float lerpf(float v0, float v1, float f) |
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{ |
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return v0 + (v1 - v0) * f; |
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} |
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static inline struct rgbvec lerp(const struct rgbvec *v0, const struct rgbvec *v1, float f) |
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{ |
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struct rgbvec v = { |
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lerpf(v0->r, v1->r, f), lerpf(v0->g, v1->g, f), lerpf(v0->b, v1->b, f) |
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}; |
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return v; |
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} |
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#define NEAR(x) ((int)((x) + .5)) |
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#define PREV(x) ((int)(x)) |
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#define NEXT(x) ((int)(x) + 1) |
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/** |
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* Get the nearest defined point |
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*/ |
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static inline struct rgbvec interp_nearest(const LUT3DContext *lut3d, |
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const struct rgbvec *s) |
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{ |
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return lut3d->lut[NEAR(s->r)][NEAR(s->g)][NEAR(s->b)]; |
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} |
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/** |
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* Interpolate using the 8 vertices of a cube |
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* @see https://en.wikipedia.org/wiki/Trilinear_interpolation |
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*/ |
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static inline struct rgbvec interp_trilinear(const LUT3DContext *lut3d, |
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const struct rgbvec *s) |
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{ |
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const struct rgbvec d = {s->r - PREV(s->r), s->g - PREV(s->g), s->b - PREV(s->b)}; |
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const struct rgbvec c000 = lut3d->lut[PREV(s->r)][PREV(s->g)][PREV(s->b)]; |
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const struct rgbvec c001 = lut3d->lut[PREV(s->r)][PREV(s->g)][NEXT(s->b)]; |
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const struct rgbvec c010 = lut3d->lut[PREV(s->r)][NEXT(s->g)][PREV(s->b)]; |
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const struct rgbvec c011 = lut3d->lut[PREV(s->r)][NEXT(s->g)][NEXT(s->b)]; |
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const struct rgbvec c100 = lut3d->lut[NEXT(s->r)][PREV(s->g)][PREV(s->b)]; |
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const struct rgbvec c101 = lut3d->lut[NEXT(s->r)][PREV(s->g)][NEXT(s->b)]; |
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const struct rgbvec c110 = lut3d->lut[NEXT(s->r)][NEXT(s->g)][PREV(s->b)]; |
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const struct rgbvec c111 = lut3d->lut[NEXT(s->r)][NEXT(s->g)][NEXT(s->b)]; |
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const struct rgbvec c00 = lerp(&c000, &c100, d.r); |
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const struct rgbvec c10 = lerp(&c010, &c110, d.r); |
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const struct rgbvec c01 = lerp(&c001, &c101, d.r); |
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const struct rgbvec c11 = lerp(&c011, &c111, d.r); |
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const struct rgbvec c0 = lerp(&c00, &c10, d.g); |
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const struct rgbvec c1 = lerp(&c01, &c11, d.g); |
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const struct rgbvec c = lerp(&c0, &c1, d.b); |
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return c; |
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} |
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/** |
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* Tetrahedral interpolation. Based on code found in Truelight Software Library paper. |
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* @see http://www.filmlight.ltd.uk/pdf/whitepapers/FL-TL-TN-0057-SoftwareLib.pdf |
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*/ |
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static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d, |
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const struct rgbvec *s) |
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{ |
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const struct rgbvec d = {s->r - PREV(s->r), s->g - PREV(s->g), s->b - PREV(s->b)}; |
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const struct rgbvec c000 = lut3d->lut[PREV(s->r)][PREV(s->g)][PREV(s->b)]; |
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const struct rgbvec c001 = lut3d->lut[PREV(s->r)][PREV(s->g)][NEXT(s->b)]; |
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const struct rgbvec c010 = lut3d->lut[PREV(s->r)][NEXT(s->g)][PREV(s->b)]; |
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const struct rgbvec c011 = lut3d->lut[PREV(s->r)][NEXT(s->g)][NEXT(s->b)]; |
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const struct rgbvec c100 = lut3d->lut[NEXT(s->r)][PREV(s->g)][PREV(s->b)]; |
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const struct rgbvec c101 = lut3d->lut[NEXT(s->r)][PREV(s->g)][NEXT(s->b)]; |
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const struct rgbvec c110 = lut3d->lut[NEXT(s->r)][NEXT(s->g)][PREV(s->b)]; |
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const struct rgbvec c111 = lut3d->lut[NEXT(s->r)][NEXT(s->g)][NEXT(s->b)]; |
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struct rgbvec c; |
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if (d.r > d.g) { |
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if (d.g > d.b) { |
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c.r = (1-d.r) * c000.r + (d.r-d.g) * c100.r + (d.g-d.b) * c110.r + (d.b) * c111.r; |
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c.g = (1-d.r) * c000.g + (d.r-d.g) * c100.g + (d.g-d.b) * c110.g + (d.b) * c111.g; |
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c.b = (1-d.r) * c000.b + (d.r-d.g) * c100.b + (d.g-d.b) * c110.b + (d.b) * c111.b; |
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} else if (d.r > d.b) { |
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c.r = (1-d.r) * c000.r + (d.r-d.b) * c100.r + (d.b-d.g) * c101.r + (d.g) * c111.r; |
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c.g = (1-d.r) * c000.g + (d.r-d.b) * c100.g + (d.b-d.g) * c101.g + (d.g) * c111.g; |
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c.b = (1-d.r) * c000.b + (d.r-d.b) * c100.b + (d.b-d.g) * c101.b + (d.g) * c111.b; |
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} else { |
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c.r = (1-d.b) * c000.r + (d.b-d.r) * c001.r + (d.r-d.g) * c101.r + (d.g) * c111.r; |
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c.g = (1-d.b) * c000.g + (d.b-d.r) * c001.g + (d.r-d.g) * c101.g + (d.g) * c111.g; |
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c.b = (1-d.b) * c000.b + (d.b-d.r) * c001.b + (d.r-d.g) * c101.b + (d.g) * c111.b; |
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} |
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} else { |
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if (d.b > d.g) { |
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c.r = (1-d.b) * c000.r + (d.b-d.g) * c001.r + (d.g-d.r) * c011.r + (d.r) * c111.r; |
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c.g = (1-d.b) * c000.g + (d.b-d.g) * c001.g + (d.g-d.r) * c011.g + (d.r) * c111.g; |
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c.b = (1-d.b) * c000.b + (d.b-d.g) * c001.b + (d.g-d.r) * c011.b + (d.r) * c111.b; |
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} else if (d.b > d.r) { |
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c.r = (1-d.g) * c000.r + (d.g-d.b) * c010.r + (d.b-d.r) * c011.r + (d.r) * c111.r; |
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c.g = (1-d.g) * c000.g + (d.g-d.b) * c010.g + (d.b-d.r) * c011.g + (d.r) * c111.g; |
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c.b = (1-d.g) * c000.b + (d.g-d.b) * c010.b + (d.b-d.r) * c011.b + (d.r) * c111.b; |
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} else { |
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c.r = (1-d.g) * c000.r + (d.g-d.r) * c010.r + (d.r-d.b) * c110.r + (d.b) * c111.r; |
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c.g = (1-d.g) * c000.g + (d.g-d.r) * c010.g + (d.r-d.b) * c110.g + (d.b) * c111.g; |
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c.b = (1-d.g) * c000.b + (d.g-d.r) * c010.b + (d.r-d.b) * c110.b + (d.b) * c111.b; |
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} |
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} |
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return c; |
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} |
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#define DEFINE_INTERP_FUNC(name, nbits) \ |
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static struct rgbvec interp_##nbits##_##name(const LUT3DContext *lut3d, \ |
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uint##nbits##_t r, \ |
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uint##nbits##_t g, \ |
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uint##nbits##_t b) \ |
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{ \ |
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const float scale = (1. / ((1<<nbits) - 1)) * (lut3d->lutsize - 1); \ |
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const struct rgbvec scaled_rgb = {r * scale, g * scale, b * scale}; \ |
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return interp_##name(lut3d, &scaled_rgb); \ |
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} |
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DEFINE_INTERP_FUNC(nearest, 8) |
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DEFINE_INTERP_FUNC(trilinear, 8) |
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DEFINE_INTERP_FUNC(tetrahedral, 8) |
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DEFINE_INTERP_FUNC(nearest, 16) |
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DEFINE_INTERP_FUNC(trilinear, 16) |
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DEFINE_INTERP_FUNC(tetrahedral, 16) |
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#define MAX_LINE_SIZE 512 |
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static int skip_line(const char *p) |
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{ |
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while (*p && av_isspace(*p)) |
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p++; |
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return !*p || *p == '#'; |
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} |
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#define NEXT_LINE(loop_cond) do { \ |
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if (!fgets(line, sizeof(line), f)) { \ |
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av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \ |
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return AVERROR_INVALIDDATA; \ |
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} \ |
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} while (loop_cond) |
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/* Basically r g and b float values on each line; seems to be generated by |
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* Davinci */ |
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static int parse_dat(AVFilterContext *ctx, FILE *f) |
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{ |
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LUT3DContext *lut3d = ctx->priv; |
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const int size = lut3d->lutsize; |
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int i, j, k; |
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for (k = 0; k < size; k++) { |
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for (j = 0; j < size; j++) { |
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for (i = 0; i < size; i++) { |
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char line[MAX_LINE_SIZE]; |
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struct rgbvec *vec = &lut3d->lut[k][j][i]; |
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NEXT_LINE(skip_line(line)); |
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sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b); |
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} |
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} |
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} |
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return 0; |
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} |
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/* Iridas format */ |
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static int parse_cube(AVFilterContext *ctx, FILE *f) |
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{ |
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LUT3DContext *lut3d = ctx->priv; |
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char line[MAX_LINE_SIZE]; |
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float min[3] = {0.0, 0.0, 0.0}; |
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float max[3] = {1.0, 1.0, 1.0}; |
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while (fgets(line, sizeof(line), f)) { |
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if (!strncmp(line, "LUT_3D_SIZE ", 12)) { |
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int i, j, k; |
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const int size = strtol(line + 12, NULL, 0); |
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if (size > MAX_LEVEL) { |
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av_log(ctx, AV_LOG_ERROR, "Too large 3D LUT\n"); |
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return AVERROR(EINVAL); |
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} |
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lut3d->lutsize = size; |
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for (k = 0; k < size; k++) { |
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for (j = 0; j < size; j++) { |
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for (i = 0; i < size; i++) { |
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struct rgbvec *vec = &lut3d->lut[k][j][i]; |
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do { |
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NEXT_LINE(0); |
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if (!strncmp(line, "DOMAIN_", 7)) { |
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float *vals = NULL; |
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if (!strncmp(line + 7, "MIN ", 4)) vals = min; |
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else if (!strncmp(line + 7, "MAX ", 4)) vals = max; |
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if (!vals) |
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return AVERROR_INVALIDDATA; |
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sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2); |
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av_log(ctx, AV_LOG_DEBUG, "min: %f %f %f | max: %f %f %f\n", |
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min[0], min[1], min[2], max[0], max[1], max[2]); |
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continue; |
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} |
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} while (skip_line(line)); |
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if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3) |
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return AVERROR_INVALIDDATA; |
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vec->r *= max[0] - min[0]; |
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vec->g *= max[1] - min[1]; |
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vec->b *= max[2] - min[2]; |
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} |
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} |
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} |
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break; |
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} |
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} |
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return 0; |
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} |
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/* Assume 17x17x17 LUT with a 16-bit depth |
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* FIXME: it seems there are various 3dl formats */ |
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static int parse_3dl(AVFilterContext *ctx, FILE *f) |
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{ |
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char line[MAX_LINE_SIZE]; |
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LUT3DContext *lut3d = ctx->priv; |
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int i, j, k; |
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const int size = 17; |
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const float scale = 16*16*16; |
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lut3d->lutsize = size; |
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if (!fgets(line, sizeof(line), f)) |
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return AVERROR_INVALIDDATA; |
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for (k = 0; k < size; k++) { |
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for (j = 0; j < size; j++) { |
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for (i = 0; i < size; i++) { |
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int r, g, b; |
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struct rgbvec *vec = &lut3d->lut[k][j][i]; |
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NEXT_LINE(skip_line(line)); |
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if (sscanf(line, "%d %d %d", &r, &g, &b) != 3) |
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return AVERROR_INVALIDDATA; |
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vec->r = r / scale; |
|
|
|
vec->g = g / scale; |
|
|
|
vec->b = b / scale; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
/* Pandora format */ |
|
|
|
static int parse_m3d(AVFilterContext *ctx, FILE *f) |
|
|
|
{ |
|
|
|
LUT3DContext *lut3d = ctx->priv; |
|
|
|
float scale; |
|
|
|
int i, j, k, size, in = -1, out = -1; |
|
|
|
char line[MAX_LINE_SIZE]; |
|
|
|
uint8_t rgb_map[3] = {0, 1, 2}; |
|
|
|
|
|
|
|
while (fgets(line, sizeof(line), f)) { |
|
|
|
if (!strncmp(line, "in", 2)) in = strtol(line + 2, NULL, 0); |
|
|
|
else if (!strncmp(line, "out", 3)) out = strtol(line + 3, NULL, 0); |
|
|
|
else if (!strncmp(line, "values", 6)) { |
|
|
|
const char *p = line + 6; |
|
|
|
#define SET_COLOR(id) do { \ |
|
|
|
while (av_isspace(*p)) \ |
|
|
|
p++; \ |
|
|
|
switch (*p) { \ |
|
|
|
case 'r': rgb_map[id] = 0; break; \ |
|
|
|
case 'g': rgb_map[id] = 1; break; \ |
|
|
|
case 'b': rgb_map[id] = 2; break; \ |
|
|
|
} \ |
|
|
|
while (*p && !av_isspace(*p)) \ |
|
|
|
p++; \ |
|
|
|
} while (0) |
|
|
|
SET_COLOR(0); |
|
|
|
SET_COLOR(1); |
|
|
|
SET_COLOR(2); |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
if (in == -1 || out == -1) { |
|
|
|
av_log(ctx, AV_LOG_ERROR, "in and out must be defined\n"); |
|
|
|
return AVERROR_INVALIDDATA; |
|
|
|
} |
|
|
|
for (size = 1; size*size*size < in; size++); |
|
|
|
lut3d->lutsize = size; |
|
|
|
scale = 1. / (out - 1); |
|
|
|
|
|
|
|
for (k = 0; k < size; k++) { |
|
|
|
for (j = 0; j < size; j++) { |
|
|
|
for (i = 0; i < size; i++) { |
|
|
|
struct rgbvec *vec = &lut3d->lut[k][j][i]; |
|
|
|
float val[3]; |
|
|
|
|
|
|
|
NEXT_LINE(0); |
|
|
|
if (sscanf(line, "%f %f %f", val, val + 1, val + 2) != 3) |
|
|
|
return AVERROR_INVALIDDATA; |
|
|
|
vec->r = val[rgb_map[0]] * scale; |
|
|
|
vec->g = val[rgb_map[1]] * scale; |
|
|
|
vec->b = val[rgb_map[2]] * scale; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
static void set_identity_matrix(LUT3DContext *lut3d, int size) |
|
|
|
{ |
|
|
|
int i, j, k; |
|
|
|
const float c = 1. / (size - 1); |
|
|
|
|
|
|
|
lut3d->lutsize = size; |
|
|
|
for (k = 0; k < size; k++) { |
|
|
|
for (j = 0; j < size; j++) { |
|
|
|
for (i = 0; i < size; i++) { |
|
|
|
struct rgbvec *vec = &lut3d->lut[k][j][i]; |
|
|
|
vec->r = k * c; |
|
|
|
vec->g = j * c; |
|
|
|
vec->b = i * c; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
static av_cold int init(AVFilterContext *ctx) |
|
|
|
{ |
|
|
|
int ret; |
|
|
|
FILE *f; |
|
|
|
const char *ext; |
|
|
|
LUT3DContext *lut3d = ctx->priv; |
|
|
|
|
|
|
|
if (!lut3d->file) { |
|
|
|
set_identity_matrix(lut3d, 32); |
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
f = fopen(lut3d->file, "r"); |
|
|
|
if (!f) { |
|
|
|
ret = AVERROR(errno); |
|
|
|
av_log(ctx, AV_LOG_ERROR, "%s: %s\n", lut3d->file, av_err2str(ret)); |
|
|
|
return ret; |
|
|
|
} |
|
|
|
|
|
|
|
ext = strrchr(lut3d->file, '.'); |
|
|
|
if (!ext) { |
|
|
|
av_log(ctx, AV_LOG_ERROR, "Unable to guess the format from the extension\n"); |
|
|
|
ret = AVERROR_INVALIDDATA; |
|
|
|
goto end; |
|
|
|
} |
|
|
|
ext++; |
|
|
|
|
|
|
|
if (!av_strcasecmp(ext, "dat")) { |
|
|
|
lut3d->lutsize = 33; |
|
|
|
ret = parse_dat(ctx, f); |
|
|
|
} else if (!av_strcasecmp(ext, "3dl")) { |
|
|
|
ret = parse_3dl(ctx, f); |
|
|
|
} else if (!av_strcasecmp(ext, "cube")) { |
|
|
|
ret = parse_cube(ctx, f); |
|
|
|
} else if (!av_strcasecmp(ext, "m3d")) { |
|
|
|
ret = parse_m3d(ctx, f); |
|
|
|
} else { |
|
|
|
av_log(ctx, AV_LOG_ERROR, "Unrecognized '.%s' file type\n", ext); |
|
|
|
ret = AVERROR(EINVAL); |
|
|
|
} |
|
|
|
|
|
|
|
if (!ret && !lut3d->lutsize) { |
|
|
|
av_log(ctx, AV_LOG_ERROR, "3D LUT is empty\n"); |
|
|
|
ret = AVERROR_INVALIDDATA; |
|
|
|
} |
|
|
|
|
|
|
|
end: |
|
|
|
fclose(f); |
|
|
|
return ret; |
|
|
|
} |
|
|
|
|
|
|
|
static int query_formats(AVFilterContext *ctx) |
|
|
|
{ |
|
|
|
static const enum AVPixelFormat pix_fmts[] = { |
|
|
|
AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24, |
|
|
|
AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA, |
|
|
|
AV_PIX_FMT_ARGB, AV_PIX_FMT_ABGR, |
|
|
|
AV_PIX_FMT_0RGB, AV_PIX_FMT_0BGR, |
|
|
|
AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0, |
|
|
|
AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48, |
|
|
|
AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64, |
|
|
|
AV_PIX_FMT_NONE |
|
|
|
}; |
|
|
|
ff_set_common_formats(ctx, ff_make_format_list(pix_fmts)); |
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
static int config_input(AVFilterLink *inlink) |
|
|
|
{ |
|
|
|
LUT3DContext *lut3d = inlink->dst->priv; |
|
|
|
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format); |
|
|
|
|
|
|
|
switch (inlink->format) { |
|
|
|
case AV_PIX_FMT_RGB48: |
|
|
|
case AV_PIX_FMT_BGR48: |
|
|
|
case AV_PIX_FMT_RGBA64: |
|
|
|
case AV_PIX_FMT_BGRA64: |
|
|
|
lut3d->is16bit = 1; |
|
|
|
} |
|
|
|
|
|
|
|
ff_fill_rgba_map(lut3d->rgba_map, inlink->format); |
|
|
|
lut3d->step = av_get_padded_bits_per_pixel(desc) >> (3 + lut3d->is16bit); |
|
|
|
|
|
|
|
#define SET_FUNC(name) do { \ |
|
|
|
if (lut3d->is16bit) lut3d->interp_16 = interp_16_##name; \ |
|
|
|
else lut3d->interp_8 = interp_8_##name; \ |
|
|
|
} while (0) |
|
|
|
|
|
|
|
switch (lut3d->interpolation) { |
|
|
|
case INTERPOLATE_NEAREST: SET_FUNC(nearest); break; |
|
|
|
case INTERPOLATE_TRILINEAR: SET_FUNC(trilinear); break; |
|
|
|
case INTERPOLATE_TETRAHEDRAL: SET_FUNC(tetrahedral); break; |
|
|
|
default: |
|
|
|
av_assert0(0); |
|
|
|
} |
|
|
|
|
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
#define FILTER(nbits) do { \ |
|
|
|
uint8_t *dstrow = out->data[0]; \ |
|
|
|
const uint8_t *srcrow = in ->data[0]; \ |
|
|
|
\ |
|
|
|
for (y = 0; y < inlink->h; y++) { \ |
|
|
|
uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \ |
|
|
|
const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow; \ |
|
|
|
for (x = 0; x < inlink->w * step; x += step) { \ |
|
|
|
struct rgbvec vec = lut3d->interp_##nbits(lut3d, src[x + r], src[x + g], src[x + b]); \ |
|
|
|
dst[x + r] = av_clip_uint##nbits(vec.r * (float)((1<<nbits) - 1)); \ |
|
|
|
dst[x + g] = av_clip_uint##nbits(vec.g * (float)((1<<nbits) - 1)); \ |
|
|
|
dst[x + b] = av_clip_uint##nbits(vec.b * (float)((1<<nbits) - 1)); \ |
|
|
|
if (!direct && step == 4) \ |
|
|
|
dst[x + a] = src[x + a]; \ |
|
|
|
} \ |
|
|
|
dstrow += out->linesize[0]; \ |
|
|
|
srcrow += in ->linesize[0]; \ |
|
|
|
} \ |
|
|
|
} while (0) |
|
|
|
|
|
|
|
static int filter_frame(AVFilterLink *inlink, AVFrame *in) |
|
|
|
{ |
|
|
|
int x, y, direct = 0; |
|
|
|
AVFilterContext *ctx = inlink->dst; |
|
|
|
LUT3DContext *lut3d = ctx->priv; |
|
|
|
AVFilterLink *outlink = inlink->dst->outputs[0]; |
|
|
|
AVFrame *out; |
|
|
|
const int step = lut3d->step; |
|
|
|
const uint8_t r = lut3d->rgba_map[R]; |
|
|
|
const uint8_t g = lut3d->rgba_map[G]; |
|
|
|
const uint8_t b = lut3d->rgba_map[B]; |
|
|
|
const uint8_t a = lut3d->rgba_map[A]; |
|
|
|
|
|
|
|
if (av_frame_is_writable(in)) { |
|
|
|
direct = 1; |
|
|
|
out = in; |
|
|
|
} else { |
|
|
|
out = ff_get_video_buffer(outlink, outlink->w, outlink->h); |
|
|
|
if (!out) { |
|
|
|
av_frame_free(&in); |
|
|
|
return AVERROR(ENOMEM); |
|
|
|
} |
|
|
|
av_frame_copy_props(out, in); |
|
|
|
} |
|
|
|
|
|
|
|
if (lut3d->is16bit) FILTER(16); |
|
|
|
else FILTER(8); |
|
|
|
|
|
|
|
if (!direct) |
|
|
|
av_frame_free(&in); |
|
|
|
|
|
|
|
return ff_filter_frame(outlink, out); |
|
|
|
} |
|
|
|
|
|
|
|
static const AVFilterPad lut3d_inputs[] = { |
|
|
|
{ |
|
|
|
.name = "default", |
|
|
|
.type = AVMEDIA_TYPE_VIDEO, |
|
|
|
.filter_frame = filter_frame, |
|
|
|
.config_props = config_input, |
|
|
|
}, |
|
|
|
{ NULL } |
|
|
|
}; |
|
|
|
|
|
|
|
static const AVFilterPad lut3d_outputs[] = { |
|
|
|
{ |
|
|
|
.name = "default", |
|
|
|
.type = AVMEDIA_TYPE_VIDEO, |
|
|
|
}, |
|
|
|
{ NULL } |
|
|
|
}; |
|
|
|
|
|
|
|
AVFilter avfilter_vf_lut3d = { |
|
|
|
.name = "lut3d", |
|
|
|
.description = NULL_IF_CONFIG_SMALL("Adjust colors using a 3D LUT."), |
|
|
|
.priv_size = sizeof(LUT3DContext), |
|
|
|
.init = init, |
|
|
|
.query_formats = query_formats, |
|
|
|
.inputs = lut3d_inputs, |
|
|
|
.outputs = lut3d_outputs, |
|
|
|
.priv_class = &lut3d_class, |
|
|
|
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC, |
|
|
|
}; |