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@@ -71,3 +71,46 @@ void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip) |
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for (i = 0; i < 9; i++) |
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matrix[i] *= flip[i % 3]; |
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} |
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#ifdef TEST |
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static void print_matrix(int32_t matrix[9]) |
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{ |
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int i, j; |
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for (i = 0; i < 3; ++i) { |
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for (j = 0; j < 3 - 1; ++j) |
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printf("%d ", matrix[i*3 + j]); |
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printf("%d\n", matrix[i*3 + j]); |
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} |
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} |
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int main(void) |
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{ |
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int32_t matrix[9]; |
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// Set the matrix to 90 degrees |
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av_display_rotation_set(matrix, 90); |
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print_matrix(matrix); |
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printf("degrees: %f\n", av_display_rotation_get(matrix)); |
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// Set the matrix to -45 degrees |
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av_display_rotation_set(matrix, -45); |
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print_matrix(matrix); |
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printf("degrees: %f\n", av_display_rotation_get(matrix)); |
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// flip horizontal |
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av_display_matrix_flip(matrix, 1, 0); |
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print_matrix(matrix); |
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printf("degrees: %f\n", av_display_rotation_get(matrix)); |
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// flip vertical |
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av_display_matrix_flip(matrix, 0, 1); |
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print_matrix(matrix); |
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printf("degrees: %f\n", av_display_rotation_get(matrix)); |
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return 0; |
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} |
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#endif |