From 0d3ffde64fce055f552a74c703b8917f3f101be8 Mon Sep 17 00:00:00 2001 From: Stefano Sabatini Date: Tue, 26 Jun 2012 16:22:22 +0200 Subject: [PATCH] ffplay: split overly long line in audio_decode_frame() --- ffplay.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/ffplay.c b/ffplay.c index 91d1d8eb41..8d2e2affbb 100644 --- a/ffplay.c +++ b/ffplay.c @@ -1956,7 +1956,9 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr) is->frame->nb_samples, dec->sample_fmt, 1); - dec_channel_layout = (dec->channel_layout && dec->channels == av_get_channel_layout_nb_channels(dec->channel_layout)) ? dec->channel_layout : av_get_default_channel_layout(dec->channels); + dec_channel_layout = + (dec->channel_layout && dec->channels == av_get_channel_layout_nb_channels(dec->channel_layout)) ? + dec->channel_layout : av_get_default_channel_layout(dec->channels); wanted_nb_samples = synchronize_audio(is, is->frame->nb_samples); if (dec->sample_fmt != is->audio_src.fmt ||