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audio_frame_queue: Define af_queue_log_state before using it

This fixes building with DEBUG defined after the function was made
static and the prototype removed in d7f9786cbc.

Signed-off-by: Martin Storsjö <martin@martin.st>
tags/n1.0
Martin Storsjö 12 years ago
parent
commit
0b58c77ed1
1 changed files with 16 additions and 16 deletions
  1. +16
    -16
      libavcodec/audio_frame_queue.c

+ 16
- 16
libavcodec/audio_frame_queue.c View File

@@ -51,6 +51,22 @@ void ff_af_queue_close(AudioFrameQueue *afq)
memset(afq, 0, sizeof(*afq));
}

#ifdef DEBUG
static void af_queue_log_state(AudioFrameQueue *afq)
{
AudioFrame *f;
av_dlog(afq->avctx, "remaining delay = %d\n", afq->remaining_delay);
av_dlog(afq->avctx, "remaining samples = %d\n", afq->remaining_samples);
av_dlog(afq->avctx, "frames:\n");
f = afq->frame_queue;
while (f) {
av_dlog(afq->avctx, " [ pts=%9"PRId64" duration=%d ]\n",
f->pts, f->duration);
f = f->next;
}
}
#endif /* DEBUG */

int ff_af_queue_add(AudioFrameQueue *afq, const AVFrame *f)
{
AudioFrame *new_frame;
@@ -145,19 +161,3 @@ void ff_af_queue_remove(AudioFrameQueue *afq, int nb_samples, int64_t *pts,
if (duration)
*duration = ff_samples_to_time_base(afq->avctx, removed_samples);
}

#ifdef DEBUG
static void af_queue_log_state(AudioFrameQueue *afq)
{
AudioFrame *f;
av_dlog(afq->avctx, "remaining delay = %d\n", afq->remaining_delay);
av_dlog(afq->avctx, "remaining samples = %d\n", afq->remaining_samples);
av_dlog(afq->avctx, "frames:\n");
f = afq->frame_queue;
while (f) {
av_dlog(afq->avctx, " [ pts=%9"PRId64" duration=%d ]\n",
f->pts, f->duration);
f = f->next;
}
}
#endif /* DEBUG */

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