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@@ -87,7 +87,7 @@ static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, |
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*(uint64_t*)(p + 0+3*stride)= v; |
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*(uint64_t*)(p + 8+3*stride)= v; |
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#else |
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const uint32_t v= size==2 ? val*0x00010001 : val*0x01010101; |
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const uint32_t v= size==2 ? val*0x00010001 : val; |
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*(uint32_t*)(p + 0+0*stride)= v; |
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*(uint32_t*)(p + 4+0*stride)= v; |
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if(h==1) return; |
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