Browse Source

svq3: Fix memory corruption introduced by automatic thread_count.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
tags/n0.10
Michael Niedermayer 14 years ago
parent
commit
099d6813c2
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      libavcodec/h264.c

+ 1
- 1
libavcodec/h264.c View File

@@ -968,7 +968,7 @@ static void init_dequant_tables(H264Context *h){
int ff_h264_alloc_tables(H264Context *h){
MpegEncContext * const s = &h->s;
const int big_mb_num= s->mb_stride * (s->mb_height+1);
const int row_mb_num= 2*s->mb_stride*s->avctx->thread_count;
const int row_mb_num= 2*s->mb_stride*FFMAX(s->avctx->thread_count, 1);
int x,y;

FF_ALLOCZ_OR_GOTO(h->s.avctx, h->intra4x4_pred_mode, row_mb_num * 8 * sizeof(uint8_t), fail)


Loading…
Cancel
Save