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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_PREFERENCESPANEL_H_INCLUDED
 - #define JUCE_PREFERENCESPANEL_H_INCLUDED
 - 
 - 
 - //==============================================================================
 - /**
 -     A component with a set of buttons at the top for changing between pages of
 -     preferences.
 - 
 -     This is just a handy way of writing a Mac-style preferences panel where you
 -     have a row of buttons along the top for the different preference categories,
 -     each button having an icon above its name. Clicking these will show an
 -     appropriate prefs page below it.
 - 
 -     You can either put one of these inside your own component, or just use the
 -     showInDialogBox() method to show it in a window and run it modally.
 - 
 -     To use it, just add a set of named pages with the addSettingsPage() method,
 -     and implement the createComponentForPage() method to create suitable components
 -     for each of these pages.
 - */
 - class JUCE_API  PreferencesPanel  : public Component,
 -                                     private ButtonListener // (can't use Button::Listener due to idiotic VC2005 bug)
 - {
 - public:
 -     //==============================================================================
 -     /** Creates an empty panel.
 - 
 -         Use addSettingsPage() to add some pages to it in your constructor.
 -     */
 -     PreferencesPanel();
 - 
 -     /** Destructor. */
 -     ~PreferencesPanel();
 - 
 -     //==============================================================================
 -     /** Creates a page using a set of drawables to define the page's icon.
 - 
 -         Note that the other version of this method is much easier if you're using
 -         an image instead of a custom drawable.
 - 
 -         @param pageTitle    the name of this preferences page - you'll need to
 -                             make sure your createComponentForPage() method creates
 -                             a suitable component when it is passed this name
 -         @param normalIcon   the drawable to display in the page's button normally
 -         @param overIcon     the drawable to display in the page's button when the mouse is over
 -         @param downIcon     the drawable to display in the page's button when the button is down
 -         @see DrawableButton
 -     */
 -     void addSettingsPage (const String& pageTitle,
 -                           const Drawable* normalIcon,
 -                           const Drawable* overIcon,
 -                           const Drawable* downIcon);
 - 
 -     /** Creates a page using a set of drawables to define the page's icon.
 - 
 -         The other version of this method gives you more control over the icon, but this
 -         one is much easier if you're just loading it from a file.
 - 
 -         @param pageTitle        the name of this preferences page - you'll need to
 -                                 make sure your createComponentForPage() method creates
 -                                 a suitable component when it is passed this name
 -         @param imageData        a block of data containing an image file, e.g. a jpeg, png or gif.
 -                                 For this to look good, you'll probably want to use a nice
 -                                 transparent png file.
 -         @param imageDataSize    the size of the image data, in bytes
 -     */
 -     void addSettingsPage (const String& pageTitle,
 -                           const void* imageData,
 -                           int imageDataSize);
 - 
 -     /** Utility method to display this panel in a DialogWindow.
 - 
 -         Calling this will create a DialogWindow containing this panel with the
 -         given size and title, and will run it modally, returning when the user
 -         closes the dialog box.
 -     */
 -     void showInDialogBox (const String& dialogTitle,
 -                           int dialogWidth,
 -                           int dialogHeight,
 -                           Colour backgroundColour = Colours::white);
 - 
 -     //==============================================================================
 -     /** Subclasses must override this to return a component for each preferences page.
 - 
 -         The subclass should return a pointer to a new component representing the named
 -         page, which the panel will then display.
 - 
 -         The panel will delete the component later when the user goes to another page
 -         or deletes the panel.
 -     */
 -     virtual Component* createComponentForPage (const String& pageName) = 0;
 - 
 -     //==============================================================================
 -     /** Changes the current page being displayed. */
 -     void setCurrentPage (const String& pageName);
 - 
 -     /** Returns the size of the buttons shown along the top. */
 -     int getButtonSize() const noexcept;
 - 
 -     /** Changes the size of the buttons shown along the top. */
 -     void setButtonSize (int newSize);
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void resized() override;
 -     /** @internal */
 -     void paint (Graphics&) override;
 -     /** @internal */
 -     void buttonClicked (Button*) override;
 - 
 - private:
 -     //==============================================================================
 -     String currentPageName;
 -     ScopedPointer<Component> currentPage;
 -     OwnedArray<DrawableButton> buttons;
 -     int buttonSize;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PreferencesPanel)
 - };
 - 
 - 
 - 
 - #endif   // JUCE_PREFERENCESPANEL_H_INCLUDED
 
 
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