| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_TIMER_H_INCLUDED
 - #define JUCE_TIMER_H_INCLUDED
 - 
 - 
 - //==============================================================================
 - /**
 -     Makes repeated callbacks to a virtual method at a specified time interval.
 - 
 -     A Timer's timerCallback() method will be repeatedly called at a given
 -     interval. When you create a Timer object, it will do nothing until the
 -     startTimer() method is called, which will cause the message thread to
 -     start making callbacks at the specified interval, until stopTimer() is called
 -     or the object is deleted.
 - 
 -     The time interval isn't guaranteed to be precise to any more than maybe
 -     10-20ms, and the intervals may end up being much longer than requested if the
 -     system is busy. Because the callbacks are made by the main message thread,
 -     anything that blocks the message queue for a period of time will also prevent
 -     any timers from running until it can carry on.
 - 
 -     If you need to have a single callback that is shared by multiple timers with
 -     different frequencies, then the MultiTimer class allows you to do that - its
 -     structure is very similar to the Timer class, but contains multiple timers
 -     internally, each one identified by an ID number.
 - 
 -     @see HighResolutionTimer, MultiTimer
 - */
 - class JUCE_API  Timer
 - {
 - protected:
 -     //==============================================================================
 -     /** Creates a Timer.
 -         When created, the timer is stopped, so use startTimer() to get it going.
 -     */
 -     Timer() noexcept;
 - 
 -     /** Creates a copy of another timer.
 - 
 -         Note that this timer won't be started, even if the one you're copying
 -         is running.
 -     */
 -     Timer (const Timer&) noexcept;
 - 
 - public:
 -     //==============================================================================
 -     /** Destructor. */
 -     virtual ~Timer();
 - 
 -     //==============================================================================
 -     /** The user-defined callback routine that actually gets called periodically.
 - 
 -         It's perfectly ok to call startTimer() or stopTimer() from within this
 -         callback to change the subsequent intervals.
 -     */
 -     virtual void timerCallback() = 0;
 - 
 -     //==============================================================================
 -     /** Starts the timer and sets the length of interval required.
 - 
 -         If the timer is already started, this will reset it, so the
 -         time between calling this method and the next timer callback
 -         will not be less than the interval length passed in.
 - 
 -         @param  intervalInMilliseconds  the interval to use (any value less
 -                                         than 1 will be rounded up to 1)
 -     */
 -     void startTimer (int intervalInMilliseconds) noexcept;
 - 
 -     /** Starts the timer with an interval specified in Hertz.
 -         This is effectively the same as calling startTimer (1000 / timerFrequencyHz).
 -     */
 -     void startTimerHz (int timerFrequencyHz) noexcept;
 - 
 -     /** Stops the timer.
 - 
 -         No more timer callbacks will be triggered after this method returns.
 - 
 -         Note that if you call this from a background thread while the message-thread
 -         is already in the middle of your callback, then this method will cancel any
 -         future timer callbacks, but it will return without waiting for the current one
 -         to finish. The current callback will continue, possibly still running some of
 -         your timer code after this method has returned.
 -     */
 -     void stopTimer() noexcept;
 - 
 -     //==============================================================================
 -     /** Returns true if the timer is currently running. */
 -     bool isTimerRunning() const noexcept                    { return timerPeriodMs > 0; }
 - 
 -     /** Returns the timer's interval.
 -         @returns the timer's interval in milliseconds if it's running, or 0 if it's not.
 -     */
 -     int getTimerInterval() const noexcept                   { return timerPeriodMs; }
 - 
 - 
 -     //==============================================================================
 -     /** For internal use only: invokes any timers that need callbacks.
 -         Don't call this unless you really know what you're doing!
 -     */
 -     static void JUCE_CALLTYPE callPendingTimersSynchronously();
 - 
 - private:
 -     class TimerThread;
 -     friend class TimerThread;
 -     int timerCountdownMs, timerPeriodMs; // NB: these member variable names are a little verbose
 -     Timer* previousTimer, *nextTimer;    // to reduce risk of name-clashes with user subclasses
 - 
 -     Timer& operator= (const Timer&) JUCE_DELETED_FUNCTION;
 - };
 - 
 - #endif   // JUCE_TIMER_H_INCLUDED
 
 
  |