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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A drawable object which renders a filled or outlined shape.
-
- For details on how to change the fill and stroke, see the DrawableShape class.
-
- @see Drawable, DrawableShape
- */
- class JUCE_API DrawablePath : public DrawableShape
- {
- public:
- //==============================================================================
- /** Creates a DrawablePath. */
- DrawablePath();
- DrawablePath (const DrawablePath&);
-
- /** Destructor. */
- ~DrawablePath();
-
- //==============================================================================
- /** Changes the path that will be drawn.
- @see setFillColour, setStrokeType
- */
- void setPath (const Path& newPath);
-
- /** Sets the path using a RelativePointPath.
- Calling this will set up a Component::Positioner to automatically update the path
- if any of the points in the source path are dynamic.
- */
- void setPath (const RelativePointPath& newPath);
-
- /** Returns the current path. */
- const Path& getPath() const;
-
- /** Returns the current path for the outline. */
- const Path& getStrokePath() const;
-
- //==============================================================================
- /** @internal */
- Drawable* createCopy() const;
- /** @internal */
- void refreshFromValueTree (const ValueTree& tree, ComponentBuilder& builder);
- /** @internal */
- ValueTree createValueTree (ComponentBuilder::ImageProvider* imageProvider) const;
- /** @internal */
- static const Identifier valueTreeType;
-
- //==============================================================================
- /** Internally-used class for wrapping a DrawablePath's state into a ValueTree. */
- class ValueTreeWrapper : public DrawableShape::FillAndStrokeState
- {
- public:
- ValueTreeWrapper (const ValueTree& state);
-
- bool usesNonZeroWinding() const;
- void setUsesNonZeroWinding (bool b, UndoManager* undoManager);
-
- class Element
- {
- public:
- explicit Element (const ValueTree& state);
- ~Element();
-
- const Identifier getType() const noexcept { return state.getType(); }
- int getNumControlPoints() const noexcept;
-
- RelativePoint getControlPoint (int index) const;
- Value getControlPointValue (int index, UndoManager*);
- RelativePoint getStartPoint() const;
- RelativePoint getEndPoint() const;
- void setControlPoint (int index, const RelativePoint& point, UndoManager*);
- float getLength (Expression::Scope*) const;
-
- ValueTreeWrapper getParent() const;
- Element getPreviousElement() const;
-
- String getModeOfEndPoint() const;
- void setModeOfEndPoint (const String& newMode, UndoManager*);
-
- void convertToLine (UndoManager*);
- void convertToCubic (Expression::Scope*, UndoManager*);
- void convertToPathBreak (UndoManager* undoManager);
- ValueTree insertPoint (Point<float> targetPoint, Expression::Scope*, UndoManager*);
- void removePoint (UndoManager* undoManager);
- float findProportionAlongLine (Point<float> targetPoint, Expression::Scope*) const;
-
- static const Identifier mode, startSubPathElement, closeSubPathElement,
- lineToElement, quadraticToElement, cubicToElement;
- static const char* cornerMode;
- static const char* roundedMode;
- static const char* symmetricMode;
-
- ValueTree state;
- };
-
- ValueTree getPathState();
-
- void readFrom (const RelativePointPath& relativePath, UndoManager* undoManager);
- void writeTo (RelativePointPath& relativePath) const;
-
- static const Identifier nonZeroWinding, point1, point2, point3;
- };
-
- private:
- //==============================================================================
- ScopedPointer<RelativePointPath> relativePath;
-
- class RelativePositioner;
- friend class RelativePositioner;
- void applyRelativePath (const RelativePointPath&, Expression::Scope*);
-
- DrawablePath& operator= (const DrawablePath&);
- JUCE_LEAK_DETECTOR (DrawablePath)
- };
-
- } // namespace juce
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