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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. //==============================================================================
  21. /**
  22. Base class used internally for structures that can store cached images of
  23. component state.
  24. Most people are unlikely to ever need to know about this class - it's really
  25. only for power-users!
  26. @see Component::setCachedComponentImage
  27. @tags{GUI}
  28. */
  29. class JUCE_API CachedComponentImage
  30. {
  31. public:
  32. CachedComponentImage() = default;
  33. virtual ~CachedComponentImage() = default;
  34. //==============================================================================
  35. /** Called as part of the parent component's paint method, this must draw
  36. the given component into the target graphics context, using the cached
  37. version where possible.
  38. */
  39. virtual void paint (Graphics&) = 0;
  40. /** Invalidates all cached image data.
  41. @returns true if the peer should also be repainted, or false if this object
  42. handles all repaint work internally.
  43. */
  44. virtual bool invalidateAll() = 0;
  45. /** Invalidates a section of the cached image data.
  46. @returns true if the peer should also be repainted, or false if this object
  47. handles all repaint work internally.
  48. */
  49. virtual bool invalidate (const Rectangle<int>& area) = 0;
  50. /** Called to indicate that the component is no longer active, so
  51. any cached data should be released if possible.
  52. */
  53. virtual void releaseResources() = 0;
  54. };
  55. } // namespace juce