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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- Represents a line.
-
- This class contains a bunch of useful methods for various geometric
- tasks.
-
- The ValueType template parameter should be a primitive type - float or double
- are what it's designed for. Integer types will work in a basic way, but some methods
- that perform mathematical operations may not compile, or they may not produce
- sensible results.
-
- @see Point, Rectangle, Path, Graphics::drawLine
-
- @tags{Graphics}
- */
- template <typename ValueType>
- class Line
- {
- public:
- //==============================================================================
- /** Creates a line, using (0, 0) as its start and end points. */
- Line() = default;
-
- /** Creates a copy of another line. */
- Line (const Line&) = default;
-
- /** Creates a line based on the coordinates of its start and end points. */
- Line (ValueType startX, ValueType startY, ValueType endX, ValueType endY) noexcept
- : start (startX, startY), end (endX, endY)
- {
- }
-
- /** Creates a line from its start and end points. */
- Line (Point<ValueType> startPoint, Point<ValueType> endPoint) noexcept
- : start (startPoint), end (endPoint)
- {
- }
-
- /** Copies a line from another one. */
- Line& operator= (const Line&) = default;
-
- /** Destructor. */
- ~Line() = default;
-
- //==============================================================================
- /** Returns the x coordinate of the line's start point. */
- inline ValueType getStartX() const noexcept { return start.x; }
-
- /** Returns the y coordinate of the line's start point. */
- inline ValueType getStartY() const noexcept { return start.y; }
-
- /** Returns the x coordinate of the line's end point. */
- inline ValueType getEndX() const noexcept { return end.x; }
-
- /** Returns the y coordinate of the line's end point. */
- inline ValueType getEndY() const noexcept { return end.y; }
-
- /** Returns the line's start point. */
- inline Point<ValueType> getStart() const noexcept { return start; }
-
- /** Returns the line's end point. */
- inline Point<ValueType> getEnd() const noexcept { return end; }
-
- /** Changes this line's start point */
- void setStart (ValueType newStartX, ValueType newStartY) noexcept { start.setXY (newStartX, newStartY); }
-
- /** Changes this line's end point */
- void setEnd (ValueType newEndX, ValueType newEndY) noexcept { end.setXY (newEndX, newEndY); }
-
- /** Changes this line's start point */
- void setStart (const Point<ValueType> newStart) noexcept { start = newStart; }
-
- /** Changes this line's end point */
- void setEnd (const Point<ValueType> newEnd) noexcept { end = newEnd; }
-
- /** Returns a line that is the same as this one, but with the start and end reversed, */
- Line reversed() const noexcept { return { end, start }; }
-
- /** Applies an affine transform to the line's start and end points. */
- void applyTransform (const AffineTransform& transform) noexcept
- {
- start.applyTransform (transform);
- end.applyTransform (transform);
- }
-
- //==============================================================================
- /** Returns the length of the line. */
- ValueType getLength() const noexcept { return start.getDistanceFrom (end); }
-
- /** Returns the length of the line. */
- ValueType getLengthSquared() const noexcept { return start.getDistanceSquaredFrom (end); }
-
- /** Returns true if the line's start and end x coordinates are the same. */
- bool isVertical() const noexcept { return start.x == end.x; }
-
- /** Returns true if the line's start and end y coordinates are the same. */
- bool isHorizontal() const noexcept { return start.y == end.y; }
-
- /** Returns the line's angle.
-
- This value is the number of radians clockwise from the 12 o'clock direction,
- where the line's start point is considered to be at the centre.
- */
- typename Point<ValueType>::FloatType getAngle() const noexcept { return start.getAngleToPoint (end); }
-
- /** Creates a line from a start point, length and angle.
-
- This angle is the number of radians clockwise from the 12 o'clock direction,
- where the line's start point is considered to be at the centre.
- */
- static Line fromStartAndAngle (Point<ValueType> startPoint, ValueType length, ValueType angle) noexcept
- {
- return { startPoint, startPoint.getPointOnCircumference (length, angle) };
- }
-
- //==============================================================================
- /** Casts this line to float coordinates. */
- Line<float> toFloat() const noexcept { return { start.toFloat(), end.toFloat() }; }
-
- /** Casts this line to double coordinates. */
- Line<double> toDouble() const noexcept { return { start.toDouble(), end.toDouble() }; }
-
- //==============================================================================
- /** Compares two lines. */
- bool operator== (Line other) const noexcept { return start == other.start && end == other.end; }
-
- /** Compares two lines. */
- bool operator!= (Line other) const noexcept { return start != other.start || end != other.end; }
-
- //==============================================================================
- /** Finds the intersection between two lines.
-
- @param line the line to intersect with
- @returns the point at which the lines intersect, even if this lies beyond the end of the lines
- */
- Point<ValueType> getIntersection (Line line) const noexcept
- {
- Point<ValueType> p;
- findIntersection (start, end, line.start, line.end, p);
- return p;
- }
-
- /** Finds the intersection between two lines.
-
- @param line the other line
- @param intersection the position of the point where the lines meet (or
- where they would meet if they were infinitely long)
- the intersection (if the lines intersect). If the lines
- are parallel, this will just be set to the position
- of one of the line's endpoints.
- @returns true if the line segments intersect; false if they don't. Even if they
- don't intersect, the intersection coordinates returned will still
- be valid
- */
- bool intersects (Line line, Point<ValueType>& intersection) const noexcept
- {
- return findIntersection (start, end, line.start, line.end, intersection);
- }
-
- /** Returns true if this line intersects another. */
- bool intersects (Line other) const noexcept
- {
- Point<ValueType> ignored;
- return findIntersection (start, end, other.start, other.end, ignored);
- }
-
- //==============================================================================
- /** Returns the location of the point which is a given distance along this line.
-
- @param distanceFromStart the distance to move along the line from its
- start point. This value can be negative or longer
- than the line itself
- @see getPointAlongLineProportionally
- */
- Point<ValueType> getPointAlongLine (ValueType distanceFromStart) const noexcept
- {
- return start + (end - start) * (distanceFromStart / getLength());
- }
-
- /** Returns a point which is a certain distance along and to the side of this line.
-
- This effectively moves a given distance along the line, then another distance
- perpendicularly to this, and returns the resulting position.
-
- @param distanceFromStart the distance to move along the line from its
- start point. This value can be negative or longer
- than the line itself
- @param perpendicularDistance how far to move sideways from the line. If you're
- looking along the line from its start towards its
- end, then a positive value here will move to the
- right, negative value move to the left.
- */
- Point<ValueType> getPointAlongLine (ValueType distanceFromStart,
- ValueType perpendicularDistance) const noexcept
- {
- auto delta = end - start;
- auto length = juce_hypot ((double) delta.x,
- (double) delta.y);
- if (length <= 0)
- return start;
-
- return { start.x + static_cast<ValueType> ((delta.x * distanceFromStart - delta.y * perpendicularDistance) / length),
- start.y + static_cast<ValueType> ((delta.y * distanceFromStart + delta.x * perpendicularDistance) / length) };
- }
-
- /** Returns the location of the point which is a given distance along this line
- proportional to the line's length.
-
- @param proportionOfLength the distance to move along the line from its
- start point, in multiples of the line's length.
- So a value of 0.0 will return the line's start point
- and a value of 1.0 will return its end point. (This value
- can be negative or greater than 1.0).
- @see getPointAlongLine
- */
- Point<ValueType> getPointAlongLineProportionally (typename Point<ValueType>::FloatType proportionOfLength) const noexcept
- {
- return start + (end - start) * proportionOfLength;
- }
-
- /** Returns the smallest distance between this line segment and a given point.
-
- So if the point is close to the line, this will return the perpendicular
- distance from the line; if the point is a long way beyond one of the line's
- end-point's, it'll return the straight-line distance to the nearest end-point.
-
- pointOnLine receives the position of the point that is found.
-
- @returns the point's distance from the line
- @see getPositionAlongLineOfNearestPoint
- */
- ValueType getDistanceFromPoint (Point<ValueType> targetPoint,
- Point<ValueType>& pointOnLine) const noexcept
- {
- auto delta = end - start;
- auto length = delta.x * delta.x + delta.y * delta.y;
-
- if (length > 0)
- {
- auto prop = ((targetPoint.x - start.x) * delta.x
- + (targetPoint.y - start.y) * delta.y) / (double) length;
-
- if (prop >= 0 && prop <= 1.0)
- {
- pointOnLine = start + delta * prop;
- return targetPoint.getDistanceFrom (pointOnLine);
- }
- }
-
- auto fromStart = targetPoint.getDistanceFrom (start);
- auto fromEnd = targetPoint.getDistanceFrom (end);
-
- if (fromStart < fromEnd)
- {
- pointOnLine = start;
- return fromStart;
- }
-
- pointOnLine = end;
- return fromEnd;
- }
-
- /** Finds the point on this line which is nearest to a given point, and
- returns its position as a proportional position along the line.
-
- @returns a value 0 to 1.0 which is the distance along this line from the
- line's start to the point which is nearest to the point passed-in. To
- turn this number into a position, use getPointAlongLineProportionally().
- @see getDistanceFromPoint, getPointAlongLineProportionally
- */
- ValueType findNearestProportionalPositionTo (Point<ValueType> point) const noexcept
- {
- auto delta = end - start;
- auto length = delta.x * delta.x + delta.y * delta.y;
-
- return length <= 0 ? 0
- : jlimit (ValueType(), static_cast<ValueType> (1),
- static_cast<ValueType> ((((point.x - start.x) * delta.x
- + (point.y - start.y) * delta.y) / length)));
- }
-
- /** Finds the point on this line which is nearest to a given point.
- @see getDistanceFromPoint, findNearestProportionalPositionTo
- */
- Point<ValueType> findNearestPointTo (Point<ValueType> point) const noexcept
- {
- return getPointAlongLineProportionally (findNearestProportionalPositionTo (point));
- }
-
- /** Returns true if the given point lies above this line.
-
- The return value is true if the point's y coordinate is less than the y
- coordinate of this line at the given x (assuming the line extends infinitely
- in both directions).
- */
- bool isPointAbove (Point<ValueType> point) const noexcept
- {
- return start.x != end.x
- && point.y < ((end.y - start.y) * (point.x - start.x)) / (end.x - start.x) + start.y;
- }
-
- //==============================================================================
- /** Returns a shortened copy of this line.
-
- This will chop off part of the start of this line by a certain amount, (leaving the
- end-point the same), and return the new line.
- */
- Line withShortenedStart (ValueType distanceToShortenBy) const noexcept
- {
- return { getPointAlongLine (jmin (distanceToShortenBy, getLength())), end };
- }
-
- /** Returns a shortened copy of this line.
-
- This will chop off part of the end of this line by a certain amount, (leaving the
- start-point the same), and return the new line.
- */
- Line withShortenedEnd (ValueType distanceToShortenBy) const noexcept
- {
- auto length = getLength();
- return { start, getPointAlongLine (length - jmin (distanceToShortenBy, length)) };
- }
-
- private:
- //==============================================================================
- Point<ValueType> start, end;
-
- static bool isZeroToOne (ValueType v) noexcept { return v >= 0 && v <= static_cast<ValueType> (1); }
-
- static bool findIntersection (const Point<ValueType> p1, const Point<ValueType> p2,
- const Point<ValueType> p3, const Point<ValueType> p4,
- Point<ValueType>& intersection) noexcept
- {
- if (p2 == p3)
- {
- intersection = p2;
- return true;
- }
-
- auto d1 = p2 - p1;
- auto d2 = p4 - p3;
- auto divisor = d1.x * d2.y - d2.x * d1.y;
-
- if (divisor == 0)
- {
- if (! (d1.isOrigin() || d2.isOrigin()))
- {
- if (d1.y == 0 && d2.y != 0)
- {
- auto along = (p1.y - p3.y) / d2.y;
- intersection = p1.withX (p3.x + along * d2.x);
- return isZeroToOne (along);
- }
-
- if (d2.y == 0 && d1.y != 0)
- {
- auto along = (p3.y - p1.y) / d1.y;
- intersection = p3.withX (p1.x + along * d1.x);
- return isZeroToOne (along);
- }
-
- if (d1.x == 0 && d2.x != 0)
- {
- auto along = (p1.x - p3.x) / d2.x;
- intersection = p1.withY (p3.y + along * d2.y);
- return isZeroToOne (along);
- }
-
- if (d2.x == 0 && d1.x != 0)
- {
- auto along = (p3.x - p1.x) / d1.x;
- intersection = p3.withY (p1.y + along * d1.y);
- return isZeroToOne (along);
- }
- }
-
- intersection = (p2 + p3) / static_cast<ValueType> (2);
- return false;
- }
-
- auto along1 = ((p1.y - p3.y) * d2.x - (p1.x - p3.x) * d2.y) / divisor;
- intersection = p1 + d1 * along1;
-
- if (! isZeroToOne (along1))
- return false;
-
- auto along2 = ((p1.y - p3.y) * d1.x - (p1.x - p3.x) * d1.y) / divisor;
- return isZeroToOne (along2);
- }
- };
-
- } // namespace juce
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