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- // ----------------------------------------------------------------------
- //
- // Copyright (C) 2011 Fons Adriaensen <fons@linuxaudio.org>
- // Modified by falkTX on Jan 2015 for inclusion in Carla
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- //
- // ----------------------------------------------------------------------
-
-
- #ifndef __LFSHELF2_H
- #define __LFSHELF2_H
-
-
- #include <stdint.h>
- #include "global.h"
-
- namespace BLS1 {
-
-
- class LFshelf2
- {
- public:
-
- LFshelf2 (void);
- ~LFshelf2 (void);
-
- void setfsamp (float fsamp);
- void setparam (float g, float f, float s)
- {
- _f0 = f;
- _g0 = g;
- _s0 = s;
- _touch0++;
- }
- void reset (void);
- void bypass (bool s)
- {
- if (s != _bypass)
- {
- _bypass = s;
- _touch0++;
- }
- }
- void prepare (int nsamp);
- void process (int nsamp, int nchan, float *data[])
- {
- if (_state != BYPASS) process1 (nsamp, nchan, data);
- }
- float response (float f);
-
- private:
-
- enum { BYPASS, STATIC, SMOOTH };
-
- void calcpar1 (int nsamp, float g, float f, float s);
- void process1 (int nsamp, int nchan, float *data[]);
-
- volatile int16_t _touch0;
- volatile int16_t _touch1;
- bool _bypass;
- int _state;
- float _fsamp;
-
- float _g0, _g1;
- float _f0, _f1;
- float _s0, _s1;
-
- float _a0, _a1, _a2;
- float _b1, _b2;
- float _da0, _da1, _da2;
- float _db1, _db2;
-
- float _z1 [2];
- float _z2 [2];
- };
-
-
- }
-
- #endif
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