Audio plugin host https://kx.studio/carla
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  1. #!/usr/bin/make -f
  2. # Makefile for eel2 #
  3. # ----------------- #
  4. # Created by falkTX
  5. #
  6. CWD=../..
  7. MODULENAME=ysfx
  8. include ../Makefile.mk
  9. # ---------------------------------------------------------------------------------------------------------------------
  10. YSFX_FLAGS += -fsigned-char
  11. YSFX_FLAGS += -Iinclude -Isources
  12. YSFX_FLAGS += -Ithirdparty/WDL/source -Ithirdparty/dr_libs -Ithirdparty/stb
  13. YSFX_FLAGS += -DEELSCRIPT_NO_NET
  14. YSFX_FLAGS += -DEELSCRIPT_NO_LICE
  15. YSFX_FLAGS += -DNSEEL_ATOF=ysfx_wdl_atof
  16. YSFX_FLAGS += -DWDL_FFT_REALSIZE=8
  17. YSFX_FLAGS += -DWDL_LINEPARSE_ATOF=ysfx_wdl_atof
  18. YSFX_FLAGS += -DYSFX_API=
  19. YSFX_FLAGS += -DYSFX_NO_STANDARD_MUTEX
  20. # FIXME so many warnings..
  21. YSFX_FLAGS += -Wno-missing-field-initializers
  22. YSFX_FLAGS += -Wno-sign-compare
  23. YSFX_FLAGS += -Wno-unused-function
  24. YSFX_FLAGS += -Wno-unused-parameter
  25. ifneq ($(WIN32),true)
  26. # NOTE: not compatible with MingGW, breaks win32_utf8
  27. YSFX_FLAGS += -D_FILE_OFFSET_BITS=64
  28. endif
  29. ifeq ($(WIN32),true)
  30. YSFX_FLAGS += -DNOMINMAX
  31. endif
  32. ifeq ($(HAVE_YSFXGUI),true)
  33. ifneq ($(MACOS_OR_WIN32),true)
  34. YSFX_FLAGS += -DSWELL_LICE_GDI -DSWELL_FONTCONFIG -DSWELL_FREETYPE
  35. endif
  36. else
  37. YSFX_FLAGS += -DYSFX_NO_GFX
  38. endif
  39. BUILD_C_FLAGS += $(YSFX_FLAGS)
  40. BUILD_CXX_FLAGS += $(YSFX_FLAGS)
  41. # ---------------------------------------------------------------------------------------------------------------------
  42. OBJS = $(OBJDIR)/sources/ysfx.cpp.o
  43. OBJS += $(OBJDIR)/sources/ysfx_api_eel.cpp.o
  44. OBJS += $(OBJDIR)/sources/ysfx_api_file.cpp.o
  45. OBJS += $(OBJDIR)/sources/ysfx_api_gfx.cpp.o
  46. OBJS += $(OBJDIR)/sources/ysfx_api_reaper.cpp.o
  47. OBJS += $(OBJDIR)/sources/ysfx_audio_flac.cpp.o
  48. OBJS += $(OBJDIR)/sources/ysfx_audio_wav.cpp.o
  49. OBJS += $(OBJDIR)/sources/ysfx_config.cpp.o
  50. OBJS += $(OBJDIR)/sources/ysfx_eel_utils.cpp.o
  51. OBJS += $(OBJDIR)/sources/ysfx_midi.cpp.o
  52. OBJS += $(OBJDIR)/sources/ysfx_parse.cpp.o
  53. OBJS += $(OBJDIR)/sources/ysfx_reader.cpp.o
  54. OBJS += $(OBJDIR)/sources/ysfx_utils.cpp.o
  55. OBJS += $(OBJDIR)/sources/ysfx_utils_fts.cpp.o
  56. OBJS += $(OBJDIR)/sources/eel2-gas/sources/asm-nseel-x64-sse.S.o
  57. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-caltab.c.o
  58. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-cfunc.c.o
  59. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-compiler.c.o
  60. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-eval.c.o
  61. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-lextab.c.o
  62. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-ram.c.o
  63. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/eel2/nseel-yylex.c.o
  64. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/fft.c.o
  65. ifeq ($(WIN32),true)
  66. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/win32_utf8.c.o
  67. endif
  68. ifeq ($(HAVE_YSFXGUI),true)
  69. OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_loaders.cpp.o
  70. OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_bmp.cpp.o
  71. OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_gif.cpp.o
  72. OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_jpg.cpp.o
  73. OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_png.cpp.o
  74. OBJS += $(OBJDIR)/sources/lice_stb/lice_stb_write.cpp.o
  75. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice.cpp.o
  76. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_arc.cpp.o
  77. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_colorspace.cpp.o
  78. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_image.cpp.o
  79. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_line.cpp.o
  80. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_palette.cpp.o
  81. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_texgen.cpp.o
  82. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_text.cpp.o
  83. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/lice/lice_textnew.cpp.o
  84. ifneq ($(WIN32),true)
  85. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-ini.cpp.o
  86. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell.cpp.o
  87. ifeq ($(MACOS),true)
  88. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-appstub.mm.o
  89. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-dlg.mm.o
  90. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-gdi.mm.o
  91. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-kb.mm.o
  92. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-menu.mm.o
  93. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-misc.mm.o
  94. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-miscdlg.mm.o
  95. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-modstub.mm.o
  96. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-wnd.mm.o
  97. else # MACOS
  98. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-appstub-generic.cpp.o
  99. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-dlg-generic.cpp.o
  100. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-gdi-generic.cpp.o
  101. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-gdi-lice.cpp.o
  102. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-generic-gdk.cpp.o
  103. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-generic-headless.cpp.o
  104. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-kb-generic.cpp.o
  105. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-menu-generic.cpp.o
  106. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-misc-generic.cpp.o
  107. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-miscdlg-generic.cpp.o
  108. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-modstub-generic.cpp.o
  109. OBJS += $(OBJDIR)/thirdparty/WDL/source/WDL/swell/swell-wnd-generic.cpp.o
  110. endif # !WIN32
  111. endif
  112. endif # HAVE_YSFXGUI
  113. # ---------------------------------------------------------------------------------------------------------------------
  114. all: $(MODULEDIR)/$(MODULENAME).a
  115. # ---------------------------------------------------------------------------------------------------------------------
  116. clean:
  117. rm -f $(OBJS) $(MODULEDIR)/$(MODULENAME)*.a
  118. debug:
  119. $(MAKE) DEBUG=true
  120. # ---------------------------------------------------------------------------------------------------------------------
  121. $(MODULEDIR)/$(MODULENAME).a: $(OBJS)
  122. -@mkdir -p $(MODULEDIR)
  123. @echo "Creating $(MODULENAME).a"
  124. @rm -f $@
  125. @$(AR) crs $@ $^
  126. # ---------------------------------------------------------------------------------------------------------------------
  127. $(OBJDIR)/%.c.o: %.c
  128. -@mkdir -p $(dir $@)
  129. @echo "Compiling $<"
  130. @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  131. $(OBJDIR)/%.cpp.o: %.cpp
  132. -@mkdir -p $(dir $@)
  133. @echo "Compiling $<"
  134. @$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  135. $(OBJDIR)/%.mm.o: %.mm
  136. -@mkdir -p $(dir $@)
  137. @echo "Compiling $<"
  138. @$(CXX) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
  139. $(OBJDIR)/%.S.o: %.S
  140. -@mkdir -p $(dir $@)
  141. @echo "Compiling $<"
  142. @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  143. -include $(OBJS:%.o=%.d)
  144. # ---------------------------------------------------------------------------------------------------------------------