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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_THREADWITHPROGRESSWINDOW_H_INCLUDED
- #define JUCE_THREADWITHPROGRESSWINDOW_H_INCLUDED
-
-
- //==============================================================================
- /**
- A thread that automatically pops up a modal dialog box with a progress bar
- and cancel button while it's busy running.
-
- These are handy for performing some sort of task while giving the user feedback
- about how long there is to go, etc.
-
- E.g. @code
- class MyTask : public ThreadWithProgressWindow
- {
- public:
- MyTask() : ThreadWithProgressWindow ("busy...", true, true)
- {
- }
-
- void run()
- {
- for (int i = 0; i < thingsToDo; ++i)
- {
- // must check this as often as possible, because this is
- // how we know if the user's pressed 'cancel'
- if (threadShouldExit())
- break;
-
- // this will update the progress bar on the dialog box
- setProgress (i / (double) thingsToDo);
-
-
- // ... do the business here...
- }
- }
- };
-
- void doTheTask()
- {
- MyTask m;
-
- if (m.runThread())
- {
- // thread finished normally..
- }
- else
- {
- // user pressed the cancel button..
- }
- }
-
- @endcode
-
- @see Thread, AlertWindow
- */
- class JUCE_API ThreadWithProgressWindow : public Thread,
- private Timer
- {
- public:
- //==============================================================================
- /** Creates the thread.
-
- Initially, the dialog box won't be visible, it'll only appear when the
- runThread() method is called.
-
- @param windowTitle the title to go at the top of the dialog box
- @param hasProgressBar whether the dialog box should have a progress bar (see
- setProgress() )
- @param hasCancelButton whether the dialog box should have a cancel button
- @param timeOutMsWhenCancelling when 'cancel' is pressed, this is how long to wait for
- the thread to stop before killing it forcibly (see
- Thread::stopThread() )
- @param cancelButtonText the text that should be shown in the cancel button
- (if it has one). Leave this empty for the default "Cancel"
- @param componentToCentreAround if this is non-null, the window will be positioned
- so that it's centred around this component.
- */
- ThreadWithProgressWindow (const String& windowTitle,
- bool hasProgressBar,
- bool hasCancelButton,
- int timeOutMsWhenCancelling = 10000,
- const String& cancelButtonText = String(),
- Component* componentToCentreAround = nullptr);
-
- /** Destructor. */
- ~ThreadWithProgressWindow();
-
- //==============================================================================
- #if JUCE_MODAL_LOOPS_PERMITTED
- /** Starts the thread and waits for it to finish.
-
- This will start the thread, make the dialog box appear, and wait until either
- the thread finishes normally, or until the cancel button is pressed.
-
- Before returning, the dialog box will be hidden.
-
- @param threadPriority the priority to use when starting the thread - see
- Thread::startThread() for values
- @returns true if the thread finished normally; false if the user pressed cancel
- */
- bool runThread (int threadPriority = 5);
- #endif
-
- /** Starts the thread and returns.
-
- This will start the thread and make the dialog box appear in a modal state. When
- the thread finishes normally, or the cancel button is pressed, the window will be
- hidden and the threadComplete() method will be called.
-
- @param threadPriority the priority to use when starting the thread - see
- Thread::startThread() for values
- */
- void launchThread (int threadPriority = 5);
-
- /** The thread should call this periodically to update the position of the progress bar.
-
- @param newProgress the progress, from 0.0 to 1.0
- @see setStatusMessage
- */
- void setProgress (double newProgress);
-
- /** The thread can call this to change the message that's displayed in the dialog box. */
- void setStatusMessage (const String& newStatusMessage);
-
- /** Returns the AlertWindow that is being used. */
- AlertWindow* getAlertWindow() const noexcept { return alertWindow; }
-
- //==============================================================================
- /** This method is called (on the message thread) when the operation has finished.
- You may choose to use this callback to delete the ThreadWithProgressWindow object.
- */
- virtual void threadComplete (bool userPressedCancel);
-
- private:
- //==============================================================================
- void timerCallback() override;
-
- double progress;
- ScopedPointer<AlertWindow> alertWindow;
- String message;
- CriticalSection messageLock;
- const int timeOutMsWhenCancelling;
- bool wasCancelledByUser;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ThreadWithProgressWindow)
- };
-
- #endif // JUCE_THREADWITHPROGRESSWINDOW_H_INCLUDED
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