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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A base class implementing common functionality for Drawable classes which
- consist of some kind of filled and stroked outline.
-
- @see DrawablePath, DrawableRectangle
- */
- class JUCE_API DrawableShape : public Drawable
- {
- protected:
- //==============================================================================
- DrawableShape();
- DrawableShape (const DrawableShape&);
-
- public:
- /** Destructor. */
- ~DrawableShape();
-
- //==============================================================================
- /** A FillType wrapper that allows the gradient coordinates to be implemented using RelativePoint.
- */
- class RelativeFillType
- {
- public:
- RelativeFillType();
- RelativeFillType (const FillType& fill);
- RelativeFillType (const RelativeFillType&);
- RelativeFillType& operator= (const RelativeFillType&);
-
- bool operator== (const RelativeFillType&) const;
- bool operator!= (const RelativeFillType&) const;
-
- bool isDynamic() const;
- bool recalculateCoords (Expression::Scope* scope);
-
- void writeTo (ValueTree& v, ComponentBuilder::ImageProvider*, UndoManager*) const;
- bool readFrom (const ValueTree& v, ComponentBuilder::ImageProvider*);
-
- //==============================================================================
- FillType fill;
- RelativePoint gradientPoint1, gradientPoint2, gradientPoint3;
- };
-
- //==============================================================================
- /** Sets a fill type for the path.
- This colour is used to fill the path - if you don't want the path to be
- filled (e.g. if you're just drawing an outline), set this to a transparent
- colour.
-
- @see setPath, setStrokeFill
- */
- void setFill (const FillType& newFill);
-
- /** Sets a fill type for the path.
- This colour is used to fill the path - if you don't want the path to be
- filled (e.g. if you're just drawing an outline), set this to a transparent
- colour.
-
- @see setPath, setStrokeFill
- */
- void setFill (const RelativeFillType& newFill);
-
- /** Returns the current fill type.
- @see setFill
- */
- const RelativeFillType& getFill() const noexcept { return mainFill; }
-
- /** Sets the fill type with which the outline will be drawn.
- @see setFill
- */
- void setStrokeFill (const FillType& newStrokeFill);
-
- /** Sets the fill type with which the outline will be drawn.
- @see setFill
- */
- void setStrokeFill (const RelativeFillType& newStrokeFill);
-
- /** Returns the current stroke fill.
- @see setStrokeFill
- */
- const RelativeFillType& getStrokeFill() const noexcept { return strokeFill; }
-
- /** Changes the properties of the outline that will be drawn around the path.
- If the stroke has 0 thickness, no stroke will be drawn.
- @see setStrokeThickness, setStrokeColour
- */
- void setStrokeType (const PathStrokeType& newStrokeType);
-
- /** Changes the stroke thickness.
- This is a shortcut for calling setStrokeType.
- */
- void setStrokeThickness (float newThickness);
-
- /** Returns the current outline style. */
- const PathStrokeType& getStrokeType() const noexcept { return strokeType; }
-
- /** Provides a set of dash lengths to use for stroking the path. */
- void setDashLengths (const Array<float>& newDashLengths);
-
- /** Returns the set of dash lengths that the path is using. */
- const Array<float>& getDashLengths() const noexcept { return dashLengths; }
-
- //==============================================================================
- /** @internal */
- class FillAndStrokeState : public Drawable::ValueTreeWrapperBase
- {
- public:
- FillAndStrokeState (const ValueTree& state);
-
- ValueTree getFillState (const Identifier& fillOrStrokeType);
- RelativeFillType getFill (const Identifier& fillOrStrokeType, ComponentBuilder::ImageProvider*) const;
- void setFill (const Identifier& fillOrStrokeType, const RelativeFillType& newFill,
- ComponentBuilder::ImageProvider*, UndoManager*);
-
- PathStrokeType getStrokeType() const;
- void setStrokeType (const PathStrokeType& newStrokeType, UndoManager*);
-
- static const Identifier type, colour, colours, fill, stroke, path, jointStyle, capStyle, strokeWidth,
- gradientPoint1, gradientPoint2, gradientPoint3, radial, imageId, imageOpacity;
- };
-
- /** @internal */
- Rectangle<float> getDrawableBounds() const override;
- /** @internal */
- void paint (Graphics&) override;
- /** @internal */
- bool hitTest (int x, int y) override;
- /** @internal */
- bool replaceColour (Colour originalColour, Colour replacementColour) override;
- /** @internal */
- Path getOutlineAsPath() const override;
-
- protected:
- //==============================================================================
- /** Called when the cached path should be updated. */
- void pathChanged();
- /** Called when the cached stroke should be updated. */
- void strokeChanged();
- /** True if there's a stroke with a non-zero thickness and non-transparent colour. */
- bool isStrokeVisible() const noexcept;
- /** Updates the details from a FillAndStrokeState object, returning true if something changed. */
- void refreshFillTypes (const FillAndStrokeState& newState, ComponentBuilder::ImageProvider*);
- /** Writes the stroke and fill details to a FillAndStrokeState object. */
- void writeTo (FillAndStrokeState& state, ComponentBuilder::ImageProvider*, UndoManager*) const;
-
- //==============================================================================
- PathStrokeType strokeType;
- Array<float> dashLengths;
- Path path, strokePath;
-
- private:
- class RelativePositioner;
- RelativeFillType mainFill, strokeFill;
- ScopedPointer<RelativeCoordinatePositionerBase> mainFillPositioner, strokeFillPositioner;
-
- void setFillInternal (RelativeFillType& fill, const RelativeFillType& newFill,
- ScopedPointer<RelativeCoordinatePositionerBase>& positioner);
-
- DrawableShape& operator= (const DrawableShape&);
- };
-
- } // namespace juce
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