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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A type of button designed to go on a toolbar.
-
- This simple button can have two Drawable objects specified - one for normal
- use and another one (optionally) for the button's "on" state if it's a
- toggle button.
-
- @see Toolbar, ToolbarItemFactory, ToolbarItemComponent, Drawable, Button
- */
- class JUCE_API ToolbarButton : public ToolbarItemComponent
- {
- public:
- //==============================================================================
- /** Creates a ToolbarButton.
-
- @param itemId the ID for this toolbar item type. This is passed through to the
- ToolbarItemComponent constructor
- @param labelText the text to display on the button (if the toolbar is using a style
- that shows text labels). This is passed through to the
- ToolbarItemComponent constructor
- @param normalImage a drawable object that the button should use as its icon. The object
- that is passed-in here will be kept by this object and will be
- deleted when no longer needed or when this button is deleted.
- @param toggledOnImage a drawable object that the button can use as its icon if the button
- is in a toggled-on state (see the Button::getToggleState() method). If
- nullptr is passed-in here, then the normal image will be used instead,
- regardless of the toggle state. The object that is passed-in here will be
- owned by this object and will be deleted when no longer needed or when
- this button is deleted.
- */
- ToolbarButton (int itemId,
- const String& labelText,
- Drawable* normalImage,
- Drawable* toggledOnImage);
-
- /** Destructor. */
- ~ToolbarButton();
-
-
- //==============================================================================
- /** @internal */
- bool getToolbarItemSizes (int toolbarDepth, bool isToolbarVertical, int& preferredSize,
- int& minSize, int& maxSize) override;
- /** @internal */
- void paintButtonArea (Graphics&, int width, int height, bool isMouseOver, bool isMouseDown) override;
- /** @internal */
- void contentAreaChanged (const Rectangle<int>&) override;
- /** @internal */
- void buttonStateChanged() override;
- /** @internal */
- void resized() override;
- /** @internal */
- void enablementChanged() override;
-
- private:
- //==============================================================================
- ScopedPointer<Drawable> normalImage, toggledOnImage;
- Drawable* currentImage;
-
- void updateDrawable();
- Drawable* getImageToUse() const;
- void setCurrentImage (Drawable*);
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToolbarButton)
- };
-
- } // namespace juce
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