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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     An X-Y position stored as a pair of RelativeCoordinate values.
 - 
 -     @see RelativeCoordinate, RelativeRectangle
 - 
 -     @tags{GUI}
 - */
 - class JUCE_API  RelativePoint
 - {
 - public:
 -     /** Creates a point at the origin. */
 -     RelativePoint();
 - 
 -     /** Creates an absolute point, relative to the origin. */
 -     RelativePoint (Point<float> absolutePoint);
 - 
 -     /** Creates an absolute point, relative to the origin. */
 -     RelativePoint (float absoluteX, float absoluteY);
 - 
 -     /** Creates an absolute point from two coordinates. */
 -     RelativePoint (const RelativeCoordinate& x, const RelativeCoordinate& y);
 - 
 -     /** Creates a point from a stringified representation.
 -         The string must contain a pair of coordinates, separated by space or a comma. The syntax for the coordinate
 -         strings is explained in the RelativeCoordinate class.
 -         @see toString
 -     */
 -     RelativePoint (const String& stringVersion);
 - 
 -     bool operator== (const RelativePoint&) const noexcept;
 -     bool operator!= (const RelativePoint&) const noexcept;
 - 
 -     /** Calculates the absolute position of this point.
 - 
 -         You'll need to provide a suitable Expression::Scope for looking up any coordinates that may
 -         be needed to calculate the result.
 -     */
 -     Point<float> resolve (const Expression::Scope* evaluationContext) const;
 - 
 -     /** Changes the values of this point's coordinates to make it resolve to the specified position.
 - 
 -         Calling this will leave any anchor points unchanged, but will set any absolute
 -         or relative positions to whatever values are necessary to make the resultant position
 -         match the position that is provided.
 -     */
 -     void moveToAbsolute (Point<float> newPos, const Expression::Scope* evaluationContext);
 - 
 -     /** Returns a string which represents this point.
 -         This returns a comma-separated pair of coordinates. For details of the string syntax used by the
 -         coordinates, see the RelativeCoordinate constructor notes.
 -         The string that is returned can be passed to the RelativePoint constructor to recreate the point.
 -     */
 -     String toString() const;
 - 
 -     /** Returns true if this point depends on any other coordinates for its position. */
 -     bool isDynamic() const;
 - 
 -     // The actual X and Y coords...
 -     RelativeCoordinate x, y;
 - };
 - 
 - } // namespace juce
 
 
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