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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - class MessageListener;
 - 
 - 
 - //==============================================================================
 - /** The base class for objects that can be sent to a MessageListener.
 - 
 -     If you want to send a message that carries some kind of custom data, just
 -     create a subclass of Message with some appropriate member variables to hold
 -     your data.
 - 
 -     Always create a new instance of a Message object on the heap, as it will be
 -     deleted automatically after the message has been delivered.
 - 
 -     @see MessageListener, MessageManager, ActionListener, ChangeListener
 - 
 -     @tags{Events}
 - */
 - class JUCE_API  Message  : public MessageManager::MessageBase
 - {
 - public:
 -     //==============================================================================
 -     /** Creates an uninitialised message. */
 -     Message() noexcept;
 -     ~Message() override;
 - 
 -     using Ptr = ReferenceCountedObjectPtr<Message>;
 - 
 -     //==============================================================================
 - private:
 -     friend class MessageListener;
 -     WeakReference<MessageListener> recipient;
 -     void messageCallback() override;
 - 
 -     // Avoid the leak-detector because for plugins, the host can unload our DLL with undelivered
 -     // messages still in the system event queue. These aren't harmful, but can cause annoying assertions.
 -     JUCE_DECLARE_NON_COPYABLE (Message)
 - };
 - 
 - } // namespace juce
 
 
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