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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_RESIZABLEBORDERCOMPONENT_H_INCLUDED
- #define JUCE_RESIZABLEBORDERCOMPONENT_H_INCLUDED
-
-
- //==============================================================================
- /**
- A component that resizes its parent component when dragged.
-
- This component forms a frame around the edge of a component, allowing it to
- be dragged by the edges or corners to resize it - like the way windows are
- resized in MSWindows or Linux.
-
- To use it, just add it to your component, making it fill the entire parent component
- (there's a mouse hit-test that only traps mouse-events which land around the
- edge of the component, so it's even ok to put it on top of any other components
- you're using). Make sure you rescale the resizer component to fill the parent
- each time the parent's size changes.
-
- @see ResizableCornerComponent
- */
- class JUCE_API ResizableBorderComponent : public Component
- {
- public:
- //==============================================================================
- /** Creates a resizer.
-
- Pass in the target component which you want to be resized when this one is
- dragged.
-
- The target component will usually be a parent of the resizer component, but this
- isn't mandatory.
-
- Remember that when the target component is resized, it'll need to move and
- resize this component to keep it in place, as this won't happen automatically.
-
- If the constrainer parameter is non-zero, then this object will be used to enforce
- limits on the size and position that the component can be stretched to. Make sure
- that the constrainer isn't deleted while still in use by this object.
-
- @see ComponentBoundsConstrainer
- */
- ResizableBorderComponent (Component* componentToResize,
- ComponentBoundsConstrainer* constrainer);
-
- /** Destructor. */
- ~ResizableBorderComponent();
-
-
- //==============================================================================
- /** Specifies how many pixels wide the draggable edges of this component are.
-
- @see getBorderThickness
- */
- void setBorderThickness (const BorderSize<int>& newBorderSize);
-
- /** Returns the number of pixels wide that the draggable edges of this component are.
-
- @see setBorderThickness
- */
- BorderSize<int> getBorderThickness() const;
-
-
- //==============================================================================
- /** Represents the different sections of a resizable border, which allow it to
- resized in different ways.
- */
- class Zone
- {
- public:
- //==============================================================================
- enum Zones
- {
- centre = 0,
- left = 1,
- top = 2,
- right = 4,
- bottom = 8
- };
-
- //==============================================================================
- /** Creates a Zone from a combination of the flags in \enum Zones. */
- explicit Zone (int zoneFlags) noexcept;
-
- Zone() noexcept;
- Zone (const Zone&) noexcept;
- Zone& operator= (const Zone&) noexcept;
-
- bool operator== (const Zone&) const noexcept;
- bool operator!= (const Zone&) const noexcept;
-
- //==============================================================================
- /** Given a point within a rectangle with a resizable border, this returns the
- zone that the point lies within.
- */
- static Zone fromPositionOnBorder (const Rectangle<int>& totalSize,
- const BorderSize<int>& border,
- Point<int> position);
-
- /** Returns an appropriate mouse-cursor for this resize zone. */
- MouseCursor getMouseCursor() const noexcept;
-
- /** Returns true if dragging this zone will move the enire object without resizing it. */
- bool isDraggingWholeObject() const noexcept { return zone == centre; }
- /** Returns true if dragging this zone will move the object's left edge. */
- bool isDraggingLeftEdge() const noexcept { return (zone & left) != 0; }
- /** Returns true if dragging this zone will move the object's right edge. */
- bool isDraggingRightEdge() const noexcept { return (zone & right) != 0; }
- /** Returns true if dragging this zone will move the object's top edge. */
- bool isDraggingTopEdge() const noexcept { return (zone & top) != 0; }
- /** Returns true if dragging this zone will move the object's bottom edge. */
- bool isDraggingBottomEdge() const noexcept { return (zone & bottom) != 0; }
-
- /** Resizes this rectangle by the given amount, moving just the edges that this zone
- applies to.
- */
- template <typename ValueType>
- Rectangle<ValueType> resizeRectangleBy (Rectangle<ValueType> original,
- const Point<ValueType>& distance) const noexcept
- {
- if (isDraggingWholeObject())
- return original + distance;
-
- if (isDraggingLeftEdge()) original.setLeft (jmin (original.getRight(), original.getX() + distance.x));
- if (isDraggingRightEdge()) original.setWidth (jmax (ValueType(), original.getWidth() + distance.x));
- if (isDraggingTopEdge()) original.setTop (jmin (original.getBottom(), original.getY() + distance.y));
- if (isDraggingBottomEdge()) original.setHeight (jmax (ValueType(), original.getHeight() + distance.y));
-
- return original;
- }
-
- /** Returns the raw flags for this zone. */
- int getZoneFlags() const noexcept { return zone; }
-
- private:
- //==============================================================================
- int zone;
- };
-
- /** Returns the zone in which the mouse was last seen. */
- Zone getCurrentZone() const noexcept { return mouseZone; }
-
- protected:
- /** @internal */
- void paint (Graphics&) override;
- /** @internal */
- void mouseEnter (const MouseEvent&) override;
- /** @internal */
- void mouseMove (const MouseEvent&) override;
- /** @internal */
- void mouseDown (const MouseEvent&) override;
- /** @internal */
- void mouseDrag (const MouseEvent&) override;
- /** @internal */
- void mouseUp (const MouseEvent&) override;
- /** @internal */
- bool hitTest (int x, int y) override;
-
- private:
- WeakReference<Component> component;
- ComponentBoundsConstrainer* constrainer;
- BorderSize<int> borderSize;
- Rectangle<int> originalBounds;
- Zone mouseZone;
-
- void updateMouseZone (const MouseEvent&);
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ResizableBorderComponent)
- };
-
-
- #endif // JUCE_RESIZABLEBORDERCOMPONENT_H_INCLUDED
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