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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_COMPONENTMOVEMENTWATCHER_H_INCLUDED
- #define JUCE_COMPONENTMOVEMENTWATCHER_H_INCLUDED
-
-
- //==============================================================================
- /** An object that watches for any movement of a component or any of its parent components.
-
- This makes it easy to check when a component is moved relative to its top-level
- peer window. The normal Component::moved() method is only called when a component
- moves relative to its immediate parent, and sometimes you want to know if any of
- components higher up the tree have moved (which of course will affect the overall
- position of all their sub-components).
-
- It also includes a callback that lets you know when the top-level peer is changed.
-
- This class is used by specialised components like WebBrowserComponent or QuickTimeComponent
- because they need to keep their custom windows in the right place and respond to
- changes in the peer.
- */
- class JUCE_API ComponentMovementWatcher : public ComponentListener
- {
- public:
- //==============================================================================
- /** Creates a ComponentMovementWatcher to watch a given target component. */
- ComponentMovementWatcher (Component* component);
-
- /** Destructor. */
- ~ComponentMovementWatcher();
-
- //==============================================================================
- /** This callback happens when the component that is being watched is moved
- relative to its top-level peer window, or when it is resized. */
- virtual void componentMovedOrResized (bool wasMoved, bool wasResized) = 0;
-
- /** This callback happens when the component's top-level peer is changed. */
- virtual void componentPeerChanged() = 0;
-
- /** This callback happens when the component's visibility state changes, possibly due to
- one of its parents being made visible or invisible.
- */
- virtual void componentVisibilityChanged() = 0;
-
- /** Returns the component that's being watched. */
- Component* getComponent() const noexcept { return component; }
-
- //==============================================================================
- /** @internal */
- void componentParentHierarchyChanged (Component&) override;
- /** @internal */
- void componentMovedOrResized (Component&, bool wasMoved, bool wasResized) override;
- /** @internal */
- void componentBeingDeleted (Component&) override;
- /** @internal */
- void componentVisibilityChanged (Component&) override;
-
- private:
- //==============================================================================
- WeakReference<Component> component;
- uint32 lastPeerID;
- Array <Component*> registeredParentComps;
- bool reentrant, wasShowing;
- Rectangle<int> lastBounds;
-
- void unregister();
- void registerWithParentComps();
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ComponentMovementWatcher)
- };
-
-
- #endif // JUCE_COMPONENTMOVEMENTWATCHER_H_INCLUDED
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