|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_COMPONENTBOUNDSCONSTRAINER_H_INCLUDED
- #define JUCE_COMPONENTBOUNDSCONSTRAINER_H_INCLUDED
-
-
- //==============================================================================
- /**
- A class that imposes restrictions on a Component's size or position.
-
- This is used by classes such as ResizableCornerComponent,
- ResizableBorderComponent and ResizableWindow.
-
- The base class can impose some basic size and position limits, but you can
- also subclass this for custom uses.
-
- @see ResizableCornerComponent, ResizableBorderComponent, ResizableWindow
- */
- class JUCE_API ComponentBoundsConstrainer
- {
- public:
- //==============================================================================
- /** When first created, the object will not impose any restrictions on the components. */
- ComponentBoundsConstrainer() noexcept;
-
- /** Destructor. */
- virtual ~ComponentBoundsConstrainer();
-
- //==============================================================================
- /** Imposes a minimum width limit. */
- void setMinimumWidth (int minimumWidth) noexcept;
-
- /** Returns the current minimum width. */
- int getMinimumWidth() const noexcept { return minW; }
-
- /** Imposes a maximum width limit. */
- void setMaximumWidth (int maximumWidth) noexcept;
-
- /** Returns the current maximum width. */
- int getMaximumWidth() const noexcept { return maxW; }
-
- /** Imposes a minimum height limit. */
- void setMinimumHeight (int minimumHeight) noexcept;
-
- /** Returns the current minimum height. */
- int getMinimumHeight() const noexcept { return minH; }
-
- /** Imposes a maximum height limit. */
- void setMaximumHeight (int maximumHeight) noexcept;
-
- /** Returns the current maximum height. */
- int getMaximumHeight() const noexcept { return maxH; }
-
- /** Imposes a minimum width and height limit. */
- void setMinimumSize (int minimumWidth,
- int minimumHeight) noexcept;
-
- /** Imposes a maximum width and height limit. */
- void setMaximumSize (int maximumWidth,
- int maximumHeight) noexcept;
-
- /** Set all the maximum and minimum dimensions. */
- void setSizeLimits (int minimumWidth,
- int minimumHeight,
- int maximumWidth,
- int maximumHeight) noexcept;
-
- //==============================================================================
- /** Sets the amount by which the component is allowed to go off-screen.
-
- The values indicate how many pixels must remain on-screen when dragged off
- one of its parent's edges, so e.g. if minimumWhenOffTheTop is set to 10, then
- when the component goes off the top of the screen, its y-position will be
- clipped so that there are always at least 10 pixels on-screen. In other words,
- the lowest y-position it can take would be (10 - the component's height).
-
- If you pass 0 or less for one of these amounts, the component is allowed
- to move beyond that edge completely, with no restrictions at all.
-
- If you pass a very large number (i.e. larger that the dimensions of the
- component itself), then the component won't be allowed to overlap that
- edge at all. So e.g. setting minimumWhenOffTheLeft to 0xffffff will mean that
- the component will bump into the left side of the screen and go no further.
- */
- void setMinimumOnscreenAmounts (int minimumWhenOffTheTop,
- int minimumWhenOffTheLeft,
- int minimumWhenOffTheBottom,
- int minimumWhenOffTheRight) noexcept;
-
-
- /** Returns the minimum distance the bounds can be off-screen. @see setMinimumOnscreenAmounts */
- int getMinimumWhenOffTheTop() const noexcept { return minOffTop; }
- /** Returns the minimum distance the bounds can be off-screen. @see setMinimumOnscreenAmounts */
- int getMinimumWhenOffTheLeft() const noexcept { return minOffLeft; }
- /** Returns the minimum distance the bounds can be off-screen. @see setMinimumOnscreenAmounts */
- int getMinimumWhenOffTheBottom() const noexcept { return minOffBottom; }
- /** Returns the minimum distance the bounds can be off-screen. @see setMinimumOnscreenAmounts */
- int getMinimumWhenOffTheRight() const noexcept { return minOffRight; }
-
- //==============================================================================
- /** Specifies a width-to-height ratio that the resizer should always maintain.
-
- If the value is 0, no aspect ratio is enforced. If it's non-zero, the width
- will always be maintained as this multiple of the height.
-
- @see setResizeLimits
- */
- void setFixedAspectRatio (double widthOverHeight) noexcept;
-
- /** Returns the aspect ratio that was set with setFixedAspectRatio().
-
- If no aspect ratio is being enforced, this will return 0.
- */
- double getFixedAspectRatio() const noexcept;
-
-
- //==============================================================================
- /** This callback changes the given coordinates to impose whatever the current
- constraints are set to be.
-
- @param bounds the target position that should be examined and adjusted
- @param previousBounds the component's current size
- @param limits the region in which the component can be positioned
- @param isStretchingTop whether the top edge of the component is being resized
- @param isStretchingLeft whether the left edge of the component is being resized
- @param isStretchingBottom whether the bottom edge of the component is being resized
- @param isStretchingRight whether the right edge of the component is being resized
- */
- virtual void checkBounds (Rectangle<int>& bounds,
- const Rectangle<int>& previousBounds,
- const Rectangle<int>& limits,
- bool isStretchingTop,
- bool isStretchingLeft,
- bool isStretchingBottom,
- bool isStretchingRight);
-
- /** This callback happens when the resizer is about to start dragging. */
- virtual void resizeStart();
-
- /** This callback happens when the resizer has finished dragging. */
- virtual void resizeEnd();
-
- /** Checks the given bounds, and then sets the component to the corrected size. */
- void setBoundsForComponent (Component* component,
- const Rectangle<int>& bounds,
- bool isStretchingTop,
- bool isStretchingLeft,
- bool isStretchingBottom,
- bool isStretchingRight);
-
- /** Performs a check on the current size of a component, and moves or resizes
- it if it fails the constraints.
- */
- void checkComponentBounds (Component* component);
-
- /** Called by setBoundsForComponent() to apply a new constrained size to a
- component.
-
- By default this just calls setBounds(), but is virtual in case it's needed for
- extremely cunning purposes.
- */
- virtual void applyBoundsToComponent (Component* component,
- const Rectangle<int>& bounds);
-
- private:
- //==============================================================================
- int minW, maxW, minH, maxH;
- int minOffTop, minOffLeft, minOffBottom, minOffRight;
- double aspectRatio;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ComponentBoundsConstrainer)
- };
-
-
- #endif // JUCE_COMPONENTBOUNDSCONSTRAINER_H_INCLUDED
|