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							- /*
 -  ==============================================================================
 - 
 -  This file is part of the JUCETICE project - Copyright 2008 by Lucio Asnaghi.
 - 
 -  JUCETICE is based around the JUCE library - "Jules' Utility Class Extensions"
 -  Copyright 2008 by Julian Storer.
 - 
 -  ------------------------------------------------------------------------------
 - 
 -  JUCE and JUCETICE can be redistributed and/or modified under the terms of
 -  the GNU Lesser General Public License, as published by the Free Software
 -  Foundation; either version 2 of the License, or (at your option) any later
 -  version.
 - 
 -  JUCE and JUCETICE are distributed in the hope that they will be useful,
 -  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  GNU General Public License for more details.
 - 
 -  You should have received a copy of the GNU Lesser General Public License
 -  along with JUCE and JUCETICE; if not, visit www.gnu.org/licenses or write to
 -  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
 -  Boston, MA 02111-1307 USA
 - 
 -  ==============================================================================
 - 
 -    @author  rockhardbuns
 -    @tweaker Lucio Asnaghi
 -    @tweaker falkTX
 - 
 -  ==============================================================================
 - */
 - 
 - #ifndef DISTRHO_VEX_BOOLGRIDCOMPONENT_HEADER_INCLUDED
 - #define DISTRHO_VEX_BOOLGRIDCOMPONENT_HEADER_INCLUDED
 - 
 - #ifndef CARLA_EXPORT
 -  #define CARLA_EXPORT
 - #endif
 - 
 - #ifdef CARLA_EXPORT
 -  #include "juce_gui_basics.h"
 - #else
 -  #include "../StandardHeader.h"
 - #endif
 - 
 - class BoolGridComponent : public Component,
 -                           public ChangeBroadcaster
 - {
 - public:
 -     BoolGridComponent()
 -         : Component("Bool Grid Component")
 -     {
 -         grid = new bool[80];
 -         lastCell = -1;
 -         cellX = -1; cellY = -1;
 -         sizeX = 16;  sizeY = 5;
 -         activeLength = 8;
 - 
 -         for(int x = 0; x < sizeX; x++)
 -         {
 -             for(int y = 0; y < sizeY; y++)
 -             {
 -                 grid[(x * sizeY) + y] = false;
 -             }
 -         }
 -     }
 - 
 -     ~BoolGridComponent() override
 -     {
 -         delete[] grid;
 -     }
 - 
 -     void paint(Graphics& g) override
 -     {
 -         //background
 -         //g.setColour(Colour(200,200,210).withAlpha(0.4f));
 -         //g.fillRect(0,0,getWidth(),getHeight());
 - 
 -         //cell size -recalculate in case of resizing
 -         cellX = getWidth() / sizeX;
 -         cellY = getHeight() / sizeY;
 - 
 -         //Draw lines and checkmarks
 -         for(int x = 0; x < sizeX; x++){
 -             for(int y = 0; y < sizeY; y++){
 -                 //lines
 -                 g.setColour(Colour(100,100,130));
 -                 g.drawLine((float) x*cellX, 0.0f,(float)  x*cellX, (float) getHeight() );
 -                 g.drawLine(0.0f, (float) y*cellY, (float)getWidth(), (float) y*cellY);
 - 
 -                 //checkmarks
 -                 g.setColour(Colours::black);
 -                 if (grid[(x * sizeY) + sizeY - y -1]){
 -                     g.fillEllipse((float) x*cellX+3, (float) y*cellY+3 ,(float) cellX - 5 ,(float) cellY - 5);
 -                 }
 -             }
 -         }
 - 
 -         //Grey stuff out
 -         g.setColour(Colour(uint8(170),170,170,.7f));
 -         g.fillRect(cellX*activeLength,0,getWidth(),getHeight());
 - 
 -         //bevel outline for the entire draw area
 -         LookAndFeel_V2::drawBevel(g, 0, 0, getWidth(), getHeight(), 1, Colours::black, Colours::white, 0);
 -     }
 - 
 -     //Yay, someone clicked my component!
 -     void mouseDown(const MouseEvent& e) override
 -     {
 -         if (e.mouseWasClicked())
 -         {
 -             if ((e.y < getHeight()-1) && (e.x < getWidth()-1)){ //this avoids false triggers along the rims
 - 
 -                 int cx = (e.x-1)/cellX; int cy = (e.y-1)/cellY; //cx,cy are the cell coords
 - 
 -                 if (cx < activeLength){  //if the click was on the greyed out portion, we dont do jack
 -                     lastCell = (cx * sizeY) + sizeY - cy -1;
 -                     grid[lastCell]= !grid[lastCell];  //toggle the clicked cell
 -                     repaint();
 -                     sendChangeMessage();
 -                 }
 -             }
 -         }
 -     }
 - 
 -     //get the state of a specific cell
 -     bool getCellState(int x, int y) const
 -     {
 -         return grid[(x * sizeY) + y];
 -     }
 - 
 -     bool getCellState(int x) const
 -     {
 -         return grid[x];
 -     }
 - 
 -     //set the state of a specific cell. the last param determines if we broadcast
 -     //Cell determined by grid coords i.e X * Y
 -     void setCellState(int x, int y, bool state, bool broadcast = false)
 -     {
 -         grid[(x * sizeY) + y] = state;
 -         if (broadcast){sendChangeMessage();}
 -         repaint();
 -     }
 - 
 -     //Overloaded - cell determined soley by array index
 -     void setCellState(int x, bool state, bool broadcast = false)
 -     {
 -         grid[x] = state;
 -         if (broadcast){sendChangeMessage();}
 -         repaint();
 -     }
 - 
 -     // the last changed cell, in terms of array index
 -     int getLastChanged()
 -     {
 -         return lastCell;
 -         lastCell = -1;
 -     }
 - 
 -     //Get the active length
 -     int getLength() const
 -     {
 -         return activeLength;
 -     }
 - 
 -     //Set the active length of the grid
 -     void setLength(int l)
 -     {
 -         activeLength = jmin(l, sizeX);
 -         activeLength = jmax(activeLength, 1);
 -         repaint();
 -     }
 - 
 -     //Clear the grid
 -     void reset()
 -     {
 -         for(int x = 0; x < sizeX; x++){
 -             for(int y = 0; y < sizeY; y++){
 -                 grid[(x * sizeY) + y] = false;
 -             }
 -         }
 -         repaint();
 -     }
 - 
 - private:
 -     int sizeX, sizeY; // grid size in number of cells
 -     int cellX, cellY; // cell size in pixels, used by paint();
 -     int lastCell;     // last cell clicked, for outside interaction
 -     int activeLength; // How much of the grid should be usable vs greyed
 - 
 -     bool* grid;  //  SizeX * SizeY
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(BoolGridComponent)
 - };
 - 
 - #endif // DISTRHO_VEX_BOOLGRIDCOMPONENT_HEADER_INCLUDED
 
 
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