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- #ifndef INMGR_H
- #define INMGR_H
-
- #include <string>
- #include <semaphore.h>
- #include "SafeQueue.h"
-
- enum midi_type {
- M_NOTE = 1,
- M_CONTROLLER = 2,
- M_PGMCHANGE = 3,
- M_PRESSURE = 4
- }; //type=1 for note, type=2 for controller, type=3 for program change
- //type=4 for polyphonic aftertouch
-
- struct MidiEvent {
- MidiEvent();
- int channel; //the midi channel for the event
- int type; //type=1 for note, type=2 for controller
- int num; //note, controller or program number
- int value; //velocity or controller value
- };
-
- //super simple class to manage the inputs
- class InMgr
- {
- public:
- static InMgr &getInstance();
- ~InMgr();
-
- void putEvent(MidiEvent ev);
-
- /**Flush the Midi Queue*/
- void flush();
-
- bool setSource(std::string name);
-
- std::string getSource() const;
-
- friend class EngineMgr;
- private:
- InMgr();
- class MidiIn *getIn(std::string name);
- SafeQueue<MidiEvent> queue;
- sem_t work;
- class MidiIn * current;
-
- /**the link to the rest of zyn*/
- class Master & master;
- };
-
- #endif
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