|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_NATIVEMESSAGEBOX_H_INCLUDED
- #define JUCE_NATIVEMESSAGEBOX_H_INCLUDED
-
- //==============================================================================
- /**
- This class contains some static methods for showing native alert windows.
- */
- class NativeMessageBox
- {
- public:
- /** Shows a dialog box that just has a message and a single 'ok' button to close it.
-
- The box is shown modally, and the method will block until the user has clicked its
- button (or pressed the escape or return keys).
-
- @param iconType the type of icon to show
- @param title the headline to show at the top of the box
- @param message a longer, more descriptive message to show underneath the title
- @param associatedComponent if this is non-null, it specifies the component that the
- alert window should be associated with. Depending on the look
- and feel, this might be used for positioning of the alert window.
- */
- #if JUCE_MODAL_LOOPS_PERMITTED
- static void JUCE_CALLTYPE showMessageBox (AlertWindow::AlertIconType iconType,
- const String& title,
- const String& message,
- Component* associatedComponent = nullptr);
- #endif
-
- /** Shows a dialog box that just has a message and a single 'ok' button to close it.
-
- The box will be displayed and placed into a modal state, but this method will return
- immediately, and the callback will be invoked later when the user dismisses the box.
-
- @param iconType the type of icon to show
- @param title the headline to show at the top of the box
- @param message a longer, more descriptive message to show underneath the title
- @param associatedComponent if this is non-null, it specifies the component that the
- alert window should be associated with. Depending on the look
- and feel, this might be used for positioning of the alert window.
- @param callback if this is non-null, the callback will receive a call to its
- modalStateFinished() when the box is dismissed. The callback object
- will be owned and deleted by the system, so make sure that it works
- safely and doesn't keep any references to objects that might be deleted
- before it gets called.
- */
- static void JUCE_CALLTYPE showMessageBoxAsync (AlertWindow::AlertIconType iconType,
- const String& title,
- const String& message,
- Component* associatedComponent = nullptr,
- ModalComponentManager::Callback* callback = nullptr);
-
- /** Shows a dialog box with two buttons.
-
- Ideal for ok/cancel or yes/no choices. The return key can also be used
- to trigger the first button, and the escape key for the second button.
-
- If the callback parameter is null, the box is shown modally, and the method will
- block until the user has clicked the button (or pressed the escape or return keys).
- If the callback parameter is non-null, the box will be displayed and placed into a
- modal state, but this method will return immediately, and the callback will be invoked
- later when the user dismisses the box.
-
- @param iconType the type of icon to show
- @param title the headline to show at the top of the box
- @param message a longer, more descriptive message to show underneath the title
- @param associatedComponent if this is non-null, it specifies the component that the
- alert window should be associated with. Depending on the look
- and feel, this might be used for positioning of the alert window.
- @param callback if this is non-null, the box will be launched asynchronously,
- returning immediately, and the callback will receive a call to its
- modalStateFinished() when the box is dismissed, with its parameter
- being 1 if the ok button was pressed, or 0 for cancel, The callback object
- will be owned and deleted by the system, so make sure that it works
- safely and doesn't keep any references to objects that might be deleted
- before it gets called.
- @returns true if button 1 was clicked, false if it was button 2. If the callback parameter
- is not null, the method always returns false, and the user's choice is delivered
- later by the callback.
- */
- static bool JUCE_CALLTYPE showOkCancelBox (AlertWindow::AlertIconType iconType,
- const String& title,
- const String& message,
- #if JUCE_MODAL_LOOPS_PERMITTED
- Component* associatedComponent = nullptr,
- ModalComponentManager::Callback* callback = nullptr);
- #else
- Component* associatedComponent,
- ModalComponentManager::Callback* callback);
- #endif
-
- /** Shows a dialog box with three buttons.
-
- Ideal for yes/no/cancel boxes.
-
- The escape key can be used to trigger the third button.
-
- If the callback parameter is null, the box is shown modally, and the method will
- block until the user has clicked the button (or pressed the escape or return keys).
- If the callback parameter is non-null, the box will be displayed and placed into a
- modal state, but this method will return immediately, and the callback will be invoked
- later when the user dismisses the box.
-
- @param iconType the type of icon to show
- @param title the headline to show at the top of the box
- @param message a longer, more descriptive message to show underneath the title
- @param associatedComponent if this is non-null, it specifies the component that the
- alert window should be associated with. Depending on the look
- and feel, this might be used for positioning of the alert window.
- @param callback if this is non-null, the box will be launched asynchronously,
- returning immediately, and the callback will receive a call to its
- modalStateFinished() when the box is dismissed, with its parameter
- being 1 if the "yes" button was pressed, 2 for the "no" button, or 0
- if it was cancelled, The callback object will be owned and deleted by the
- system, so make sure that it works safely and doesn't keep any references
- to objects that might be deleted before it gets called.
-
- @returns If the callback parameter has been set, this returns 0. Otherwise, it returns one
- of the following values:
- - 0 if 'cancel' was pressed
- - 1 if 'yes' was pressed
- - 2 if 'no' was pressed
- */
- static int JUCE_CALLTYPE showYesNoCancelBox (AlertWindow::AlertIconType iconType,
- const String& title,
- const String& message,
- #if JUCE_MODAL_LOOPS_PERMITTED
- Component* associatedComponent = nullptr,
- ModalComponentManager::Callback* callback = nullptr);
- #else
- Component* associatedComponent,
- ModalComponentManager::Callback* callback);
- #endif
-
- private:
- NativeMessageBox() JUCE_DELETED_FUNCTION;
- JUCE_DECLARE_NON_COPYABLE (NativeMessageBox)
- };
-
- #endif // JUCE_NATIVEMESSAGEBOX_H_INCLUDED
|