Audio plugin host https://kx.studio/carla
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #if defined (JUCE_GUI_BASICS_H_INCLUDED) && ! JUCE_AMALGAMATED_INCLUDE
  18. /* When you add this cpp file to your project, you mustn't include it in a file where you've
  19. already included any other headers - just put it inside a file on its own, possibly with your config
  20. flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
  21. header files that the compiler may be using.
  22. */
  23. #error "Incorrect use of JUCE cpp file"
  24. #endif
  25. // Your project must contain an AppConfig.h file with your project-specific settings in it,
  26. // and your header search path must make it accessible to the module's files.
  27. #include "AppConfig.h"
  28. #define NS_FORMAT_FUNCTION(F,A) // To avoid spurious warnings from GCC
  29. #include "../juce_core/native/juce_BasicNativeHeaders.h"
  30. #include "juce_gui_basics.h"
  31. #if JUCE_MODULE_AVAILABLE_juce_opengl
  32. #include "../juce_opengl/juce_opengl.h"
  33. #endif
  34. //==============================================================================
  35. #if JUCE_MAC
  36. #import <WebKit/WebKit.h>
  37. #import <IOKit/pwr_mgt/IOPMLib.h>
  38. #if JUCE_SUPPORT_CARBON
  39. #define Point CarbonDummyPointName
  40. #define Component CarbonDummyCompName
  41. #import <Carbon/Carbon.h> // still needed for SetSystemUIMode()
  42. #undef Point
  43. #undef Component
  44. #endif
  45. //==============================================================================
  46. #elif JUCE_WINDOWS
  47. #include <windowsx.h>
  48. #include <vfw.h>
  49. #include <commdlg.h>
  50. #if JUCE_WEB_BROWSER
  51. #include <exdisp.h>
  52. #include <exdispid.h>
  53. #endif
  54. #if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  55. #pragma comment(lib, "vfw32.lib")
  56. #pragma comment(lib, "imm32.lib")
  57. #endif
  58. #if JUCE_OPENGL
  59. #if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  60. #pragma comment(lib, "OpenGL32.Lib")
  61. #pragma comment(lib, "GlU32.Lib")
  62. #endif
  63. #endif
  64. #if JUCE_QUICKTIME && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  65. #pragma comment (lib, "QTMLClient.lib")
  66. #endif
  67. #if JUCE_DIRECT2D && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  68. #pragma comment (lib, "Dwrite.lib")
  69. #pragma comment (lib, "D2d1.lib")
  70. #endif
  71. #if JUCE_MINGW
  72. #include <imm.h>
  73. #endif
  74. //==============================================================================
  75. #elif JUCE_LINUX
  76. #include <X11/Xlib.h>
  77. #include <X11/Xatom.h>
  78. #include <X11/Xresource.h>
  79. #include <X11/Xutil.h>
  80. #include <X11/Xmd.h>
  81. #include <X11/keysym.h>
  82. #include <X11/XKBlib.h>
  83. #include <X11/cursorfont.h>
  84. #include <unistd.h>
  85. #if JUCE_USE_XINERAMA
  86. /* If you're trying to use Xinerama, you'll need to install the "libxinerama-dev" package.. */
  87. #include <X11/extensions/Xinerama.h>
  88. #endif
  89. #if JUCE_USE_XSHM
  90. #include <X11/extensions/XShm.h>
  91. #include <sys/shm.h>
  92. #include <sys/ipc.h>
  93. #endif
  94. #if JUCE_USE_XRENDER
  95. // If you're missing these headers, try installing the libxrender-dev and libxcomposite-dev
  96. #include <X11/extensions/Xrender.h>
  97. #include <X11/extensions/Xcomposite.h>
  98. #endif
  99. #if JUCE_USE_XCURSOR
  100. // If you're missing this header, try installing the libxcursor-dev package
  101. #include <X11/Xcursor/Xcursor.h>
  102. #endif
  103. #undef SIZEOF
  104. #undef KeyPress
  105. #endif
  106. //==============================================================================
  107. namespace juce
  108. {
  109. #define ASSERT_MESSAGE_MANAGER_IS_LOCKED \
  110. jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager());
  111. #define ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN \
  112. jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager() || getPeer() == nullptr);
  113. extern bool juce_areThereAnyAlwaysOnTopWindows();
  114. #include "components/juce_Component.cpp"
  115. #include "components/juce_ComponentListener.cpp"
  116. #include "mouse/juce_MouseInputSource.cpp"
  117. #include "components/juce_Desktop.cpp"
  118. #include "components/juce_ModalComponentManager.cpp"
  119. #include "mouse/juce_ComponentDragger.cpp"
  120. #include "mouse/juce_DragAndDropContainer.cpp"
  121. #include "mouse/juce_MouseCursor.cpp"
  122. #include "mouse/juce_MouseEvent.cpp"
  123. #include "mouse/juce_MouseInactivityDetector.cpp"
  124. #include "mouse/juce_MouseListener.cpp"
  125. #include "keyboard/juce_CaretComponent.cpp"
  126. #include "keyboard/juce_KeyboardFocusTraverser.cpp"
  127. #include "keyboard/juce_KeyListener.cpp"
  128. #include "keyboard/juce_KeyPress.cpp"
  129. #include "keyboard/juce_ModifierKeys.cpp"
  130. #include "buttons/juce_ArrowButton.cpp"
  131. #include "buttons/juce_Button.cpp"
  132. #include "buttons/juce_DrawableButton.cpp"
  133. #include "buttons/juce_HyperlinkButton.cpp"
  134. #include "buttons/juce_ImageButton.cpp"
  135. #include "buttons/juce_ShapeButton.cpp"
  136. #include "buttons/juce_TextButton.cpp"
  137. #include "buttons/juce_ToggleButton.cpp"
  138. #include "buttons/juce_ToolbarButton.cpp"
  139. #include "drawables/juce_Drawable.cpp"
  140. #include "drawables/juce_DrawableComposite.cpp"
  141. #include "drawables/juce_DrawableImage.cpp"
  142. #include "drawables/juce_DrawablePath.cpp"
  143. #include "drawables/juce_DrawableRectangle.cpp"
  144. #include "drawables/juce_DrawableShape.cpp"
  145. #include "drawables/juce_DrawableText.cpp"
  146. #include "drawables/juce_SVGParser.cpp"
  147. #include "filebrowser/juce_DirectoryContentsDisplayComponent.cpp"
  148. #include "filebrowser/juce_DirectoryContentsList.cpp"
  149. #include "filebrowser/juce_FileBrowserComponent.cpp"
  150. #include "filebrowser/juce_FileChooser.cpp"
  151. #include "filebrowser/juce_FileChooserDialogBox.cpp"
  152. #include "filebrowser/juce_FileListComponent.cpp"
  153. #include "filebrowser/juce_FilenameComponent.cpp"
  154. #include "filebrowser/juce_FileSearchPathListComponent.cpp"
  155. #include "filebrowser/juce_FileTreeComponent.cpp"
  156. #include "filebrowser/juce_ImagePreviewComponent.cpp"
  157. #include "layout/juce_ComponentAnimator.cpp"
  158. #include "layout/juce_ComponentBoundsConstrainer.cpp"
  159. #include "layout/juce_ComponentBuilder.cpp"
  160. #include "layout/juce_ComponentMovementWatcher.cpp"
  161. #include "layout/juce_ConcertinaPanel.cpp"
  162. #include "layout/juce_GroupComponent.cpp"
  163. #include "layout/juce_MultiDocumentPanel.cpp"
  164. #include "layout/juce_ResizableBorderComponent.cpp"
  165. #include "layout/juce_ResizableCornerComponent.cpp"
  166. #include "layout/juce_ResizableEdgeComponent.cpp"
  167. #include "layout/juce_ScrollBar.cpp"
  168. #include "layout/juce_StretchableLayoutManager.cpp"
  169. #include "layout/juce_StretchableLayoutResizerBar.cpp"
  170. #include "layout/juce_StretchableObjectResizer.cpp"
  171. #include "layout/juce_TabbedButtonBar.cpp"
  172. #include "layout/juce_TabbedComponent.cpp"
  173. #include "layout/juce_Viewport.cpp"
  174. #include "lookandfeel/juce_LookAndFeel.cpp"
  175. #include "lookandfeel/juce_LookAndFeel_V2.cpp"
  176. #include "lookandfeel/juce_LookAndFeel_V1.cpp"
  177. #include "lookandfeel/juce_LookAndFeel_V3.cpp"
  178. #include "menus/juce_MenuBarComponent.cpp"
  179. #include "menus/juce_MenuBarModel.cpp"
  180. #include "menus/juce_PopupMenu.cpp"
  181. #include "positioning/juce_MarkerList.cpp"
  182. #include "positioning/juce_RelativeCoordinate.cpp"
  183. #include "positioning/juce_RelativeCoordinatePositioner.cpp"
  184. #include "positioning/juce_RelativeParallelogram.cpp"
  185. #include "positioning/juce_RelativePoint.cpp"
  186. #include "positioning/juce_RelativePointPath.cpp"
  187. #include "positioning/juce_RelativeRectangle.cpp"
  188. #include "properties/juce_BooleanPropertyComponent.cpp"
  189. #include "properties/juce_ButtonPropertyComponent.cpp"
  190. #include "properties/juce_ChoicePropertyComponent.cpp"
  191. #include "properties/juce_PropertyComponent.cpp"
  192. #include "properties/juce_PropertyPanel.cpp"
  193. #include "properties/juce_SliderPropertyComponent.cpp"
  194. #include "properties/juce_TextPropertyComponent.cpp"
  195. #include "widgets/juce_ComboBox.cpp"
  196. #include "widgets/juce_ImageComponent.cpp"
  197. #include "widgets/juce_Label.cpp"
  198. #include "widgets/juce_ListBox.cpp"
  199. #include "widgets/juce_ProgressBar.cpp"
  200. #include "widgets/juce_Slider.cpp"
  201. #include "widgets/juce_TableHeaderComponent.cpp"
  202. #include "widgets/juce_TableListBox.cpp"
  203. #include "widgets/juce_TextEditor.cpp"
  204. #include "widgets/juce_ToolbarItemComponent.cpp"
  205. #include "widgets/juce_Toolbar.cpp"
  206. #include "widgets/juce_ToolbarItemPalette.cpp"
  207. #include "widgets/juce_TreeView.cpp"
  208. #include "windows/juce_AlertWindow.cpp"
  209. #include "windows/juce_CallOutBox.cpp"
  210. #include "windows/juce_ComponentPeer.cpp"
  211. #include "windows/juce_DialogWindow.cpp"
  212. #include "windows/juce_DocumentWindow.cpp"
  213. #include "windows/juce_ResizableWindow.cpp"
  214. #include "windows/juce_ThreadWithProgressWindow.cpp"
  215. #include "windows/juce_TooltipWindow.cpp"
  216. #include "windows/juce_TopLevelWindow.cpp"
  217. #include "commands/juce_ApplicationCommandInfo.cpp"
  218. #include "commands/juce_ApplicationCommandManager.cpp"
  219. #include "commands/juce_ApplicationCommandTarget.cpp"
  220. #include "commands/juce_KeyPressMappingSet.cpp"
  221. #include "application/juce_Application.cpp"
  222. #include "misc/juce_BubbleComponent.cpp"
  223. #include "misc/juce_DropShadower.cpp"
  224. #if JUCE_IOS || JUCE_WINDOWS
  225. #include "native/juce_MultiTouchMapper.h"
  226. #endif
  227. #if JUCE_MAC || JUCE_IOS
  228. #include "../juce_core/native/juce_osx_ObjCHelpers.h"
  229. #include "../juce_graphics/native/juce_mac_CoreGraphicsHelpers.h"
  230. #include "../juce_graphics/native/juce_mac_CoreGraphicsContext.h"
  231. #if JUCE_IOS
  232. #include "native/juce_ios_UIViewComponentPeer.mm"
  233. #include "native/juce_ios_Windowing.mm"
  234. #else
  235. #include "native/juce_mac_NSViewComponentPeer.mm"
  236. #include "native/juce_mac_Windowing.mm"
  237. #include "native/juce_mac_MainMenu.mm"
  238. #endif
  239. #include "native/juce_mac_MouseCursor.mm"
  240. #include "native/juce_mac_FileChooser.mm"
  241. #elif JUCE_WINDOWS
  242. #include "../juce_core/native/juce_win32_ComSmartPtr.h"
  243. #include "../juce_events/native/juce_win32_HiddenMessageWindow.h"
  244. #include "native/juce_win32_Windowing.cpp"
  245. #include "native/juce_win32_DragAndDrop.cpp"
  246. #include "native/juce_win32_FileChooser.cpp"
  247. #elif JUCE_LINUX
  248. #include "native/juce_linux_Clipboard.cpp"
  249. #include "native/juce_linux_Windowing.cpp"
  250. #include "native/juce_linux_FileChooser.cpp"
  251. #elif JUCE_ANDROID
  252. #include "../juce_core/native/juce_android_JNIHelpers.h"
  253. #include "native/juce_android_Windowing.cpp"
  254. #include "native/juce_android_FileChooser.cpp"
  255. #endif
  256. }