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  1. RtAudio - a set of C++ classes which provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio, and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound and ASIO) operating systems.
  2. By Gary P. Scavone, 2001-2012.
  3. To configure and compile (on Unix systems and MinGW):
  4. 1. Unpack the RtAudio distribution (tar -xzf rtaudio-x.x.tar.gz).
  5. 2. From within the directory containing this file, run configure:
  6. ./configure
  7. 3. Typing "make" will compile static and shared libraries.
  8. 4. From within the "tests" directory, type "make" to compile the example programs.
  9. A few options can be passed to configure, including:
  10. --enable-debug = enable various debug output
  11. --with-alsa = choose native ALSA API support (linux only)
  12. --with-pulse = choose native PulseAudio API support (linux only)
  13. --with-oss = choose OSS API support (linux only)
  14. --with-jack = choose JACK server support (linux or Macintosh OS-X)
  15. --with-core = choose CoreAudio API support (Macintosh OS-X only)
  16. --with-asio = choose ASIO API support (windows only)
  17. --with-ds = choose DirectSound API support (windows only)
  18. Typing "./configure --help" will display all the available options. Note that you can provide more than one "--with-" flag to the configure script to enable multiple API support.
  19. If you wish to use a different compiler than that selected by configure, specify that compiler in the command line (ex. to use CC):
  20. ./configure CXX=CC
  21. For Windows Users:
  22. RtAudio compiles with the MinGW compiler or MS Visual Studio.
  23. Visual C++ 6.0 project files are included for the test programs in the /tests/Windows/ directory. These projects compile API support for both ASIO and DirectSound. Version 4.0 of RtAudio was tested with the .net compiler and it will not compile in Visual C++ 6.0 because of its non-conformance to modern C++ standards.