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  1. //
  2. // detail/wait_handler.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_WAIT_HANDLER_HPP
  11. #define ASIO_DETAIL_WAIT_HANDLER_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/fenced_block.hpp"
  17. #include "asio/detail/handler_alloc_helpers.hpp"
  18. #include "asio/detail/handler_invoke_helpers.hpp"
  19. #include "asio/detail/handler_work.hpp"
  20. #include "asio/detail/memory.hpp"
  21. #include "asio/detail/wait_op.hpp"
  22. #include "asio/detail/push_options.hpp"
  23. namespace asio {
  24. namespace detail {
  25. template <typename Handler, typename IoExecutor>
  26. class wait_handler : public wait_op
  27. {
  28. public:
  29. ASIO_DEFINE_HANDLER_PTR(wait_handler);
  30. wait_handler(Handler& h, const IoExecutor& ex)
  31. : wait_op(&wait_handler::do_complete),
  32. handler_(ASIO_MOVE_CAST(Handler)(h)),
  33. io_executor_(ex)
  34. {
  35. handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
  36. }
  37. static void do_complete(void* owner, operation* base,
  38. const asio::error_code& /*ec*/,
  39. std::size_t /*bytes_transferred*/)
  40. {
  41. // Take ownership of the handler object.
  42. wait_handler* h(static_cast<wait_handler*>(base));
  43. ptr p = { asio::detail::addressof(h->handler_), h, h };
  44. handler_work<Handler, IoExecutor> w(h->handler_, h->io_executor_);
  45. ASIO_HANDLER_COMPLETION((*h));
  46. // Make a copy of the handler so that the memory can be deallocated before
  47. // the upcall is made. Even if we're not about to make an upcall, a
  48. // sub-object of the handler may be the true owner of the memory associated
  49. // with the handler. Consequently, a local copy of the handler is required
  50. // to ensure that any owning sub-object remains valid until after we have
  51. // deallocated the memory here.
  52. detail::binder1<Handler, asio::error_code>
  53. handler(h->handler_, h->ec_);
  54. p.h = asio::detail::addressof(handler.handler_);
  55. p.reset();
  56. // Make the upcall if required.
  57. if (owner)
  58. {
  59. fenced_block b(fenced_block::half);
  60. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
  61. w.complete(handler, handler.handler_);
  62. ASIO_HANDLER_INVOCATION_END;
  63. }
  64. }
  65. private:
  66. Handler handler_;
  67. IoExecutor io_executor_;
  68. };
  69. } // namespace detail
  70. } // namespace asio
  71. #include "asio/detail/pop_options.hpp"
  72. #endif // ASIO_DETAIL_WAIT_HANDLER_HPP