|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
- DECLARE_JNI_CLASS (AndroidAudioManager, "android/media/AudioManager")
- #undef JNI_CLASS_MEMBERS
-
- //==============================================================================
- #ifndef SL_ANDROID_DATAFORMAT_PCM_EX
- #define SL_ANDROID_DATAFORMAT_PCM_EX ((SLuint32) 0x00000004)
- #endif
-
- #ifndef SL_ANDROID_PCM_REPRESENTATION_FLOAT
- #define SL_ANDROID_PCM_REPRESENTATION_FLOAT ((SLuint32) 0x00000003)
- #endif
-
- #ifndef SL_ANDROID_RECORDING_PRESET_UNPROCESSED
- #define SL_ANDROID_RECORDING_PRESET_UNPROCESSED ((SLuint32) 0x00000005)
- #endif
-
- //==============================================================================
- struct PCMDataFormatEx : SLDataFormat_PCM
- {
- SLuint32 representation;
- };
-
- //==============================================================================
- template <typename T> struct IntfIID;
- template <> struct IntfIID<SLObjectItf_> { static SLInterfaceID_ iid; };
- template <> struct IntfIID<SLEngineItf_> { static SLInterfaceID_ iid; };
- template <> struct IntfIID<SLOutputMixItf_> { static SLInterfaceID_ iid; };
- template <> struct IntfIID<SLPlayItf_> { static SLInterfaceID_ iid; };
- template <> struct IntfIID<SLRecordItf_> { static SLInterfaceID_ iid; };
- template <> struct IntfIID<SLAndroidSimpleBufferQueueItf_> { static SLInterfaceID_ iid; };
- template <> struct IntfIID<SLAndroidConfigurationItf_> { static SLInterfaceID_ iid; };
-
- SLInterfaceID_ IntfIID<SLObjectItf_>::iid = { 0x79216360, 0xddd7, 0x11db, 0xac16, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
- SLInterfaceID_ IntfIID<SLEngineItf_>::iid = { 0x8d97c260, 0xddd4, 0x11db, 0x958f, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
- SLInterfaceID_ IntfIID<SLOutputMixItf_>::iid = { 0x97750f60, 0xddd7, 0x11db, 0x92b1, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
- SLInterfaceID_ IntfIID<SLPlayItf_>::iid = { 0xef0bd9c0, 0xddd7, 0x11db, 0xbf49, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
- SLInterfaceID_ IntfIID<SLRecordItf_>::iid = { 0xc5657aa0, 0xdddb, 0x11db, 0x82f7, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
- SLInterfaceID_ IntfIID<SLAndroidSimpleBufferQueueItf_>::iid = { 0x198e4940, 0xc5d7, 0x11df, 0xa2a6, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
- SLInterfaceID_ IntfIID<SLAndroidConfigurationItf_>::iid = { 0x89f6a7e0, 0xbeac, 0x11df, 0x8b5c, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b} };
-
- template <typename SLObjectType>
- static void destroyObject (SLObjectType object)
- {
- if (object != nullptr && *object != nullptr)
- (*object)->Destroy (object);
- }
-
- struct SLObjectItfFree
- {
- void operator() (SLObjectItf obj) const noexcept
- {
- destroyObject (obj);
- }
- };
-
- //==============================================================================
- // Some life-time and type management of OpenSL objects
- class SlObjectRef
- {
- public:
- //==============================================================================
- SlObjectRef() noexcept {}
- SlObjectRef (const SlObjectRef& obj) noexcept : cb (obj.cb) {}
- SlObjectRef (SlObjectRef&& obj) noexcept : cb (std::move (obj.cb)) { obj.cb = nullptr; }
- explicit SlObjectRef (SLObjectItf o) : cb (new ControlBlock (o)) {}
-
- //==============================================================================
- SlObjectRef& operator= (const SlObjectRef& r) noexcept { cb = r.cb; return *this; }
- SlObjectRef& operator= (SlObjectRef&& r) noexcept { cb = std::move (r.cb); r.cb = nullptr; return *this; }
- SlObjectRef& operator= (std::nullptr_t) noexcept { cb = nullptr; return *this; }
-
- //==============================================================================
- const SLObjectItf_* operator*() noexcept { return *cb->ptr.get(); }
- SLObjectItf operator->() noexcept { return (cb == nullptr ? nullptr : cb->ptr.get()); }
- operator SLObjectItf() noexcept { return (cb == nullptr ? nullptr : cb->ptr.get()); }
-
- //==============================================================================
- bool operator== (nullptr_t) const noexcept { return (cb == nullptr || cb->ptr == nullptr); }
- bool operator!= (nullptr_t) const noexcept { return (cb != nullptr && cb->ptr != nullptr); }
-
- private:
- //==============================================================================
- struct ControlBlock : ReferenceCountedObject
- {
- ControlBlock() = default;
- ControlBlock (SLObjectItf o) : ptr (o) {}
-
- std::unique_ptr<const SLObjectItf_* const, SLObjectItfFree> ptr;
- };
-
- ReferenceCountedObjectPtr<ControlBlock> cb;
- };
-
- template <typename T>
- class SlRef : public SlObjectRef
- {
- public:
- //==============================================================================
- SlRef() noexcept {}
- SlRef (const SlRef& r) noexcept : SlObjectRef (r), type (r.type) {}
- SlRef (SlRef&& r) noexcept : SlObjectRef (std::move (r)), type (r.type) { r.type = nullptr; }
-
- //==============================================================================
- SlRef& operator= (const SlRef& r) noexcept { SlObjectRef::operator= (r); type = r.type; return *this; }
- SlRef& operator= (SlRef&& r) noexcept { SlObjectRef::operator= (std::move (r)); type = r.type; r.type = nullptr; return *this; }
- SlRef& operator= (std::nullptr_t) noexcept { SlObjectRef::operator= (nullptr); type = nullptr; return *this; }
-
- //==============================================================================
- T* const operator*() noexcept { return *type; }
- T* const* operator->() noexcept { return type; }
- operator T* const*() noexcept { return type; }
-
- //==============================================================================
- static SlRef cast (SlObjectRef& base) { return SlRef (base); }
- static SlRef cast (SlObjectRef&& base) { return SlRef (std::move (base)); }
-
- private:
- SlRef (SlObjectRef& base) : SlObjectRef (base)
- {
- if (auto obj = SlObjectRef::operator->())
- {
- auto err = (*obj)->GetInterface (obj, &IntfIID<T>::iid, &type);
-
- if (type != nullptr && err == SL_RESULT_SUCCESS)
- return;
- }
-
- *this = nullptr;
- }
-
- SlRef (SlObjectRef&& base) : SlObjectRef (std::move (base))
- {
- if (auto obj = SlObjectRef::operator->())
- {
- auto err = (*obj)->GetInterface (obj, &IntfIID<T>::iid, &type);
- base = nullptr;
-
- if (type != nullptr && err == SL_RESULT_SUCCESS)
- return;
- }
-
- *this = nullptr;
- }
-
- T* const* type = nullptr;
- };
-
- //==============================================================================
- template <typename T> struct BufferHelpers {};
-
- template <>
- struct BufferHelpers<int16>
- {
- enum { isFloatingPoint = 0 };
-
- static void initPCMDataFormat (PCMDataFormatEx& dataFormat, int numChannels, double sampleRate)
- {
- dataFormat.formatType = SL_DATAFORMAT_PCM;
- dataFormat.numChannels = (SLuint32) numChannels;
- dataFormat.samplesPerSec = (SLuint32) (sampleRate * 1000);
- dataFormat.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
- dataFormat.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
- dataFormat.channelMask = (numChannels == 1) ? SL_SPEAKER_FRONT_CENTER :
- (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT);
- dataFormat.endianness = SL_BYTEORDER_LITTLEENDIAN;
- dataFormat.representation = 0;
- }
-
- static void prepareCallbackBuffer (AudioBuffer<float>&, int16*) {}
-
- using LittleEndianInt16 = AudioData::Format<AudioData::Int16, AudioData::LittleEndian>;
- using NativeFloat32 = AudioData::Format<AudioData::Float32, AudioData::NativeEndian>;
-
- static void convertFromOpenSL (const int16* srcInterleaved, AudioBuffer<float>& audioBuffer)
- {
- const auto numChannels = audioBuffer.getNumChannels();
-
- AudioData::deinterleaveSamples (AudioData::InterleavedSource<LittleEndianInt16> { reinterpret_cast<const uint16*> (srcInterleaved), numChannels },
- AudioData::NonInterleavedDest<NativeFloat32> { audioBuffer.getArrayOfWritePointers(), numChannels },
- audioBuffer.getNumSamples());
- }
-
- static void convertToOpenSL (const AudioBuffer<float>& audioBuffer, int16* dstInterleaved)
- {
- const auto numChannels = audioBuffer.getNumChannels();
-
- AudioData::interleaveSamples (AudioData::NonInterleavedSource<NativeFloat32> { audioBuffer.getArrayOfReadPointers(), numChannels },
- AudioData::InterleavedDest<LittleEndianInt16> { reinterpret_cast<uint16*> (dstInterleaved), numChannels },
- audioBuffer.getNumSamples());
- }
-
- };
-
- template <>
- struct BufferHelpers<float>
- {
- enum { isFloatingPoint = 1 };
-
- static void initPCMDataFormat (PCMDataFormatEx& dataFormat, int numChannels, double sampleRate)
- {
- dataFormat.formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
- dataFormat.numChannels = (SLuint32) numChannels;
- dataFormat.samplesPerSec = (SLuint32) (sampleRate * 1000);
- dataFormat.bitsPerSample = 32;
- dataFormat.containerSize = 32;
- dataFormat.channelMask = (numChannels == 1) ? SL_SPEAKER_FRONT_CENTER :
- (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT);
- dataFormat.endianness = SL_BYTEORDER_LITTLEENDIAN;
- dataFormat.representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
- }
-
- static void prepareCallbackBuffer (AudioBuffer<float>& audioBuffer, float* native)
- {
- if (audioBuffer.getNumChannels() == 1)
- audioBuffer.setDataToReferTo (&native, 1, audioBuffer.getNumSamples());
- }
-
- using LittleEndianFloat32 = AudioData::Format<AudioData::Float32, AudioData::LittleEndian>;
- using NativeFloat32 = AudioData::Format<AudioData::Float32, AudioData::NativeEndian>;
-
- static void convertFromOpenSL (const float* srcInterleaved, AudioBuffer<float>& audioBuffer)
- {
- const auto numChannels = audioBuffer.getNumChannels();
-
- if (numChannels == 1)
- {
- jassert (srcInterleaved == audioBuffer.getWritePointer (0));
- return;
- }
-
- AudioData::deinterleaveSamples (AudioData::InterleavedSource<LittleEndianFloat32> { srcInterleaved, numChannels },
- AudioData::NonInterleavedDest<NativeFloat32> { audioBuffer.getArrayOfWritePointers(), numChannels },
- audioBuffer.getNumSamples());
- }
-
- static void convertToOpenSL (const AudioBuffer<float>& audioBuffer, float* dstInterleaved)
- {
- const auto numChannels = audioBuffer.getNumChannels();
-
- if (numChannels == 1)
- {
- jassert (dstInterleaved == audioBuffer.getReadPointer (0));
- return;
- }
-
- AudioData::interleaveSamples (AudioData::NonInterleavedSource<NativeFloat32> { audioBuffer.getArrayOfReadPointers(), numChannels },
- AudioData::InterleavedDest<LittleEndianFloat32> { dstInterleaved, numChannels },
- audioBuffer.getNumSamples());
- }
- };
-
- //==============================================================================
- using CreateEngineFunc = SLresult (*) (SLObjectItf*, SLuint32, const SLEngineOption*,
- SLuint32, const SLInterfaceID*, const SLboolean*);
-
- struct OpenSLEngineHolder
- {
- OpenSLEngineHolder()
- {
- if (auto createEngine = (CreateEngineFunc) slLibrary.getFunction ("slCreateEngine"))
- {
- SLObjectItf obj = nullptr;
- auto err = createEngine (&obj, 0, nullptr, 0, nullptr, nullptr);
-
- if (err != SL_RESULT_SUCCESS || obj == nullptr || *obj == nullptr
- || (*obj)->Realize (obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- }
-
- engine = SlRef<SLEngineItf_>::cast (SlObjectRef (obj));
- }
- }
-
- DynamicLibrary slLibrary { "libOpenSLES.so" };
- SlRef<SLEngineItf_> engine;
- };
-
- OpenSLEngineHolder& getEngineHolder()
- {
- static OpenSLEngineHolder holder;
- return holder;
- }
-
- //==============================================================================
- class SLRealtimeThread;
-
- //==============================================================================
- class OpenSLAudioIODevice : public AudioIODevice
- {
- public:
- //==============================================================================
- template <typename T>
- class OpenSLSessionT;
-
- //==============================================================================
- // CRTP
- template <typename T, class Child, typename RunnerObjectType>
- struct OpenSLQueueRunner
- {
- OpenSLQueueRunner (OpenSLSessionT<T>& sessionToUse, int numChannelsToUse)
- : owner (sessionToUse),
- numChannels (numChannelsToUse),
- nativeBuffer (static_cast<size_t> (numChannels * owner.bufferSize * owner.numBuffers)),
- scratchBuffer (numChannelsToUse, owner.bufferSize),
- sampleBuffer (scratchBuffer.getArrayOfWritePointers(), numChannelsToUse, owner.bufferSize)
- {}
-
- ~OpenSLQueueRunner()
- {
- if (config != nullptr && javaProxy != nullptr)
- {
- javaProxy.clear();
- (*config)->ReleaseJavaProxy (config, /*SL_ANDROID_JAVA_PROXY_ROUTING*/1);
- }
- }
-
- bool init()
- {
- runner = crtp().createPlayerOrRecorder();
-
- if (runner == nullptr)
- return false;
-
- const bool supportsJavaProxy = (getAndroidSDKVersion() >= 24);
-
- if (supportsJavaProxy)
- {
- // may return nullptr on some platforms - that's ok
- config = SlRef<SLAndroidConfigurationItf_>::cast (runner);
-
- if (config != nullptr)
- {
- jobject audioRoutingJni;
- auto status = (*config)->AcquireJavaProxy (config, /*SL_ANDROID_JAVA_PROXY_ROUTING*/1,
- &audioRoutingJni);
-
- if (status == SL_RESULT_SUCCESS && audioRoutingJni != nullptr)
- javaProxy = GlobalRef (LocalRef<jobject>(getEnv()->NewLocalRef (audioRoutingJni)));
- }
- }
-
- queue = SlRef<SLAndroidSimpleBufferQueueItf_>::cast (runner);
-
- if (queue == nullptr)
- return false;
-
- return ((*queue)->RegisterCallback (queue, staticFinished, this) == SL_RESULT_SUCCESS);
- }
-
- void clear()
- {
- nextBlock.set (0);
- numBlocksOut.set (0);
-
- zeromem (nativeBuffer.get(), static_cast<size_t> (owner.bufferSize * numChannels * owner.numBuffers) * sizeof (T));
- scratchBuffer.clear();
- (*queue)->Clear (queue);
- }
-
- void enqueueBuffer()
- {
- (*queue)->Enqueue (queue, getCurrentBuffer(), static_cast<SLuint32> (getBufferSizeInSamples() * sizeof (T)));
- ++numBlocksOut;
- }
-
- bool isBufferAvailable() const { return (numBlocksOut.get() < owner.numBuffers); }
- T* getNextBuffer() { nextBlock.set((nextBlock.get() + 1) % owner.numBuffers); return getCurrentBuffer(); }
- T* getCurrentBuffer() { return nativeBuffer.get() + (static_cast<size_t> (nextBlock.get()) * getBufferSizeInSamples()); }
- size_t getBufferSizeInSamples() const { return static_cast<size_t> (owner.bufferSize * numChannels); }
-
- void finished (SLAndroidSimpleBufferQueueItf)
- {
- --numBlocksOut;
- owner.doSomeWorkOnAudioThread();
- }
-
- static void staticFinished (SLAndroidSimpleBufferQueueItf caller, void *pContext)
- {
- reinterpret_cast<OpenSLQueueRunner*> (pContext)->finished (caller);
- }
-
- // get the "this" pointer for CRTP
- Child& crtp() { return * ((Child*) this); }
- const Child& crtp() const { return * ((Child*) this); }
-
- OpenSLSessionT<T>& owner;
-
- SlRef<RunnerObjectType> runner;
- SlRef<SLAndroidSimpleBufferQueueItf_> queue;
- SlRef<SLAndroidConfigurationItf_> config;
- GlobalRef javaProxy;
-
- int numChannels;
-
- HeapBlock<T> nativeBuffer;
- AudioBuffer<float> scratchBuffer, sampleBuffer;
-
- Atomic<int> nextBlock { 0 }, numBlocksOut { 0 };
- };
-
- //==============================================================================
- template <typename T>
- struct OpenSLQueueRunnerPlayer : OpenSLQueueRunner<T, OpenSLQueueRunnerPlayer<T>, SLPlayItf_>
- {
- using Base = OpenSLQueueRunner<T, OpenSLQueueRunnerPlayer<T>, SLPlayItf_>;
-
- OpenSLQueueRunnerPlayer (OpenSLSessionT<T>& sessionToUse, int numChannelsToUse)
- : Base (sessionToUse, numChannelsToUse)
- {}
-
- SlRef<SLPlayItf_> createPlayerOrRecorder()
- {
- SLDataLocator_AndroidSimpleBufferQueue queueLocator = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, static_cast<SLuint32> (Base::owner.numBuffers) };
- SLDataLocator_OutputMix outputMix = { SL_DATALOCATOR_OUTPUTMIX, Base::owner.outputMix };
-
- PCMDataFormatEx dataFormat;
- BufferHelpers<T>::initPCMDataFormat (dataFormat, Base::numChannels, Base::owner.sampleRate);
-
- SLDataSource source = { &queueLocator, &dataFormat };
- SLDataSink sink = { &outputMix, nullptr };
-
- SLInterfaceID queueInterfaces[] = { &IntfIID<SLAndroidSimpleBufferQueueItf_>::iid, &IntfIID<SLAndroidConfigurationItf_>::iid };
- SLboolean interfaceRequired[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE};
-
- SLObjectItf obj = nullptr;
-
- auto& holder = getEngineHolder();
-
- if (auto e = *holder.engine)
- {
- auto status = e->CreateAudioPlayer (holder.engine, &obj, &source, &sink, 2,
- queueInterfaces, interfaceRequired);
-
- if (status != SL_RESULT_SUCCESS || obj == nullptr || (*obj)->Realize(obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- return {};
- }
- }
-
- return SlRef<SLPlayItf_>::cast (SlObjectRef (obj));
- }
-
- void setState (bool running) { (*Base::runner)->SetPlayState (Base::runner, running ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_STOPPED); }
- };
-
- template <typename T>
- struct OpenSLQueueRunnerRecorder : public OpenSLQueueRunner<T, OpenSLQueueRunnerRecorder<T>, SLRecordItf_>
- {
- using Base = OpenSLQueueRunner<T, OpenSLQueueRunnerRecorder<T>, SLRecordItf_>;
-
- OpenSLQueueRunnerRecorder (OpenSLSessionT<T>& sessionToUse, int numChannelsToUse)
- : Base (sessionToUse, numChannelsToUse)
- {}
-
- SlRef<SLRecordItf_> createPlayerOrRecorder()
- {
- SLDataLocator_IODevice ioDeviceLocator = { SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, nullptr };
- SLDataLocator_AndroidSimpleBufferQueue queueLocator = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, static_cast<SLuint32> (Base::owner.numBuffers) };
-
- PCMDataFormatEx dataFormat;
- BufferHelpers<T>::initPCMDataFormat (dataFormat, Base::numChannels, Base::owner.sampleRate);
-
- SLDataSource source = { &ioDeviceLocator, nullptr };
- SLDataSink sink = { &queueLocator, &dataFormat };
-
- SLInterfaceID queueInterfaces[] = { &IntfIID<SLAndroidSimpleBufferQueueItf_>::iid, &IntfIID<SLAndroidConfigurationItf_>::iid };
- SLboolean interfaceRequired[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
-
- SLObjectItf obj = nullptr;
-
- auto& holder = getEngineHolder();
-
- if (auto e = *holder.engine)
- {
- auto status = e->CreateAudioRecorder (holder.engine, &obj, &source, &sink, 2, queueInterfaces, interfaceRequired);
-
- if (status != SL_RESULT_SUCCESS || obj == nullptr || (*obj)->Realize (obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- return {};
- }
- }
-
- return SlRef<SLRecordItf_>::cast (SlObjectRef (obj));
- }
-
- bool setAudioPreprocessingEnabled (bool shouldEnable)
- {
- if (Base::config != nullptr)
- {
- const bool supportsUnprocessed = (getAndroidSDKVersion() >= 25);
- const SLuint32 recordingPresetValue
- = (shouldEnable ? SL_ANDROID_RECORDING_PRESET_GENERIC
- : (supportsUnprocessed ? SL_ANDROID_RECORDING_PRESET_UNPROCESSED
- : SL_ANDROID_RECORDING_PRESET_VOICE_RECOGNITION));
-
- auto status = (*Base::config)->SetConfiguration (Base::config, SL_ANDROID_KEY_RECORDING_PRESET,
- &recordingPresetValue, sizeof (recordingPresetValue));
-
- return (status == SL_RESULT_SUCCESS);
- }
-
- return false;
- }
-
- void setState (bool running) { (*Base::runner)->SetRecordState (Base::runner, running ? SL_RECORDSTATE_RECORDING
- : SL_RECORDSTATE_STOPPED); }
- };
-
- //==============================================================================
- class OpenSLSession
- {
- public:
- OpenSLSession (int numInputChannels, int numOutputChannels,
- double samleRateToUse, int bufferSizeToUse,
- int numBuffersToUse)
- : inputChannels (numInputChannels), outputChannels (numOutputChannels),
- sampleRate (samleRateToUse), bufferSize (bufferSizeToUse), numBuffers (numBuffersToUse)
- {
- jassert (numInputChannels > 0 || numOutputChannels > 0);
-
- if (outputChannels > 0)
- {
- auto& holder = getEngineHolder();
- SLObjectItf obj = nullptr;
-
- auto err = (*holder.engine)->CreateOutputMix (holder.engine, &obj, 0, nullptr, nullptr);
-
- if (err != SL_RESULT_SUCCESS || obj == nullptr || *obj == nullptr
- || (*obj)->Realize (obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- return;
- }
-
- outputMix = SlRef<SLOutputMixItf_>::cast (SlObjectRef (obj));
- }
- }
-
- virtual ~OpenSLSession() {}
-
- virtual bool openedOK() const { return (outputChannels == 0 || outputMix != nullptr); }
- virtual void start() { stop(); jassert (callback.get() != nullptr); running = true; }
- virtual void stop() { running = false; }
-
- virtual bool setAudioPreprocessingEnabled (bool shouldEnable) = 0;
- virtual bool supportsFloatingPoint() const noexcept = 0;
- virtual int getXRunCount() const noexcept = 0;
-
- void setCallback (AudioIODeviceCallback* callbackToUse)
- {
- if (! running)
- {
- callback.set (callbackToUse);
- return;
- }
-
- // don't set callback to null! stop the playback instead!
- jassert (callbackToUse != nullptr);
-
- // spin-lock until we can set the callback
- for (;;)
- {
- auto old = callback.get();
-
- if (old == callbackToUse)
- break;
-
- if (callback.compareAndSetBool (callbackToUse, old))
- break;
-
- Thread::sleep (1);
- }
- }
-
- void process (const float** inputChannelData, float** outputChannelData)
- {
- if (auto* cb = callback.exchange (nullptr))
- {
- cb->audioDeviceIOCallbackWithContext (inputChannelData, inputChannels, outputChannelData, outputChannels, bufferSize, {});
- callback.set (cb);
- }
- else
- {
- for (int i = 0; i < outputChannels; ++i)
- zeromem (outputChannelData[i], sizeof(float) * static_cast<size_t> (bufferSize));
- }
- }
-
- static OpenSLSession* create (int numInputChannels, int numOutputChannels,
- double samleRateToUse, int bufferSizeToUse,
- int numBuffersToUse);
-
- //==============================================================================
- int inputChannels, outputChannels;
- double sampleRate;
- int bufferSize, numBuffers;
- bool running = false, audioProcessingEnabled = true;
-
- SlRef<SLOutputMixItf_> outputMix;
-
- Atomic<AudioIODeviceCallback*> callback { nullptr };
- };
-
- template <typename T>
- class OpenSLSessionT : public OpenSLSession
- {
- public:
- OpenSLSessionT (int numInputChannels, int numOutputChannels,
- double samleRateToUse, int bufferSizeToUse,
- int numBuffersToUse)
- : OpenSLSession (numInputChannels, numOutputChannels,
- samleRateToUse, bufferSizeToUse, numBuffersToUse)
- {
- jassert (numInputChannels > 0 || numOutputChannels > 0);
-
- if (OpenSLSession::openedOK())
- {
- if (inputChannels > 0)
- {
- recorder.reset (new OpenSLQueueRunnerRecorder<T> (*this, inputChannels));
-
- if (! recorder->init())
- {
- recorder = nullptr;
- return;
- }
- }
-
- if (outputChannels > 0)
- {
- player.reset (new OpenSLQueueRunnerPlayer<T> (*this, outputChannels));
-
- if (! player->init())
- {
- player = nullptr;
- return;
- }
-
- const bool supportsUnderrunCount = (getAndroidSDKVersion() >= 24);
- getUnderrunCount = supportsUnderrunCount ? getEnv()->GetMethodID (AudioTrack, "getUnderrunCount", "()I") : nullptr;
- }
- }
- }
-
- bool openedOK() const override
- {
- return OpenSLSession::openedOK() && (inputChannels == 0 || recorder != nullptr)
- && (outputChannels == 0 || player != nullptr);
- }
-
- void start() override
- {
- OpenSLSession::start();
-
- guard.set (0);
-
- if (inputChannels > 0)
- recorder->clear();
-
- if (outputChannels > 0)
- player->clear();
-
- // first enqueue all buffers
- for (int i = 0; i < numBuffers; ++i)
- doSomeWorkOnAudioThread();
-
- if (inputChannels > 0)
- recorder->setState (true);
-
- if (outputChannels > 0)
- player->setState (true);
- }
-
- void stop() override
- {
- OpenSLSession::stop();
-
- while (! guard.compareAndSetBool (1, 0))
- Thread::sleep (1);
-
- if (inputChannels > 0)
- recorder->setState (false);
-
- if (outputChannels > 0)
- player->setState (false);
-
- guard.set (0);
- }
-
- bool setAudioPreprocessingEnabled (bool shouldEnable) override
- {
- if (shouldEnable != audioProcessingEnabled)
- {
- audioProcessingEnabled = shouldEnable;
-
- if (recorder != nullptr)
- return recorder->setAudioPreprocessingEnabled (audioProcessingEnabled);
- }
-
- return true;
- }
-
- int getXRunCount() const noexcept override
- {
- if (player != nullptr && player->javaProxy != nullptr && getUnderrunCount != nullptr)
- return getEnv()->CallIntMethod (player->javaProxy, getUnderrunCount);
-
- return -1;
- }
-
- bool supportsFloatingPoint() const noexcept override { return (BufferHelpers<T>::isFloatingPoint != 0); }
-
- void doSomeWorkOnAudioThread()
- {
- // only the player or the recorder should enter this section at any time
- if (guard.compareAndSetBool (1, 0))
- {
- // are there enough buffers available to process some audio
- if ((inputChannels == 0 || recorder->isBufferAvailable()) && (outputChannels == 0 || player->isBufferAvailable()))
- {
- T* recorderBuffer = (inputChannels > 0 ? recorder->getNextBuffer() : nullptr);
- T* playerBuffer = (outputChannels > 0 ? player->getNextBuffer() : nullptr);
-
- const float** inputChannelData = nullptr;
- float** outputChannelData = nullptr;
-
- if (recorderBuffer != nullptr)
- {
- BufferHelpers<T>::prepareCallbackBuffer (recorder->sampleBuffer, recorderBuffer);
- BufferHelpers<T>::convertFromOpenSL (recorderBuffer, recorder->sampleBuffer);
-
- inputChannelData = recorder->sampleBuffer.getArrayOfReadPointers();
- }
-
- if (playerBuffer != nullptr)
- {
- BufferHelpers<T>::prepareCallbackBuffer (player->sampleBuffer, playerBuffer);
- outputChannelData = player->sampleBuffer.getArrayOfWritePointers();
- }
-
- process (inputChannelData, outputChannelData);
-
- if (recorderBuffer != nullptr)
- recorder->enqueueBuffer();
-
- if (playerBuffer != nullptr)
- {
- BufferHelpers<T>::convertToOpenSL (player->sampleBuffer, playerBuffer);
- player->enqueueBuffer();
- }
- }
-
- guard.set (0);
- }
- }
-
- //==============================================================================
- std::unique_ptr<OpenSLQueueRunnerPlayer<T>> player;
- std::unique_ptr<OpenSLQueueRunnerRecorder<T>> recorder;
- Atomic<int> guard;
- jmethodID getUnderrunCount = nullptr;
- };
-
- //==============================================================================
- OpenSLAudioIODevice (const String& deviceName) : AudioIODevice (deviceName, openSLTypeName)
- {
- // OpenSL has piss-poor support for determining latency, so the only way I can find to
- // get a number for this is by asking the AudioTrack/AudioRecord classes..
- AndroidAudioIODevice javaDevice (deviceName);
-
- // this is a total guess about how to calculate the latency, but seems to vaguely agree
- // with the devices I've tested.. YMMV
- inputLatency = (javaDevice.minBufferSizeIn * 2) / 3;
- outputLatency = (javaDevice.minBufferSizeOut * 2) / 3;
-
- const int64 longestLatency = jmax (inputLatency, outputLatency);
- const int64 totalLatency = inputLatency + outputLatency;
- inputLatency = (int) ((longestLatency * inputLatency) / totalLatency) & ~15;
- outputLatency = (int) ((longestLatency * outputLatency) / totalLatency) & ~15;
-
- // You can only create this class if you are sure that your hardware supports OpenSL
- jassert (getEngineHolder().slLibrary.getNativeHandle() != nullptr);
- }
-
- ~OpenSLAudioIODevice() override
- {
- close();
- }
-
- bool openedOk() const { return session != nullptr; }
-
- StringArray getOutputChannelNames() override
- {
- StringArray s;
- s.add ("Left");
- s.add ("Right");
- return s;
- }
-
- StringArray getInputChannelNames() override
- {
- StringArray s;
- s.add ("Audio Input");
- return s;
- }
-
- Array<double> getAvailableSampleRates() override
- {
- // see https://developer.android.com/ndk/guides/audio/opensl-for-android.html
-
- static const double rates[] = { 8000.0, 11025.0, 12000.0, 16000.0,
- 22050.0, 24000.0, 32000.0, 44100.0, 48000.0 };
-
- Array<double> retval (rates, numElementsInArray (rates));
-
- // make sure the native sample rate is part of the list
- double native = AndroidHighPerformanceAudioHelpers::getNativeSampleRate();
-
- if (native != 0.0 && ! retval.contains (native))
- retval.add (native);
-
- return retval;
- }
-
- Array<int> getAvailableBufferSizes() override
- {
- return AndroidHighPerformanceAudioHelpers::getAvailableBufferSizes (AndroidHighPerformanceAudioHelpers::getNativeBufferSizeHint(),
- getAvailableSampleRates());
- }
-
- String open (const BigInteger& inputChannels,
- const BigInteger& outputChannels,
- double requestedSampleRate,
- int bufferSize) override
- {
- close();
-
- lastError.clear();
-
- sampleRate = (int) (requestedSampleRate > 0 ? requestedSampleRate : AndroidHighPerformanceAudioHelpers::getNativeSampleRate());
- auto preferredBufferSize = (bufferSize > 0) ? bufferSize : getDefaultBufferSize();
-
- audioBuffersToEnqueue = [this, preferredBufferSize]
- {
- using namespace AndroidHighPerformanceAudioHelpers;
-
- auto nativeBufferSize = getNativeBufferSizeHint();
-
- if (canUseHighPerformanceAudioPath (nativeBufferSize, preferredBufferSize, sampleRate))
- return preferredBufferSize / nativeBufferSize;
-
-
- return 1;
- }();
-
- actualBufferSize = preferredBufferSize / audioBuffersToEnqueue;
-
- jassert ((actualBufferSize * audioBuffersToEnqueue) == preferredBufferSize);
-
- activeOutputChans = outputChannels;
- activeOutputChans.setRange (2, activeOutputChans.getHighestBit(), false);
- auto numOutputChannels = activeOutputChans.countNumberOfSetBits();
-
- activeInputChans = inputChannels;
- activeInputChans.setRange (1, activeInputChans.getHighestBit(), false);
- auto numInputChannels = activeInputChans.countNumberOfSetBits();
-
- if (numInputChannels > 0 && (! RuntimePermissions::isGranted (RuntimePermissions::recordAudio)))
- {
- // If you hit this assert, you probably forgot to get RuntimePermissions::recordAudio
- // before trying to open an audio input device. This is not going to work!
- jassertfalse;
- lastError = "Error opening OpenSL input device: the app was not granted android.permission.RECORD_AUDIO";
- }
-
- session.reset (OpenSLSession::create (numInputChannels, numOutputChannels,
- sampleRate, actualBufferSize, audioBuffersToEnqueue));
- if (session != nullptr)
- {
- session->setAudioPreprocessingEnabled (audioProcessingEnabled);
- }
- else
- {
- if (numInputChannels > 0 && numOutputChannels > 0 && RuntimePermissions::isGranted (RuntimePermissions::recordAudio))
- {
- // New versions of the Android emulator do not seem to support audio input anymore on OS X
- activeInputChans = BigInteger(0);
- numInputChannels = 0;
-
- session.reset (OpenSLSession::create (numInputChannels, numOutputChannels,
- sampleRate, actualBufferSize, audioBuffersToEnqueue));
- }
- }
-
- DBG ("OpenSL: numInputChannels = " << numInputChannels
- << ", numOutputChannels = " << numOutputChannels
- << ", nativeBufferSize = " << AndroidHighPerformanceAudioHelpers::getNativeBufferSizeHint()
- << ", nativeSampleRate = " << AndroidHighPerformanceAudioHelpers::getNativeSampleRate()
- << ", actualBufferSize = " << actualBufferSize
- << ", audioBuffersToEnqueue = " << audioBuffersToEnqueue
- << ", sampleRate = " << sampleRate
- << ", supportsFloatingPoint = " << (session != nullptr && session->supportsFloatingPoint() ? "true" : "false"));
-
- if (session == nullptr)
- lastError = "Unknown error initializing opensl session";
-
- deviceOpen = (session != nullptr);
- return lastError;
- }
-
- void close() override
- {
- stop();
- session = nullptr;
- callback = nullptr;
- }
-
- int getOutputLatencyInSamples() override { return outputLatency; }
- int getInputLatencyInSamples() override { return inputLatency; }
- bool isOpen() override { return deviceOpen; }
- int getCurrentBufferSizeSamples() override { return actualBufferSize * audioBuffersToEnqueue; }
- int getCurrentBitDepth() override { return (session != nullptr && session->supportsFloatingPoint() ? 32 : 16); }
- BigInteger getActiveOutputChannels() const override { return activeOutputChans; }
- BigInteger getActiveInputChannels() const override { return activeInputChans; }
- String getLastError() override { return lastError; }
- bool isPlaying() override { return callback != nullptr; }
- int getXRunCount() const noexcept override { return (session != nullptr ? session->getXRunCount() : -1); }
-
- int getDefaultBufferSize() override
- {
- return AndroidHighPerformanceAudioHelpers::getDefaultBufferSize (AndroidHighPerformanceAudioHelpers::getNativeBufferSizeHint(),
- getCurrentSampleRate());
- }
-
- double getCurrentSampleRate() override
- {
- return (sampleRate == 0.0 ? AndroidHighPerformanceAudioHelpers::getNativeSampleRate() : sampleRate);
- }
-
- void start (AudioIODeviceCallback* newCallback) override
- {
- if (session != nullptr && callback != newCallback)
- {
- auto oldCallback = callback;
-
- if (newCallback != nullptr)
- newCallback->audioDeviceAboutToStart (this);
-
- if (oldCallback != nullptr)
- {
- // already running
- if (newCallback == nullptr)
- stop();
- else
- session->setCallback (newCallback);
-
- oldCallback->audioDeviceStopped();
- }
- else
- {
- jassert (newCallback != nullptr);
-
- // session hasn't started yet
- session->setCallback (newCallback);
- session->start();
- }
-
- callback = newCallback;
- }
- }
-
- void stop() override
- {
- if (session != nullptr && callback != nullptr)
- {
- callback = nullptr;
- session->stop();
- session->setCallback (nullptr);
- }
- }
-
- bool setAudioPreprocessingEnabled (bool shouldAudioProcessingBeEnabled) override
- {
- audioProcessingEnabled = shouldAudioProcessingBeEnabled;
-
- if (session != nullptr)
- session->setAudioPreprocessingEnabled (audioProcessingEnabled);
-
- return true;
- }
-
- static const char* const openSLTypeName;
-
- private:
- //==============================================================================
- friend class SLRealtimeThread;
-
- //==============================================================================
- int actualBufferSize = 0, sampleRate = 0, audioBuffersToEnqueue = 0;
- int inputLatency, outputLatency;
- bool deviceOpen = false, audioProcessingEnabled = true;
- String lastError;
- BigInteger activeOutputChans, activeInputChans;
- AudioIODeviceCallback* callback = nullptr;
-
- std::unique_ptr<OpenSLSession> session;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenSLAudioIODevice)
- };
-
- OpenSLAudioIODevice::OpenSLSession* OpenSLAudioIODevice::OpenSLSession::create (int numInputChannels, int numOutputChannels,
- double samleRateToUse, int bufferSizeToUse,
- int numBuffersToUse)
- {
- std::unique_ptr<OpenSLSession> retval;
- auto sdkVersion = getAndroidSDKVersion();
-
- // SDK versions 21 and higher should natively support floating point...
- if (sdkVersion >= 21)
- {
- retval.reset (new OpenSLSessionT<float> (numInputChannels, numOutputChannels, samleRateToUse,
- bufferSizeToUse, numBuffersToUse));
-
- // ...however, some devices lie so re-try without floating point
- if (retval != nullptr && (! retval->openedOK()))
- retval = nullptr;
- }
-
- if (retval == nullptr)
- {
- retval.reset (new OpenSLSessionT<int16> (numInputChannels, numOutputChannels, samleRateToUse,
- bufferSizeToUse, numBuffersToUse));
-
- if (retval != nullptr && (! retval->openedOK()))
- retval = nullptr;
- }
-
- return retval.release();
- }
-
- //==============================================================================
- class OpenSLAudioDeviceType : public AudioIODeviceType
- {
- public:
- OpenSLAudioDeviceType() : AudioIODeviceType (OpenSLAudioIODevice::openSLTypeName) {}
-
- //==============================================================================
- void scanForDevices() override {}
-
- StringArray getDeviceNames (bool) const override { return StringArray (OpenSLAudioIODevice::openSLTypeName); }
- int getDefaultDeviceIndex (bool) const override { return 0; }
- int getIndexOfDevice (AudioIODevice* device, bool) const override { return device != nullptr ? 0 : -1; }
- bool hasSeparateInputsAndOutputs() const override { return false; }
-
- AudioIODevice* createDevice (const String& outputDeviceName,
- const String& inputDeviceName) override
- {
- std::unique_ptr<OpenSLAudioIODevice> dev;
-
- if (outputDeviceName.isNotEmpty() || inputDeviceName.isNotEmpty())
- dev.reset (new OpenSLAudioIODevice (outputDeviceName.isNotEmpty() ? outputDeviceName
- : inputDeviceName));
-
- return dev.release();
- }
-
- static bool isOpenSLAvailable()
- {
- DynamicLibrary library;
- return library.open ("libOpenSLES.so");
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenSLAudioDeviceType)
- };
-
- const char* const OpenSLAudioIODevice::openSLTypeName = "Android OpenSL";
-
-
- //==============================================================================
- bool isOpenSLAvailable() { return OpenSLAudioDeviceType::isOpenSLAvailable(); }
-
- //==============================================================================
- class SLRealtimeThread
- {
- public:
- static constexpr int numBuffers = 4;
-
- SLRealtimeThread()
- {
- if (auto createEngine = (CreateEngineFunc) slLibrary.getFunction ("slCreateEngine"))
- {
- SLObjectItf obj = nullptr;
- auto err = createEngine (&obj, 0, nullptr, 0, nullptr, nullptr);
-
- if (err != SL_RESULT_SUCCESS || obj == nullptr || *obj == nullptr)
- return;
-
- if ((*obj)->Realize (obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- return;
- }
-
- engine = SlRef<SLEngineItf_>::cast (SlObjectRef (obj));
-
- if (engine == nullptr)
- {
- destroyObject (obj);
- return;
- }
-
- obj = nullptr;
- err = (*engine)->CreateOutputMix (engine, &obj, 0, nullptr, nullptr);
-
- if (err != SL_RESULT_SUCCESS || obj == nullptr || (*obj)->Realize (obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- return;
- }
-
- outputMix = SlRef<SLOutputMixItf_>::cast (SlObjectRef (obj));
-
- if (outputMix == nullptr)
- {
- destroyObject (obj);
- return;
- }
-
- SLDataLocator_AndroidSimpleBufferQueue queueLocator = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, static_cast<SLuint32> (numBuffers)};
- SLDataLocator_OutputMix outputMixLocator = {SL_DATALOCATOR_OUTPUTMIX, outputMix};
-
- PCMDataFormatEx dataFormat;
- BufferHelpers<int16>::initPCMDataFormat (dataFormat, 1, AndroidHighPerformanceAudioHelpers::getNativeSampleRate());
-
- SLDataSource source = { &queueLocator, &dataFormat };
- SLDataSink sink = { &outputMixLocator, nullptr };
-
- SLInterfaceID queueInterfaces[] = { &IntfIID<SLAndroidSimpleBufferQueueItf_>::iid };
- SLboolean trueFlag = SL_BOOLEAN_TRUE;
-
- obj = nullptr;
- err = (*engine)->CreateAudioPlayer (engine, &obj, &source, &sink, 1, queueInterfaces, &trueFlag);
-
- if (err != SL_RESULT_SUCCESS || obj == nullptr)
- return;
-
- if ((*obj)->Realize (obj, 0) != SL_RESULT_SUCCESS)
- {
- destroyObject (obj);
- return;
- }
-
- player = SlRef<SLPlayItf_>::cast (SlObjectRef (obj));
-
- if (player == nullptr)
- {
- destroyObject (obj);
- return;
- }
-
- queue = SlRef<SLAndroidSimpleBufferQueueItf_>::cast (player);
- if (queue == nullptr)
- return;
-
- if ((*queue)->RegisterCallback (queue, staticFinished, this) != SL_RESULT_SUCCESS)
- {
- queue = nullptr;
- return;
- }
-
- pthread_cond_init (&threadReady, nullptr);
- pthread_mutex_init (&threadReadyMutex, nullptr);
- }
- }
-
- bool isOk() const { return queue != nullptr; }
-
- pthread_t startThread (void* (*entry) (void*), void* userPtr)
- {
- memset (buffer.get(), 0, static_cast<size_t> (sizeof (int16) * static_cast<size_t> (bufferSize * numBuffers)));
-
- for (int i = 0; i < numBuffers; ++i)
- {
- int16* dst = buffer.get() + (bufferSize * i);
- (*queue)->Enqueue (queue, dst, static_cast<SLuint32> (static_cast<size_t> (bufferSize) * sizeof (int16)));
- }
-
- pthread_mutex_lock (&threadReadyMutex);
-
- threadEntryProc = entry;
- threadUserPtr = userPtr;
-
- (*player)->SetPlayState (player, SL_PLAYSTATE_PLAYING);
-
- pthread_cond_wait (&threadReady, &threadReadyMutex);
- pthread_mutex_unlock (&threadReadyMutex);
-
- return threadID;
- }
-
- void finished()
- {
- if (threadEntryProc != nullptr)
- {
- pthread_mutex_lock (&threadReadyMutex);
-
- threadID = pthread_self();
-
- pthread_cond_signal (&threadReady);
- pthread_mutex_unlock (&threadReadyMutex);
-
- threadEntryProc (threadUserPtr);
- threadEntryProc = nullptr;
-
- (*player)->SetPlayState (player, SL_PLAYSTATE_STOPPED);
- MessageManager::callAsync ([this]() { delete this; });
- }
- }
-
- private:
- //==============================================================================
- static void staticFinished (SLAndroidSimpleBufferQueueItf, void* context)
- {
- static_cast<SLRealtimeThread*> (context)->finished();
- }
-
- //==============================================================================
- DynamicLibrary slLibrary { "libOpenSLES.so" };
-
- SlRef<SLEngineItf_> engine;
- SlRef<SLOutputMixItf_> outputMix;
- SlRef<SLPlayItf_> player;
- SlRef<SLAndroidSimpleBufferQueueItf_> queue;
-
- int bufferSize = AndroidHighPerformanceAudioHelpers::getNativeBufferSizeHint();
- HeapBlock<int16> buffer { HeapBlock<int16> (static_cast<size_t> (1 * bufferSize * numBuffers)) };
-
- void* (*threadEntryProc) (void*) = nullptr;
- void* threadUserPtr = nullptr;
-
- pthread_cond_t threadReady;
- pthread_mutex_t threadReadyMutex;
- pthread_t threadID;
- };
-
- //==============================================================================
- pthread_t juce_createRealtimeAudioThread (void* (*entry) (void*), void* userPtr);
- pthread_t juce_createRealtimeAudioThread (void* (*entry) (void*), void* userPtr)
- {
- auto thread = std::make_unique<SLRealtimeThread>();
-
- if (! thread->isOk())
- return {};
-
- auto threadID = thread->startThread (entry, userPtr);
-
- // the thread will de-allocate itself
- thread.release();
-
- return threadID;
- }
-
- } // namespace juce
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