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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     Makes repeated callbacks to a virtual method at a specified time interval.
 - 
 -     A Timer's timerCallback() method will be repeatedly called at a given
 -     interval. When you create a Timer object, it will do nothing until the
 -     startTimer() method is called, which will cause the message thread to
 -     start making callbacks at the specified interval, until stopTimer() is called
 -     or the object is deleted.
 - 
 -     The time interval isn't guaranteed to be precise to any more than maybe
 -     10-20ms, and the intervals may end up being much longer than requested if the
 -     system is busy. Because the callbacks are made by the main message thread,
 -     anything that blocks the message queue for a period of time will also prevent
 -     any timers from running until it can carry on.
 - 
 -     If you need to have a single callback that is shared by multiple timers with
 -     different frequencies, then the MultiTimer class allows you to do that - its
 -     structure is very similar to the Timer class, but contains multiple timers
 -     internally, each one identified by an ID number.
 - 
 -     @see HighResolutionTimer, MultiTimer
 - 
 -     @tags{Events}
 - */
 - class JUCE_API  Timer
 - {
 - protected:
 -     //==============================================================================
 -     /** Creates a Timer.
 -         When created, the timer is stopped, so use startTimer() to get it going.
 -     */
 -     Timer() noexcept;
 - 
 -     /** Creates a copy of another timer.
 - 
 -         Note that this timer won't be started, even if the one you're copying
 -         is running.
 -     */
 -     Timer (const Timer&) noexcept;
 - 
 - public:
 -     //==============================================================================
 -     /** Destructor. */
 -     virtual ~Timer();
 - 
 -     //==============================================================================
 -     /** The user-defined callback routine that actually gets called periodically.
 - 
 -         It's perfectly ok to call startTimer() or stopTimer() from within this
 -         callback to change the subsequent intervals.
 -     */
 -     virtual void timerCallback() = 0;
 - 
 -     //==============================================================================
 -     /** Starts the timer and sets the length of interval required.
 - 
 -         If the timer is already started, this will reset it, so the
 -         time between calling this method and the next timer callback
 -         will not be less than the interval length passed in.
 - 
 -         @param  intervalInMilliseconds  the interval to use (any value less
 -                                         than 1 will be rounded up to 1)
 -     */
 -     void startTimer (int intervalInMilliseconds) noexcept;
 - 
 -     /** Starts the timer with an interval specified in Hertz.
 -         This is effectively the same as calling startTimer (1000 / timerFrequencyHz).
 -     */
 -     void startTimerHz (int timerFrequencyHz) noexcept;
 - 
 -     /** Stops the timer.
 - 
 -         No more timer callbacks will be triggered after this method returns.
 - 
 -         Note that if you call this from a background thread while the message-thread
 -         is already in the middle of your callback, then this method will cancel any
 -         future timer callbacks, but it will return without waiting for the current one
 -         to finish. The current callback will continue, possibly still running some of
 -         your timer code after this method has returned.
 -     */
 -     void stopTimer() noexcept;
 - 
 -     //==============================================================================
 -     /** Returns true if the timer is currently running. */
 -     bool isTimerRunning() const noexcept                    { return timerPeriodMs > 0; }
 - 
 -     /** Returns the timer's interval.
 -         @returns the timer's interval in milliseconds if it's running, or 0 if it's not.
 -     */
 -     int getTimerInterval() const noexcept                   { return timerPeriodMs; }
 - 
 -     //==============================================================================
 -     /** Invokes a lambda after a given number of milliseconds. */
 -     static void JUCE_CALLTYPE callAfterDelay (int milliseconds, std::function<void()> functionToCall);
 - 
 -     //==============================================================================
 -     /** For internal use only: invokes any timers that need callbacks.
 -         Don't call this unless you really know what you're doing!
 -     */
 -     static void JUCE_CALLTYPE callPendingTimersSynchronously();
 - 
 - private:
 -     class TimerThread;
 -     friend class TimerThread;
 -     size_t positionInQueue = (size_t) -1;
 -     int timerPeriodMs = 0;
 - 
 -     Timer& operator= (const Timer&) = delete;
 - };
 - 
 - } // namespace juce
 
 
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