| 
							- //
 - // coroutine.hpp
 - // ~~~~~~~~~~~~~
 - //
 - // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
 - //
 - // Distributed under the Boost Software License, Version 1.0. (See accompanying
 - // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
 - //
 - 
 - #ifndef ASIO_COROUTINE_HPP
 - #define ASIO_COROUTINE_HPP
 - 
 - namespace asio {
 - namespace detail {
 - 
 - class coroutine_ref;
 - 
 - } // namespace detail
 - 
 - /// Provides support for implementing stackless coroutines.
 - /**
 -  * The @c coroutine class may be used to implement stackless coroutines. The
 -  * class itself is used to store the current state of the coroutine.
 -  *
 -  * Coroutines are copy-constructible and assignable, and the space overhead is
 -  * a single int. They can be used as a base class:
 -  *
 -  * @code class session : coroutine
 -  * {
 -  *   ...
 -  * }; @endcode
 -  *
 -  * or as a data member:
 -  *
 -  * @code class session
 -  * {
 -  *   ...
 -  *   coroutine coro_;
 -  * }; @endcode
 -  *
 -  * or even bound in as a function argument using lambdas or @c bind(). The
 -  * important thing is that as the application maintains a copy of the object
 -  * for as long as the coroutine must be kept alive.
 -  *
 -  * @par Pseudo-keywords
 -  *
 -  * A coroutine is used in conjunction with certain "pseudo-keywords", which
 -  * are implemented as macros. These macros are defined by a header file:
 -  *
 -  * @code #include <asio/yield.hpp>@endcode
 -  *
 -  * and may conversely be undefined as follows:
 -  *
 -  * @code #include <asio/unyield.hpp>@endcode
 -  *
 -  * <b>reenter</b>
 -  *
 -  * The @c reenter macro is used to define the body of a coroutine. It takes a
 -  * single argument: a pointer or reference to a coroutine object. For example,
 -  * if the base class is a coroutine object you may write:
 -  *
 -  * @code reenter (this)
 -  * {
 -  *   ... coroutine body ...
 -  * } @endcode
 -  *
 -  * and if a data member or other variable you can write:
 -  *
 -  * @code reenter (coro_)
 -  * {
 -  *   ... coroutine body ...
 -  * } @endcode
 -  *
 -  * When @c reenter is executed at runtime, control jumps to the location of the
 -  * last @c yield or @c fork.
 -  *
 -  * The coroutine body may also be a single statement, such as:
 -  *
 -  * @code reenter (this) for (;;)
 -  * {
 -  *   ...
 -  * } @endcode
 -  *
 -  * @b Limitation: The @c reenter macro is implemented using a switch. This
 -  * means that you must take care when using local variables within the
 -  * coroutine body. The local variable is not allowed in a position where
 -  * reentering the coroutine could bypass the variable definition.
 -  *
 -  * <b>yield <em>statement</em></b>
 -  *
 -  * This form of the @c yield keyword is often used with asynchronous operations:
 -  *
 -  * @code yield socket_->async_read_some(buffer(*buffer_), *this); @endcode
 -  *
 -  * This divides into four logical steps:
 -  *
 -  * @li @c yield saves the current state of the coroutine.
 -  * @li The statement initiates the asynchronous operation.
 -  * @li The resume point is defined immediately following the statement.
 -  * @li Control is transferred to the end of the coroutine body.
 -  *
 -  * When the asynchronous operation completes, the function object is invoked
 -  * and @c reenter causes control to transfer to the resume point. It is
 -  * important to remember to carry the coroutine state forward with the
 -  * asynchronous operation. In the above snippet, the current class is a
 -  * function object object with a coroutine object as base class or data member.
 -  *
 -  * The statement may also be a compound statement, and this permits us to
 -  * define local variables with limited scope:
 -  *
 -  * @code yield
 -  * {
 -  *   mutable_buffers_1 b = buffer(*buffer_);
 -  *   socket_->async_read_some(b, *this);
 -  * } @endcode
 -  *
 -  * <b>yield return <em>expression</em> ;</b>
 -  *
 -  * This form of @c yield is often used in generators or coroutine-based parsers.
 -  * For example, the function object:
 -  *
 -  * @code struct interleave : coroutine
 -  * {
 -  *   istream& is1;
 -  *   istream& is2;
 -  *   char operator()(char c)
 -  *   {
 -  *     reenter (this) for (;;)
 -  *     {
 -  *       yield return is1.get();
 -  *       yield return is2.get();
 -  *     }
 -  *   }
 -  * }; @endcode
 -  *
 -  * defines a trivial coroutine that interleaves the characters from two input
 -  * streams.
 -  *
 -  * This type of @c yield divides into three logical steps:
 -  *
 -  * @li @c yield saves the current state of the coroutine.
 -  * @li The resume point is defined immediately following the semicolon.
 -  * @li The value of the expression is returned from the function.
 -  *
 -  * <b>yield ;</b>
 -  *
 -  * This form of @c yield is equivalent to the following steps:
 -  *
 -  * @li @c yield saves the current state of the coroutine.
 -  * @li The resume point is defined immediately following the semicolon.
 -  * @li Control is transferred to the end of the coroutine body.
 -  *
 -  * This form might be applied when coroutines are used for cooperative
 -  * threading and scheduling is explicitly managed. For example:
 -  *
 -  * @code struct task : coroutine
 -  * {
 -  *   ...
 -  *   void operator()()
 -  *   {
 -  *     reenter (this)
 -  *     {
 -  *       while (... not finished ...)
 -  *       {
 -  *         ... do something ...
 -  *         yield;
 -  *         ... do some more ...
 -  *         yield;
 -  *       }
 -  *     }
 -  *   }
 -  *   ...
 -  * };
 -  * ...
 -  * task t1, t2;
 -  * for (;;)
 -  * {
 -  *   t1();
 -  *   t2();
 -  * } @endcode
 -  *
 -  * <b>yield break ;</b>
 -  *
 -  * The final form of @c yield is used to explicitly terminate the coroutine.
 -  * This form is comprised of two steps:
 -  *
 -  * @li @c yield sets the coroutine state to indicate termination.
 -  * @li Control is transferred to the end of the coroutine body.
 -  *
 -  * Once terminated, calls to is_complete() return true and the coroutine cannot
 -  * be reentered.
 -  *
 -  * Note that a coroutine may also be implicitly terminated if the coroutine
 -  * body is exited without a yield, e.g. by return, throw or by running to the
 -  * end of the body.
 -  *
 -  * <b>fork <em>statement</em></b>
 -  *
 -  * The @c fork pseudo-keyword is used when "forking" a coroutine, i.e. splitting
 -  * it into two (or more) copies. One use of @c fork is in a server, where a new
 -  * coroutine is created to handle each client connection:
 -  * 
 -  * @code reenter (this)
 -  * {
 -  *   do
 -  *   {
 -  *     socket_.reset(new tcp::socket(my_context_));
 -  *     yield acceptor->async_accept(*socket_, *this);
 -  *     fork server(*this)();
 -  *   } while (is_parent());
 -  *   ... client-specific handling follows ...
 -  * } @endcode
 -  * 
 -  * The logical steps involved in a @c fork are:
 -  * 
 -  * @li @c fork saves the current state of the coroutine.
 -  * @li The statement creates a copy of the coroutine and either executes it
 -  *     immediately or schedules it for later execution.
 -  * @li The resume point is defined immediately following the semicolon.
 -  * @li For the "parent", control immediately continues from the next line.
 -  *
 -  * The functions is_parent() and is_child() can be used to differentiate
 -  * between parent and child. You would use these functions to alter subsequent
 -  * control flow.
 -  *
 -  * Note that @c fork doesn't do the actual forking by itself. It is the
 -  * application's responsibility to create a clone of the coroutine and call it.
 -  * The clone can be called immediately, as above, or scheduled for delayed
 -  * execution using something like asio::post().
 -  *
 -  * @par Alternate macro names
 -  *
 -  * If preferred, an application can use macro names that follow a more typical
 -  * naming convention, rather than the pseudo-keywords. These are:
 -  *
 -  * @li @c ASIO_CORO_REENTER instead of @c reenter
 -  * @li @c ASIO_CORO_YIELD instead of @c yield
 -  * @li @c ASIO_CORO_FORK instead of @c fork
 -  */
 - class coroutine
 - {
 - public:
 -   /// Constructs a coroutine in its initial state.
 -   coroutine() : value_(0) {}
 - 
 -   /// Returns true if the coroutine is the child of a fork.
 -   bool is_child() const { return value_ < 0; }
 - 
 -   /// Returns true if the coroutine is the parent of a fork.
 -   bool is_parent() const { return !is_child(); }
 - 
 -   /// Returns true if the coroutine has reached its terminal state.
 -   bool is_complete() const { return value_ == -1; }
 - 
 - private:
 -   friend class detail::coroutine_ref;
 -   int value_;
 - };
 - 
 - 
 - namespace detail {
 - 
 - class coroutine_ref
 - {
 - public:
 -   coroutine_ref(coroutine& c) : value_(c.value_), modified_(false) {}
 -   coroutine_ref(coroutine* c) : value_(c->value_), modified_(false) {}
 -   ~coroutine_ref() { if (!modified_) value_ = -1; }
 -   operator int() const { return value_; }
 -   int& operator=(int v) { modified_ = true; return value_ = v; }
 - private:
 -   void operator=(const coroutine_ref&);
 -   int& value_;
 -   bool modified_;
 - };
 - 
 - } // namespace detail
 - } // namespace asio
 - 
 - #define ASIO_CORO_REENTER(c) \
 -   switch (::asio::detail::coroutine_ref _coro_value = c) \
 -     case -1: if (_coro_value) \
 -     { \
 -       goto terminate_coroutine; \
 -       terminate_coroutine: \
 -       _coro_value = -1; \
 -       goto bail_out_of_coroutine; \
 -       bail_out_of_coroutine: \
 -       break; \
 -     } \
 -     else /* fall-through */ case 0:
 - 
 - #define ASIO_CORO_YIELD_IMPL(n) \
 -   for (_coro_value = (n);;) \
 -     if (_coro_value == 0) \
 -     { \
 -       case (n): ; \
 -       break; \
 -     } \
 -     else \
 -       switch (_coro_value ? 0 : 1) \
 -         for (;;) \
 -           /* fall-through */ case -1: if (_coro_value) \
 -             goto terminate_coroutine; \
 -           else for (;;) \
 -             /* fall-through */ case 1: if (_coro_value) \
 -               goto bail_out_of_coroutine; \
 -             else /* fall-through */ case 0:
 - 
 - #define ASIO_CORO_FORK_IMPL(n) \
 -   for (_coro_value = -(n);; _coro_value = (n)) \
 -     if (_coro_value == (n)) \
 -     { \
 -       case -(n): ; \
 -       break; \
 -     } \
 -     else
 - 
 - #if defined(_MSC_VER)
 - # define ASIO_CORO_YIELD ASIO_CORO_YIELD_IMPL(__COUNTER__ + 1)
 - # define ASIO_CORO_FORK ASIO_CORO_FORK_IMPL(__COUNTER__ + 1)
 - #else // defined(_MSC_VER)
 - # define ASIO_CORO_YIELD ASIO_CORO_YIELD_IMPL(__LINE__)
 - # define ASIO_CORO_FORK ASIO_CORO_FORK_IMPL(__LINE__)
 - #endif // defined(_MSC_VER)
 - 
 - #endif // ASIO_COROUTINE_HPP
 
 
  |