| 
							- //
 - // basic_stream_socket.hpp
 - // ~~~~~~~~~~~~~~~~~~~~~~~
 - //
 - // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
 - //
 - // Distributed under the Boost Software License, Version 1.0. (See accompanying
 - // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
 - //
 - 
 - #ifndef ASIO_BASIC_STREAM_SOCKET_HPP
 - #define ASIO_BASIC_STREAM_SOCKET_HPP
 - 
 - #if defined(_MSC_VER) && (_MSC_VER >= 1200)
 - # pragma once
 - #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
 - 
 - #include "asio/detail/config.hpp"
 - #include <cstddef>
 - #include "asio/async_result.hpp"
 - #include "asio/basic_socket.hpp"
 - #include "asio/detail/handler_type_requirements.hpp"
 - #include "asio/detail/non_const_lvalue.hpp"
 - #include "asio/detail/throw_error.hpp"
 - #include "asio/error.hpp"
 - 
 - #include "asio/detail/push_options.hpp"
 - 
 - namespace asio {
 - 
 - #if !defined(ASIO_BASIC_STREAM_SOCKET_FWD_DECL)
 - #define ASIO_BASIC_STREAM_SOCKET_FWD_DECL
 - 
 - // Forward declaration with defaulted arguments.
 - template <typename Protocol, typename Executor = executor>
 - class basic_stream_socket;
 - 
 - #endif // !defined(ASIO_BASIC_STREAM_SOCKET_FWD_DECL)
 - 
 - /// Provides stream-oriented socket functionality.
 - /**
 -  * The basic_stream_socket class template provides asynchronous and blocking
 -  * stream-oriented socket functionality.
 -  *
 -  * @par Thread Safety
 -  * @e Distinct @e objects: Safe.@n
 -  * @e Shared @e objects: Unsafe.
 -  *
 -  * @par Concepts:
 -  * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
 -  */
 - template <typename Protocol, typename Executor>
 - class basic_stream_socket
 -   : public basic_socket<Protocol, Executor>
 - {
 - public:
 -   /// The type of the executor associated with the object.
 -   typedef Executor executor_type;
 - 
 -   /// Rebinds the socket type to another executor.
 -   template <typename Executor1>
 -   struct rebind_executor
 -   {
 -     /// The socket type when rebound to the specified executor.
 -     typedef basic_stream_socket<Protocol, Executor1> other;
 -   };
 - 
 -   /// The native representation of a socket.
 - #if defined(GENERATING_DOCUMENTATION)
 -   typedef implementation_defined native_handle_type;
 - #else
 -   typedef typename basic_socket<Protocol,
 -     Executor>::native_handle_type native_handle_type;
 - #endif
 - 
 -   /// The protocol type.
 -   typedef Protocol protocol_type;
 - 
 -   /// The endpoint type.
 -   typedef typename Protocol::endpoint endpoint_type;
 - 
 -   /// Construct a basic_stream_socket without opening it.
 -   /**
 -    * This constructor creates a stream socket without opening it. The socket
 -    * needs to be opened and then connected or accepted before data can be sent
 -    * or received on it.
 -    *
 -    * @param ex The I/O executor that the socket will use, by default, to
 -    * dispatch handlers for any asynchronous operations performed on the socket.
 -    */
 -   explicit basic_stream_socket(const executor_type& ex)
 -     : basic_socket<Protocol, Executor>(ex)
 -   {
 -   }
 - 
 -   /// Construct a basic_stream_socket without opening it.
 -   /**
 -    * This constructor creates a stream socket without opening it. The socket
 -    * needs to be opened and then connected or accepted before data can be sent
 -    * or received on it.
 -    *
 -    * @param context An execution context which provides the I/O executor that
 -    * the socket will use, by default, to dispatch handlers for any asynchronous
 -    * operations performed on the socket.
 -    */
 -   template <typename ExecutionContext>
 -   explicit basic_stream_socket(ExecutionContext& context,
 -       typename enable_if<
 -         is_convertible<ExecutionContext&, execution_context&>::value
 -       >::type* = 0)
 -     : basic_socket<Protocol, Executor>(context)
 -   {
 -   }
 - 
 -   /// Construct and open a basic_stream_socket.
 -   /**
 -    * This constructor creates and opens a stream socket. The socket needs to be
 -    * connected or accepted before data can be sent or received on it.
 -    *
 -    * @param ex The I/O executor that the socket will use, by default, to
 -    * dispatch handlers for any asynchronous operations performed on the socket.
 -    *
 -    * @param protocol An object specifying protocol parameters to be used.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    */
 -   basic_stream_socket(const executor_type& ex, const protocol_type& protocol)
 -     : basic_socket<Protocol, Executor>(ex, protocol)
 -   {
 -   }
 - 
 -   /// Construct and open a basic_stream_socket.
 -   /**
 -    * This constructor creates and opens a stream socket. The socket needs to be
 -    * connected or accepted before data can be sent or received on it.
 -    *
 -    * @param context An execution context which provides the I/O executor that
 -    * the socket will use, by default, to dispatch handlers for any asynchronous
 -    * operations performed on the socket.
 -    *
 -    * @param protocol An object specifying protocol parameters to be used.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    */
 -   template <typename ExecutionContext>
 -   basic_stream_socket(ExecutionContext& context, const protocol_type& protocol,
 -       typename enable_if<
 -         is_convertible<ExecutionContext&, execution_context&>::value
 -       >::type* = 0)
 -     : basic_socket<Protocol, Executor>(context, protocol)
 -   {
 -   }
 - 
 -   /// Construct a basic_stream_socket, opening it and binding it to the given
 -   /// local endpoint.
 -   /**
 -    * This constructor creates a stream socket and automatically opens it bound
 -    * to the specified endpoint on the local machine. The protocol used is the
 -    * protocol associated with the given endpoint.
 -    *
 -    * @param ex The I/O executor that the socket will use, by default, to
 -    * dispatch handlers for any asynchronous operations performed on the socket.
 -    *
 -    * @param endpoint An endpoint on the local machine to which the stream
 -    * socket will be bound.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    */
 -   basic_stream_socket(const executor_type& ex, const endpoint_type& endpoint)
 -     : basic_socket<Protocol, Executor>(ex, endpoint)
 -   {
 -   }
 - 
 -   /// Construct a basic_stream_socket, opening it and binding it to the given
 -   /// local endpoint.
 -   /**
 -    * This constructor creates a stream socket and automatically opens it bound
 -    * to the specified endpoint on the local machine. The protocol used is the
 -    * protocol associated with the given endpoint.
 -    *
 -    * @param context An execution context which provides the I/O executor that
 -    * the socket will use, by default, to dispatch handlers for any asynchronous
 -    * operations performed on the socket.
 -    *
 -    * @param endpoint An endpoint on the local machine to which the stream
 -    * socket will be bound.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    */
 -   template <typename ExecutionContext>
 -   basic_stream_socket(ExecutionContext& context, const endpoint_type& endpoint,
 -       typename enable_if<
 -         is_convertible<ExecutionContext&, execution_context&>::value
 -       >::type* = 0)
 -     : basic_socket<Protocol, Executor>(context, endpoint)
 -   {
 -   }
 - 
 -   /// Construct a basic_stream_socket on an existing native socket.
 -   /**
 -    * This constructor creates a stream socket object to hold an existing native
 -    * socket.
 -    *
 -    * @param ex The I/O executor that the socket will use, by default, to
 -    * dispatch handlers for any asynchronous operations performed on the socket.
 -    *
 -    * @param protocol An object specifying protocol parameters to be used.
 -    *
 -    * @param native_socket The new underlying socket implementation.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    */
 -   basic_stream_socket(const executor_type& ex,
 -       const protocol_type& protocol, const native_handle_type& native_socket)
 -     : basic_socket<Protocol, Executor>(ex, protocol, native_socket)
 -   {
 -   }
 - 
 -   /// Construct a basic_stream_socket on an existing native socket.
 -   /**
 -    * This constructor creates a stream socket object to hold an existing native
 -    * socket.
 -    *
 -    * @param context An execution context which provides the I/O executor that
 -    * the socket will use, by default, to dispatch handlers for any asynchronous
 -    * operations performed on the socket.
 -    *
 -    * @param protocol An object specifying protocol parameters to be used.
 -    *
 -    * @param native_socket The new underlying socket implementation.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    */
 -   template <typename ExecutionContext>
 -   basic_stream_socket(ExecutionContext& context,
 -       const protocol_type& protocol, const native_handle_type& native_socket,
 -       typename enable_if<
 -         is_convertible<ExecutionContext&, execution_context&>::value
 -       >::type* = 0)
 -     : basic_socket<Protocol, Executor>(context, protocol, native_socket)
 -   {
 -   }
 - 
 - #if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
 -   /// Move-construct a basic_stream_socket from another.
 -   /**
 -    * This constructor moves a stream socket from one object to another.
 -    *
 -    * @param other The other basic_stream_socket object from which the move
 -    * will occur.
 -    *
 -    * @note Following the move, the moved-from object is in the same state as if
 -    * constructed using the @c basic_stream_socket(const executor_type&)
 -    * constructor.
 -    */
 -   basic_stream_socket(basic_stream_socket&& other)
 -     : basic_socket<Protocol, Executor>(std::move(other))
 -   {
 -   }
 - 
 -   /// Move-assign a basic_stream_socket from another.
 -   /**
 -    * This assignment operator moves a stream socket from one object to another.
 -    *
 -    * @param other The other basic_stream_socket object from which the move
 -    * will occur.
 -    *
 -    * @note Following the move, the moved-from object is in the same state as if
 -    * constructed using the @c basic_stream_socket(const executor_type&)
 -    * constructor.
 -    */
 -   basic_stream_socket& operator=(basic_stream_socket&& other)
 -   {
 -     basic_socket<Protocol, Executor>::operator=(std::move(other));
 -     return *this;
 -   }
 - 
 -   /// Move-construct a basic_stream_socket from a socket of another protocol
 -   /// type.
 -   /**
 -    * This constructor moves a stream socket from one object to another.
 -    *
 -    * @param other The other basic_stream_socket object from which the move
 -    * will occur.
 -    *
 -    * @note Following the move, the moved-from object is in the same state as if
 -    * constructed using the @c basic_stream_socket(const executor_type&)
 -    * constructor.
 -    */
 -   template <typename Protocol1, typename Executor1>
 -   basic_stream_socket(basic_stream_socket<Protocol1, Executor1>&& other,
 -       typename enable_if<
 -         is_convertible<Protocol1, Protocol>::value
 -           && is_convertible<Executor1, Executor>::value
 -       >::type* = 0)
 -     : basic_socket<Protocol, Executor>(std::move(other))
 -   {
 -   }
 - 
 -   /// Move-assign a basic_stream_socket from a socket of another protocol type.
 -   /**
 -    * This assignment operator moves a stream socket from one object to another.
 -    *
 -    * @param other The other basic_stream_socket object from which the move
 -    * will occur.
 -    *
 -    * @note Following the move, the moved-from object is in the same state as if
 -    * constructed using the @c basic_stream_socket(const executor_type&)
 -    * constructor.
 -    */
 -   template <typename Protocol1, typename Executor1>
 -   typename enable_if<
 -     is_convertible<Protocol1, Protocol>::value
 -       && is_convertible<Executor1, Executor>::value,
 -     basic_stream_socket&
 -   >::type operator=(basic_stream_socket<Protocol1, Executor1>&& other)
 -   {
 -     basic_socket<Protocol, Executor>::operator=(std::move(other));
 -     return *this;
 -   }
 - #endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
 - 
 -   /// Destroys the socket.
 -   /**
 -    * This function destroys the socket, cancelling any outstanding asynchronous
 -    * operations associated with the socket as if by calling @c cancel.
 -    */
 -   ~basic_stream_socket()
 -   {
 -   }
 - 
 -   /// Send some data on the socket.
 -   /**
 -    * This function is used to send data on the stream socket. The function
 -    * call will block until one or more bytes of the data has been sent
 -    * successfully, or an until error occurs.
 -    *
 -    * @param buffers One or more data buffers to be sent on the socket.
 -    *
 -    * @returns The number of bytes sent.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    *
 -    * @note The send operation may not transmit all of the data to the peer.
 -    * Consider using the @ref write function if you need to ensure that all data
 -    * is written before the blocking operation completes.
 -    *
 -    * @par Example
 -    * To send a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.send(asio::buffer(data, size));
 -    * @endcode
 -    * See the @ref buffer documentation for information on sending multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename ConstBufferSequence>
 -   std::size_t send(const ConstBufferSequence& buffers)
 -   {
 -     asio::error_code ec;
 -     std::size_t s = this->impl_.get_service().send(
 -         this->impl_.get_implementation(), buffers, 0, ec);
 -     asio::detail::throw_error(ec, "send");
 -     return s;
 -   }
 - 
 -   /// Send some data on the socket.
 -   /**
 -    * This function is used to send data on the stream socket. The function
 -    * call will block until one or more bytes of the data has been sent
 -    * successfully, or an until error occurs.
 -    *
 -    * @param buffers One or more data buffers to be sent on the socket.
 -    *
 -    * @param flags Flags specifying how the send call is to be made.
 -    *
 -    * @returns The number of bytes sent.
 -    *
 -    * @throws asio::system_error Thrown on failure.
 -    *
 -    * @note The send operation may not transmit all of the data to the peer.
 -    * Consider using the @ref write function if you need to ensure that all data
 -    * is written before the blocking operation completes.
 -    *
 -    * @par Example
 -    * To send a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.send(asio::buffer(data, size), 0);
 -    * @endcode
 -    * See the @ref buffer documentation for information on sending multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename ConstBufferSequence>
 -   std::size_t send(const ConstBufferSequence& buffers,
 -       socket_base::message_flags flags)
 -   {
 -     asio::error_code ec;
 -     std::size_t s = this->impl_.get_service().send(
 -         this->impl_.get_implementation(), buffers, flags, ec);
 -     asio::detail::throw_error(ec, "send");
 -     return s;
 -   }
 - 
 -   /// Send some data on the socket.
 -   /**
 -    * This function is used to send data on the stream socket. The function
 -    * call will block until one or more bytes of the data has been sent
 -    * successfully, or an until error occurs.
 -    *
 -    * @param buffers One or more data buffers to be sent on the socket.
 -    *
 -    * @param flags Flags specifying how the send call is to be made.
 -    *
 -    * @param ec Set to indicate what error occurred, if any.
 -    *
 -    * @returns The number of bytes sent. Returns 0 if an error occurred.
 -    *
 -    * @note The send operation may not transmit all of the data to the peer.
 -    * Consider using the @ref write function if you need to ensure that all data
 -    * is written before the blocking operation completes.
 -    */
 -   template <typename ConstBufferSequence>
 -   std::size_t send(const ConstBufferSequence& buffers,
 -       socket_base::message_flags flags, asio::error_code& ec)
 -   {
 -     return this->impl_.get_service().send(
 -         this->impl_.get_implementation(), buffers, flags, ec);
 -   }
 - 
 -   /// Start an asynchronous send.
 -   /**
 -    * This function is used to asynchronously send data on the stream socket.
 -    * The function call always returns immediately.
 -    *
 -    * @param buffers One or more data buffers to be sent on the socket. Although
 -    * the buffers object may be copied as necessary, ownership of the underlying
 -    * memory blocks is retained by the caller, which must guarantee that they
 -    * remain valid until the handler is called.
 -    *
 -    * @param handler The handler to be called when the send operation completes.
 -    * Copies will be made of the handler as required. The function signature of
 -    * the handler must be:
 -    * @code void handler(
 -    *   const asio::error_code& error, // Result of operation.
 -    *   std::size_t bytes_transferred           // Number of bytes sent.
 -    * ); @endcode
 -    * Regardless of whether the asynchronous operation completes immediately or
 -    * not, the handler will not be invoked from within this function. On
 -    * immediate completion, invocation of the handler will be performed in a
 -    * manner equivalent to using asio::post().
 -    *
 -    * @note The send operation may not transmit all of the data to the peer.
 -    * Consider using the @ref async_write function if you need to ensure that all
 -    * data is written before the asynchronous operation completes.
 -    *
 -    * @par Example
 -    * To send a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.async_send(asio::buffer(data, size), handler);
 -    * @endcode
 -    * See the @ref buffer documentation for information on sending multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename ConstBufferSequence, typename WriteHandler>
 -   ASIO_INITFN_RESULT_TYPE(WriteHandler,
 -       void (asio::error_code, std::size_t))
 -   async_send(const ConstBufferSequence& buffers,
 -       ASIO_MOVE_ARG(WriteHandler) handler)
 -   {
 -     return async_initiate<WriteHandler,
 -       void (asio::error_code, std::size_t)>(
 -         initiate_async_send(), handler, this,
 -         buffers, socket_base::message_flags(0));
 -   }
 - 
 -   /// Start an asynchronous send.
 -   /**
 -    * This function is used to asynchronously send data on the stream socket.
 -    * The function call always returns immediately.
 -    *
 -    * @param buffers One or more data buffers to be sent on the socket. Although
 -    * the buffers object may be copied as necessary, ownership of the underlying
 -    * memory blocks is retained by the caller, which must guarantee that they
 -    * remain valid until the handler is called.
 -    *
 -    * @param flags Flags specifying how the send call is to be made.
 -    *
 -    * @param handler The handler to be called when the send operation completes.
 -    * Copies will be made of the handler as required. The function signature of
 -    * the handler must be:
 -    * @code void handler(
 -    *   const asio::error_code& error, // Result of operation.
 -    *   std::size_t bytes_transferred           // Number of bytes sent.
 -    * ); @endcode
 -    * Regardless of whether the asynchronous operation completes immediately or
 -    * not, the handler will not be invoked from within this function. On
 -    * immediate completion, invocation of the handler will be performed in a
 -    * manner equivalent to using asio::post().
 -    *
 -    * @note The send operation may not transmit all of the data to the peer.
 -    * Consider using the @ref async_write function if you need to ensure that all
 -    * data is written before the asynchronous operation completes.
 -    *
 -    * @par Example
 -    * To send a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.async_send(asio::buffer(data, size), 0, handler);
 -    * @endcode
 -    * See the @ref buffer documentation for information on sending multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename ConstBufferSequence, typename WriteHandler>
 -   ASIO_INITFN_RESULT_TYPE(WriteHandler,
 -       void (asio::error_code, std::size_t))
 -   async_send(const ConstBufferSequence& buffers,
 -       socket_base::message_flags flags,
 -       ASIO_MOVE_ARG(WriteHandler) handler)
 -   {
 -     return async_initiate<WriteHandler,
 -       void (asio::error_code, std::size_t)>(
 -         initiate_async_send(), handler, this, buffers, flags);
 -   }
 - 
 -   /// Receive some data on the socket.
 -   /**
 -    * This function is used to receive data on the stream socket. The function
 -    * call will block until one or more bytes of data has been received
 -    * successfully, or until an error occurs.
 -    *
 -    * @param buffers One or more buffers into which the data will be received.
 -    *
 -    * @returns The number of bytes received.
 -    *
 -    * @throws asio::system_error Thrown on failure. An error code of
 -    * asio::error::eof indicates that the connection was closed by the
 -    * peer.
 -    *
 -    * @note The receive operation may not receive all of the requested number of
 -    * bytes. Consider using the @ref read function if you need to ensure that the
 -    * requested amount of data is read before the blocking operation completes.
 -    *
 -    * @par Example
 -    * To receive into a single data buffer use the @ref buffer function as
 -    * follows:
 -    * @code
 -    * socket.receive(asio::buffer(data, size));
 -    * @endcode
 -    * See the @ref buffer documentation for information on receiving into
 -    * multiple buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename MutableBufferSequence>
 -   std::size_t receive(const MutableBufferSequence& buffers)
 -   {
 -     asio::error_code ec;
 -     std::size_t s = this->impl_.get_service().receive(
 -         this->impl_.get_implementation(), buffers, 0, ec);
 -     asio::detail::throw_error(ec, "receive");
 -     return s;
 -   }
 - 
 -   /// Receive some data on the socket.
 -   /**
 -    * This function is used to receive data on the stream socket. The function
 -    * call will block until one or more bytes of data has been received
 -    * successfully, or until an error occurs.
 -    *
 -    * @param buffers One or more buffers into which the data will be received.
 -    *
 -    * @param flags Flags specifying how the receive call is to be made.
 -    *
 -    * @returns The number of bytes received.
 -    *
 -    * @throws asio::system_error Thrown on failure. An error code of
 -    * asio::error::eof indicates that the connection was closed by the
 -    * peer.
 -    *
 -    * @note The receive operation may not receive all of the requested number of
 -    * bytes. Consider using the @ref read function if you need to ensure that the
 -    * requested amount of data is read before the blocking operation completes.
 -    *
 -    * @par Example
 -    * To receive into a single data buffer use the @ref buffer function as
 -    * follows:
 -    * @code
 -    * socket.receive(asio::buffer(data, size), 0);
 -    * @endcode
 -    * See the @ref buffer documentation for information on receiving into
 -    * multiple buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename MutableBufferSequence>
 -   std::size_t receive(const MutableBufferSequence& buffers,
 -       socket_base::message_flags flags)
 -   {
 -     asio::error_code ec;
 -     std::size_t s = this->impl_.get_service().receive(
 -         this->impl_.get_implementation(), buffers, flags, ec);
 -     asio::detail::throw_error(ec, "receive");
 -     return s;
 -   }
 - 
 -   /// Receive some data on a connected socket.
 -   /**
 -    * This function is used to receive data on the stream socket. The function
 -    * call will block until one or more bytes of data has been received
 -    * successfully, or until an error occurs.
 -    *
 -    * @param buffers One or more buffers into which the data will be received.
 -    *
 -    * @param flags Flags specifying how the receive call is to be made.
 -    *
 -    * @param ec Set to indicate what error occurred, if any.
 -    *
 -    * @returns The number of bytes received. Returns 0 if an error occurred.
 -    *
 -    * @note The receive operation may not receive all of the requested number of
 -    * bytes. Consider using the @ref read function if you need to ensure that the
 -    * requested amount of data is read before the blocking operation completes.
 -    */
 -   template <typename MutableBufferSequence>
 -   std::size_t receive(const MutableBufferSequence& buffers,
 -       socket_base::message_flags flags, asio::error_code& ec)
 -   {
 -     return this->impl_.get_service().receive(
 -         this->impl_.get_implementation(), buffers, flags, ec);
 -   }
 - 
 -   /// Start an asynchronous receive.
 -   /**
 -    * This function is used to asynchronously receive data from the stream
 -    * socket. The function call always returns immediately.
 -    *
 -    * @param buffers One or more buffers into which the data will be received.
 -    * Although the buffers object may be copied as necessary, ownership of the
 -    * underlying memory blocks is retained by the caller, which must guarantee
 -    * that they remain valid until the handler is called.
 -    *
 -    * @param handler The handler to be called when the receive operation
 -    * completes. Copies will be made of the handler as required. The function
 -    * signature of the handler must be:
 -    * @code void handler(
 -    *   const asio::error_code& error, // Result of operation.
 -    *   std::size_t bytes_transferred           // Number of bytes received.
 -    * ); @endcode
 -    * Regardless of whether the asynchronous operation completes immediately or
 -    * not, the handler will not be invoked from within this function. On
 -    * immediate completion, invocation of the handler will be performed in a
 -    * manner equivalent to using asio::post().
 -    *
 -    * @note The receive operation may not receive all of the requested number of
 -    * bytes. Consider using the @ref async_read function if you need to ensure
 -    * that the requested amount of data is received before the asynchronous
 -    * operation completes.
 -    *
 -    * @par Example
 -    * To receive into a single data buffer use the @ref buffer function as
 -    * follows:
 -    * @code
 -    * socket.async_receive(asio::buffer(data, size), handler);
 -    * @endcode
 -    * See the @ref buffer documentation for information on receiving into
 -    * multiple buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename MutableBufferSequence, typename ReadHandler>
 -   ASIO_INITFN_RESULT_TYPE(ReadHandler,
 -       void (asio::error_code, std::size_t))
 -   async_receive(const MutableBufferSequence& buffers,
 -       ASIO_MOVE_ARG(ReadHandler) handler)
 -   {
 -     return async_initiate<ReadHandler,
 -       void (asio::error_code, std::size_t)>(
 -         initiate_async_receive(), handler, this,
 -         buffers, socket_base::message_flags(0));
 -   }
 - 
 -   /// Start an asynchronous receive.
 -   /**
 -    * This function is used to asynchronously receive data from the stream
 -    * socket. The function call always returns immediately.
 -    *
 -    * @param buffers One or more buffers into which the data will be received.
 -    * Although the buffers object may be copied as necessary, ownership of the
 -    * underlying memory blocks is retained by the caller, which must guarantee
 -    * that they remain valid until the handler is called.
 -    *
 -    * @param flags Flags specifying how the receive call is to be made.
 -    *
 -    * @param handler The handler to be called when the receive operation
 -    * completes. Copies will be made of the handler as required. The function
 -    * signature of the handler must be:
 -    * @code void handler(
 -    *   const asio::error_code& error, // Result of operation.
 -    *   std::size_t bytes_transferred           // Number of bytes received.
 -    * ); @endcode
 -    * Regardless of whether the asynchronous operation completes immediately or
 -    * not, the handler will not be invoked from within this function. On
 -    * immediate completion, invocation of the handler will be performed in a
 -    * manner equivalent to using asio::post().
 -    *
 -    * @note The receive operation may not receive all of the requested number of
 -    * bytes. Consider using the @ref async_read function if you need to ensure
 -    * that the requested amount of data is received before the asynchronous
 -    * operation completes.
 -    *
 -    * @par Example
 -    * To receive into a single data buffer use the @ref buffer function as
 -    * follows:
 -    * @code
 -    * socket.async_receive(asio::buffer(data, size), 0, handler);
 -    * @endcode
 -    * See the @ref buffer documentation for information on receiving into
 -    * multiple buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename MutableBufferSequence, typename ReadHandler>
 -   ASIO_INITFN_RESULT_TYPE(ReadHandler,
 -       void (asio::error_code, std::size_t))
 -   async_receive(const MutableBufferSequence& buffers,
 -       socket_base::message_flags flags,
 -       ASIO_MOVE_ARG(ReadHandler) handler)
 -   {
 -     return async_initiate<ReadHandler,
 -       void (asio::error_code, std::size_t)>(
 -         initiate_async_receive(), handler, this, buffers, flags);
 -   }
 - 
 -   /// Write some data to the socket.
 -   /**
 -    * This function is used to write data to the stream socket. The function call
 -    * will block until one or more bytes of the data has been written
 -    * successfully, or until an error occurs.
 -    *
 -    * @param buffers One or more data buffers to be written to the socket.
 -    *
 -    * @returns The number of bytes written.
 -    *
 -    * @throws asio::system_error Thrown on failure. An error code of
 -    * asio::error::eof indicates that the connection was closed by the
 -    * peer.
 -    *
 -    * @note The write_some operation may not transmit all of the data to the
 -    * peer. Consider using the @ref write function if you need to ensure that
 -    * all data is written before the blocking operation completes.
 -    *
 -    * @par Example
 -    * To write a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.write_some(asio::buffer(data, size));
 -    * @endcode
 -    * See the @ref buffer documentation for information on writing multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename ConstBufferSequence>
 -   std::size_t write_some(const ConstBufferSequence& buffers)
 -   {
 -     asio::error_code ec;
 -     std::size_t s = this->impl_.get_service().send(
 -         this->impl_.get_implementation(), buffers, 0, ec);
 -     asio::detail::throw_error(ec, "write_some");
 -     return s;
 -   }
 - 
 -   /// Write some data to the socket.
 -   /**
 -    * This function is used to write data to the stream socket. The function call
 -    * will block until one or more bytes of the data has been written
 -    * successfully, or until an error occurs.
 -    *
 -    * @param buffers One or more data buffers to be written to the socket.
 -    *
 -    * @param ec Set to indicate what error occurred, if any.
 -    *
 -    * @returns The number of bytes written. Returns 0 if an error occurred.
 -    *
 -    * @note The write_some operation may not transmit all of the data to the
 -    * peer. Consider using the @ref write function if you need to ensure that
 -    * all data is written before the blocking operation completes.
 -    */
 -   template <typename ConstBufferSequence>
 -   std::size_t write_some(const ConstBufferSequence& buffers,
 -       asio::error_code& ec)
 -   {
 -     return this->impl_.get_service().send(
 -         this->impl_.get_implementation(), buffers, 0, ec);
 -   }
 - 
 -   /// Start an asynchronous write.
 -   /**
 -    * This function is used to asynchronously write data to the stream socket.
 -    * The function call always returns immediately.
 -    *
 -    * @param buffers One or more data buffers to be written to the socket.
 -    * Although the buffers object may be copied as necessary, ownership of the
 -    * underlying memory blocks is retained by the caller, which must guarantee
 -    * that they remain valid until the handler is called.
 -    *
 -    * @param handler The handler to be called when the write operation completes.
 -    * Copies will be made of the handler as required. The function signature of
 -    * the handler must be:
 -    * @code void handler(
 -    *   const asio::error_code& error, // Result of operation.
 -    *   std::size_t bytes_transferred           // Number of bytes written.
 -    * ); @endcode
 -    * Regardless of whether the asynchronous operation completes immediately or
 -    * not, the handler will not be invoked from within this function. On
 -    * immediate completion, invocation of the handler will be performed in a
 -    * manner equivalent to using asio::post().
 -    *
 -    * @note The write operation may not transmit all of the data to the peer.
 -    * Consider using the @ref async_write function if you need to ensure that all
 -    * data is written before the asynchronous operation completes.
 -    *
 -    * @par Example
 -    * To write a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.async_write_some(asio::buffer(data, size), handler);
 -    * @endcode
 -    * See the @ref buffer documentation for information on writing multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename ConstBufferSequence, typename WriteHandler>
 -   ASIO_INITFN_RESULT_TYPE(WriteHandler,
 -       void (asio::error_code, std::size_t))
 -   async_write_some(const ConstBufferSequence& buffers,
 -       ASIO_MOVE_ARG(WriteHandler) handler)
 -   {
 -     return async_initiate<WriteHandler,
 -       void (asio::error_code, std::size_t)>(
 -         initiate_async_send(), handler, this,
 -         buffers, socket_base::message_flags(0));
 -   }
 - 
 -   /// Read some data from the socket.
 -   /**
 -    * This function is used to read data from the stream socket. The function
 -    * call will block until one or more bytes of data has been read successfully,
 -    * or until an error occurs.
 -    *
 -    * @param buffers One or more buffers into which the data will be read.
 -    *
 -    * @returns The number of bytes read.
 -    *
 -    * @throws asio::system_error Thrown on failure. An error code of
 -    * asio::error::eof indicates that the connection was closed by the
 -    * peer.
 -    *
 -    * @note The read_some operation may not read all of the requested number of
 -    * bytes. Consider using the @ref read function if you need to ensure that
 -    * the requested amount of data is read before the blocking operation
 -    * completes.
 -    *
 -    * @par Example
 -    * To read into a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.read_some(asio::buffer(data, size));
 -    * @endcode
 -    * See the @ref buffer documentation for information on reading into multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename MutableBufferSequence>
 -   std::size_t read_some(const MutableBufferSequence& buffers)
 -   {
 -     asio::error_code ec;
 -     std::size_t s = this->impl_.get_service().receive(
 -         this->impl_.get_implementation(), buffers, 0, ec);
 -     asio::detail::throw_error(ec, "read_some");
 -     return s;
 -   }
 - 
 -   /// Read some data from the socket.
 -   /**
 -    * This function is used to read data from the stream socket. The function
 -    * call will block until one or more bytes of data has been read successfully,
 -    * or until an error occurs.
 -    *
 -    * @param buffers One or more buffers into which the data will be read.
 -    *
 -    * @param ec Set to indicate what error occurred, if any.
 -    *
 -    * @returns The number of bytes read. Returns 0 if an error occurred.
 -    *
 -    * @note The read_some operation may not read all of the requested number of
 -    * bytes. Consider using the @ref read function if you need to ensure that
 -    * the requested amount of data is read before the blocking operation
 -    * completes.
 -    */
 -   template <typename MutableBufferSequence>
 -   std::size_t read_some(const MutableBufferSequence& buffers,
 -       asio::error_code& ec)
 -   {
 -     return this->impl_.get_service().receive(
 -         this->impl_.get_implementation(), buffers, 0, ec);
 -   }
 - 
 -   /// Start an asynchronous read.
 -   /**
 -    * This function is used to asynchronously read data from the stream socket.
 -    * The function call always returns immediately.
 -    *
 -    * @param buffers One or more buffers into which the data will be read.
 -    * Although the buffers object may be copied as necessary, ownership of the
 -    * underlying memory blocks is retained by the caller, which must guarantee
 -    * that they remain valid until the handler is called.
 -    *
 -    * @param handler The handler to be called when the read operation completes.
 -    * Copies will be made of the handler as required. The function signature of
 -    * the handler must be:
 -    * @code void handler(
 -    *   const asio::error_code& error, // Result of operation.
 -    *   std::size_t bytes_transferred           // Number of bytes read.
 -    * ); @endcode
 -    * Regardless of whether the asynchronous operation completes immediately or
 -    * not, the handler will not be invoked from within this function. On
 -    * immediate completion, invocation of the handler will be performed in a
 -    * manner equivalent to using asio::post().
 -    *
 -    * @note The read operation may not read all of the requested number of bytes.
 -    * Consider using the @ref async_read function if you need to ensure that the
 -    * requested amount of data is read before the asynchronous operation
 -    * completes.
 -    *
 -    * @par Example
 -    * To read into a single data buffer use the @ref buffer function as follows:
 -    * @code
 -    * socket.async_read_some(asio::buffer(data, size), handler);
 -    * @endcode
 -    * See the @ref buffer documentation for information on reading into multiple
 -    * buffers in one go, and how to use it with arrays, boost::array or
 -    * std::vector.
 -    */
 -   template <typename MutableBufferSequence, typename ReadHandler>
 -   ASIO_INITFN_RESULT_TYPE(ReadHandler,
 -       void (asio::error_code, std::size_t))
 -   async_read_some(const MutableBufferSequence& buffers,
 -       ASIO_MOVE_ARG(ReadHandler) handler)
 -   {
 -     return async_initiate<ReadHandler,
 -       void (asio::error_code, std::size_t)>(
 -         initiate_async_receive(), handler, this,
 -         buffers, socket_base::message_flags(0));
 -   }
 - 
 - private:
 -   struct initiate_async_send
 -   {
 -     template <typename WriteHandler, typename ConstBufferSequence>
 -     void operator()(ASIO_MOVE_ARG(WriteHandler) handler,
 -         basic_stream_socket* self, const ConstBufferSequence& buffers,
 -         socket_base::message_flags flags) const
 -     {
 -       // If you get an error on the following line it means that your handler
 -       // does not meet the documented type requirements for a WriteHandler.
 -       ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
 - 
 -       detail::non_const_lvalue<WriteHandler> handler2(handler);
 -       self->impl_.get_service().async_send(
 -           self->impl_.get_implementation(), buffers, flags,
 -           handler2.value, self->impl_.get_implementation_executor());
 -     }
 -   };
 - 
 -   struct initiate_async_receive
 -   {
 -     template <typename ReadHandler, typename MutableBufferSequence>
 -     void operator()(ASIO_MOVE_ARG(ReadHandler) handler,
 -         basic_stream_socket* self, const MutableBufferSequence& buffers,
 -         socket_base::message_flags flags) const
 -     {
 -       // If you get an error on the following line it means that your handler
 -       // does not meet the documented type requirements for a ReadHandler.
 -       ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
 - 
 -       detail::non_const_lvalue<ReadHandler> handler2(handler);
 -       self->impl_.get_service().async_receive(
 -           self->impl_.get_implementation(), buffers, flags,
 -           handler2.value, self->impl_.get_implementation_executor());
 -     }
 -   };
 - };
 - 
 - } // namespace asio
 - 
 - #include "asio/detail/pop_options.hpp"
 - 
 - #endif // ASIO_BASIC_STREAM_SOCKET_HPP
 
 
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