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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. AnimatedAppComponent::AnimatedAppComponent()
  21. : lastUpdateTime (Time::getCurrentTime()), totalUpdates (0)
  22. {
  23. setOpaque (true);
  24. }
  25. void AnimatedAppComponent::setFramesPerSecond (int framesPerSecond)
  26. {
  27. jassert (framesPerSecond > 0 && framesPerSecond < 1000);
  28. startTimerHz (framesPerSecond);
  29. }
  30. int AnimatedAppComponent::getMillisecondsSinceLastUpdate() const noexcept
  31. {
  32. return (int) (Time::getCurrentTime() - lastUpdateTime).inMilliseconds();
  33. }
  34. void AnimatedAppComponent::timerCallback()
  35. {
  36. ++totalUpdates;
  37. update();
  38. repaint();
  39. lastUpdateTime = Time::getCurrentTime();
  40. }
  41. } // namespace juce