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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- MPESynthesiserVoice::MPESynthesiserVoice()
- {
- }
-
- MPESynthesiserVoice::~MPESynthesiserVoice()
- {
- }
-
- //==============================================================================
- bool MPESynthesiserVoice::isCurrentlyPlayingNote (MPENote note) const noexcept
- {
- return isActive() && currentlyPlayingNote.noteID == note.noteID;
- }
-
- bool MPESynthesiserVoice::isPlayingButReleased() const noexcept
- {
- return isActive() && currentlyPlayingNote.keyState == MPENote::off;
- }
-
- void MPESynthesiserVoice::clearCurrentNote() noexcept
- {
- currentlyPlayingNote = MPENote();
- }
-
- } // namespace juce
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