|
- /*
- ==============================================================================
-
- This file is part of the Water library.
- Copyright (c) 2016 ROLI Ltd.
- Copyright (C) 2017 Filipe Coelho <falktx@falktx.com>
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- ==============================================================================
- */
-
- #ifndef WATER_AUDIOSAMPLEBUFFER_H_INCLUDED
- #define WATER_AUDIOSAMPLEBUFFER_H_INCLUDED
-
- #include "../memory/HeapBlock.h"
-
- #include "CarlaMathUtils.hpp"
-
- namespace water {
-
- //==============================================================================
- /**
- A multi-channel buffer of floating point audio samples.
-
- @see AudioSampleBuffer
- */
- class AudioSampleBuffer
- {
- public:
- //==============================================================================
- /** Creates an empty buffer with 0 channels and 0 length. */
- AudioSampleBuffer() noexcept
- : numChannels (0), size (0), allocatedBytes (0),
- channels (static_cast<float**> (preallocatedChannelSpace)),
- isClear (false)
- {
- }
-
- //==============================================================================
- /** Creates a buffer with a specified number of channels and samples.
-
- The contents of the buffer will initially be undefined, so use clear() to
- set all the samples to zero.
-
- The buffer will allocate its memory internally, and this will be released
- when the buffer is deleted. If the memory can't be allocated, this will
- throw a std::bad_alloc exception.
- */
- AudioSampleBuffer (int numChannelsToAllocate,
- int numSamplesToAllocate) noexcept
- : numChannels (numChannelsToAllocate),
- size (numSamplesToAllocate)
- {
- CARLA_SAFE_ASSERT_RETURN (size >= 0,);
- CARLA_SAFE_ASSERT_RETURN (numChannels >= 0,);
-
- allocateData();
- }
-
- /** Creates a buffer using a pre-allocated block of memory.
-
- Note that if the buffer is resized or its number of channels is changed, it
- will re-allocate memory internally and copy the existing data to this new area,
- so it will then stop directly addressing this memory.
-
- @param dataToReferTo a pre-allocated array containing pointers to the data
- for each channel that should be used by this buffer. The
- buffer will only refer to this memory, it won't try to delete
- it when the buffer is deleted or resized.
- @param numChannelsToUse the number of channels to use - this must correspond to the
- number of elements in the array passed in
- @param numSamples the number of samples to use - this must correspond to the
- size of the arrays passed in
- */
- AudioSampleBuffer (float* const* dataToReferTo,
- int numChannelsToUse,
- int numSamples) noexcept
- : numChannels (numChannelsToUse),
- size (numSamples),
- allocatedBytes (0)
- {
- CARLA_SAFE_ASSERT_RETURN (dataToReferTo != nullptr,);
- CARLA_SAFE_ASSERT_RETURN (numChannelsToUse >= 0 && numSamples >= 0,);
-
- allocateChannels (dataToReferTo, 0);
- }
-
- /** Creates a buffer using a pre-allocated block of memory.
-
- Note that if the buffer is resized or its number of channels is changed, it
- will re-allocate memory internally and copy the existing data to this new area,
- so it will then stop directly addressing this memory.
-
- @param dataToReferTo a pre-allocated array containing pointers to the data
- for each channel that should be used by this buffer. The
- buffer will only refer to this memory, it won't try to delete
- it when the buffer is deleted or resized.
- @param numChannelsToUse the number of channels to use - this must correspond to the
- number of elements in the array passed in
- @param startSample the offset within the arrays at which the data begins
- @param numSamples the number of samples to use - this must correspond to the
- size of the arrays passed in
- */
- AudioSampleBuffer (float* const* dataToReferTo,
- int numChannelsToUse,
- int startSample,
- int numSamples) noexcept
- : numChannels (numChannelsToUse),
- size (numSamples),
- allocatedBytes (0),
- isClear (false)
- {
- CARLA_SAFE_ASSERT_RETURN (dataToReferTo != nullptr,);
- CARLA_SAFE_ASSERT_RETURN (numChannelsToUse >= 0 && startSample >= 0 && numSamples >= 0,);
-
- allocateChannels (dataToReferTo, startSample);
- }
-
- /** Copies another buffer.
-
- This buffer will make its own copy of the other's data, unless the buffer was created
- using an external data buffer, in which case boths buffers will just point to the same
- shared block of data.
- */
- AudioSampleBuffer (const AudioSampleBuffer& other) noexcept
- : numChannels (other.numChannels),
- size (other.size),
- allocatedBytes (other.allocatedBytes)
- {
- if (allocatedBytes == 0)
- {
- allocateChannels (other.channels, 0);
- }
- else
- {
- allocateData();
-
- if (other.isClear)
- {
- clear();
- }
- else
- {
- for (int i = 0; i < numChannels; ++i)
- carla_copyFloats (channels[i], other.channels[i], size);
- }
- }
- }
-
- /** Copies another buffer onto this one.
- This buffer's size will be changed to that of the other buffer.
- */
- AudioSampleBuffer& operator= (const AudioSampleBuffer& other) noexcept
- {
- if (this != &other)
- {
- setSize (other.getNumChannels(), other.getNumSamples(), false, false, false);
-
- if (other.isClear)
- {
- clear();
- }
- else
- {
- isClear = false;
-
- for (int i = 0; i < numChannels; ++i)
- carla_copyFloats (channels[i], other.channels[i], size);
- }
- }
-
- return *this;
- }
-
- /** Destructor.
- This will free any memory allocated by the buffer.
- */
- ~AudioSampleBuffer() noexcept {}
-
- #if WATER_COMPILER_SUPPORTS_MOVE_SEMANTICS
- /** Move constructor */
- AudioSampleBuffer (AudioSampleBuffer&& other) noexcept
- : numChannels (other.numChannels),
- size (other.size),
- allocatedBytes (other.allocatedBytes),
- channels (other.channels),
- allocatedData (static_cast<HeapBlock<char>&&> (other.allocatedData)),
- isClear (other.isClear)
- {
- memcpy (preallocatedChannelSpace, other.preallocatedChannelSpace, sizeof (preallocatedChannelSpace));
- other.numChannels = 0;
- other.size = 0;
- other.allocatedBytes = 0;
- }
-
- /** Move assignment */
- AudioSampleBuffer& operator= (AudioSampleBuffer&& other) noexcept
- {
- numChannels = other.numChannels;
- size = other.size;
- allocatedBytes = other.allocatedBytes;
- channels = other.channels;
- allocatedData = static_cast<HeapBlock<char>&&> (other.allocatedData);
- isClear = other.isClear;
- memcpy (preallocatedChannelSpace, other.preallocatedChannelSpace, sizeof (preallocatedChannelSpace));
- other.numChannels = 0;
- other.size = 0;
- other.allocatedBytes = 0;
- return *this;
- }
- #endif
-
- //==============================================================================
- /** Returns the number of channels of audio data that this buffer contains.
- @see getSampleData
- */
- int getNumChannels() const noexcept { return numChannels; }
-
- /** Returns the number of samples allocated in each of the buffer's channels.
- @see getSampleData
- */
- int getNumSamples() const noexcept { return size; }
-
- /** Returns a pointer to an array of read-only samples in one of the buffer's channels.
- For speed, this doesn't check whether the channel number is out of range,
- so be careful when using it!
- If you need to write to the data, do NOT call this method and const_cast the
- result! Instead, you must call getWritePointer so that the buffer knows you're
- planning on modifying the data.
- */
- const float* getReadPointer (int channelNumber) const noexcept
- {
- jassert (isPositiveAndBelow (channelNumber, numChannels));
- return channels [channelNumber];
- }
-
- /** Returns a pointer to an array of read-only samples in one of the buffer's channels.
- For speed, this doesn't check whether the channel number or index are out of range,
- so be careful when using it!
- If you need to write to the data, do NOT call this method and const_cast the
- result! Instead, you must call getWritePointer so that the buffer knows you're
- planning on modifying the data.
- */
- const float* getReadPointer (int channelNumber, int sampleIndex) const noexcept
- {
- jassert (isPositiveAndBelow (channelNumber, numChannels));
- jassert (isPositiveAndBelow (sampleIndex, size));
- return channels [channelNumber] + sampleIndex;
- }
-
- /** Returns a writeable pointer to one of the buffer's channels.
- For speed, this doesn't check whether the channel number is out of range,
- so be careful when using it!
- Note that if you're not planning on writing to the data, you should always
- use getReadPointer instead.
- */
- float* getWritePointer (int channelNumber) noexcept
- {
- jassert (isPositiveAndBelow (channelNumber, numChannels));
- isClear = false;
- return channels [channelNumber];
- }
-
- /** Returns a writeable pointer to one of the buffer's channels.
- For speed, this doesn't check whether the channel number or index are out of range,
- so be careful when using it!
- Note that if you're not planning on writing to the data, you should
- use getReadPointer instead.
- */
- float* getWritePointer (int channelNumber, int sampleIndex) noexcept
- {
- jassert (isPositiveAndBelow (channelNumber, numChannels));
- jassert (isPositiveAndBelow (sampleIndex, size));
- isClear = false;
- return channels [channelNumber] + sampleIndex;
- }
-
- /** Returns an array of pointers to the channels in the buffer.
-
- Don't modify any of the pointers that are returned, and bear in mind that
- these will become invalid if the buffer is resized.
- */
- const float** getArrayOfReadPointers() const noexcept { return const_cast<const float**> (channels); }
-
- /** Returns an array of pointers to the channels in the buffer.
-
- Don't modify any of the pointers that are returned, and bear in mind that
- these will become invalid if the buffer is resized.
- */
- float** getArrayOfWritePointers() noexcept { isClear = false; return channels; }
-
- //==============================================================================
- /** Changes the buffer's size or number of channels.
-
- This can expand or contract the buffer's length, and add or remove channels.
-
- If keepExistingContent is true, it will try to preserve as much of the
- old data as it can in the new buffer.
-
- If clearExtraSpace is true, then any extra channels or space that is
- allocated will be also be cleared. If false, then this space is left
- uninitialised.
-
- If avoidReallocating is true, then changing the buffer's size won't reduce the
- amount of memory that is currently allocated (but it will still increase it if
- the new size is bigger than the amount it currently has). If this is false, then
- a new allocation will be done so that the buffer uses takes up the minimum amount
- of memory that it needs.
-
- If the required memory can't be allocated, this will throw a std::bad_alloc exception.
- */
- bool setSize (int newNumChannels,
- int newNumSamples,
- bool keepExistingContent = false,
- bool clearExtraSpace = false,
- bool avoidReallocating = false) noexcept
- {
- CARLA_SAFE_ASSERT_RETURN (newNumChannels >= 0, false);
- CARLA_SAFE_ASSERT_RETURN (newNumSamples >= 0, false);
-
- if (newNumSamples != size || newNumChannels != numChannels)
- {
- const size_t allocatedSamplesPerChannel = ((size_t) newNumSamples + 3) & ~3u;
- const size_t channelListSize = ((sizeof (float*) * (size_t) (newNumChannels + 1)) + 15) & ~15u;
- const size_t newTotalBytes = ((size_t) newNumChannels * (size_t) allocatedSamplesPerChannel * sizeof (float))
- + channelListSize + 32;
-
- if (keepExistingContent)
- {
- HeapBlock<char> newData;
- newData.allocate (newTotalBytes, clearExtraSpace || isClear);
-
- const size_t numSamplesToCopy = (size_t) jmin (newNumSamples, size);
-
- float** const newChannels = reinterpret_cast<float**> (newData.getData());
- float* newChan = reinterpret_cast<float*> (newData + channelListSize);
-
- for (int j = 0; j < newNumChannels; ++j)
- {
- newChannels[j] = newChan;
- newChan += allocatedSamplesPerChannel;
- }
-
- if (! isClear)
- {
- const int numChansToCopy = jmin (numChannels, newNumChannels);
- for (int i = 0; i < numChansToCopy; ++i)
- carla_copyFloats (newChannels[i], channels[i], (int) numSamplesToCopy);
- }
-
- allocatedData.swapWith (newData);
- allocatedBytes = newTotalBytes;
- channels = newChannels;
- }
- else
- {
- if (avoidReallocating && allocatedBytes >= newTotalBytes)
- {
- if (clearExtraSpace || isClear)
- allocatedData.clear (newTotalBytes);
- }
- else
- {
- CARLA_SAFE_ASSERT_RETURN (allocatedData.allocate (newTotalBytes, clearExtraSpace || isClear), false);
- allocatedBytes = newTotalBytes;
- channels = reinterpret_cast<float**> (allocatedData.getData());
- }
-
- float* chan = reinterpret_cast<float*> (allocatedData + channelListSize);
- for (int i = 0; i < newNumChannels; ++i)
- {
- channels[i] = chan;
- chan += allocatedSamplesPerChannel;
- }
- }
-
- channels [newNumChannels] = 0;
- size = newNumSamples;
- numChannels = newNumChannels;
- }
-
- return true;
- }
-
- /** Makes this buffer point to a pre-allocated set of channel data arrays.
-
- There's also a constructor that lets you specify arrays like this, but this
- lets you change the channels dynamically.
-
- Note that if the buffer is resized or its number of channels is changed, it
- will re-allocate memory internally and copy the existing data to this new area,
- so it will then stop directly addressing this memory.
-
- @param dataToReferTo a pre-allocated array containing pointers to the data
- for each channel that should be used by this buffer. The
- buffer will only refer to this memory, it won't try to delete
- it when the buffer is deleted or resized.
- @param newNumChannels the number of channels to use - this must correspond to the
- number of elements in the array passed in
- @param newNumSamples the number of samples to use - this must correspond to the
- size of the arrays passed in
- */
- bool setDataToReferTo (float** dataToReferTo,
- const int newNumChannels,
- const int newNumSamples) noexcept
- {
- CARLA_SAFE_ASSERT_RETURN (dataToReferTo != nullptr, false);
- CARLA_SAFE_ASSERT_RETURN (newNumChannels >= 0 && newNumSamples >= 0, false);
-
- if (allocatedBytes != 0)
- {
- allocatedBytes = 0;
- allocatedData.free();
- }
-
- numChannels = newNumChannels;
- size = newNumSamples;
-
- return allocateChannels (dataToReferTo, 0);
- }
-
- /** Resizes this buffer to match the given one, and copies all of its content across.
- The source buffer can contain a different floating point type, so this can be used to
- convert between 32 and 64 bit float buffer types.
- */
- void makeCopyOf (const AudioSampleBuffer& other, bool avoidReallocating = false)
- {
- setSize (other.getNumChannels(), other.getNumSamples(), false, false, avoidReallocating);
-
- if (other.hasBeenCleared())
- {
- clear();
- }
- else
- {
- for (int chan = 0; chan < numChannels; ++chan)
- {
- float* const dest = channels[chan];
- const float* const src = other.getReadPointer (chan);
-
- for (int i = 0; i < size; ++i)
- dest[i] = static_cast<float> (src[i]);
- }
- }
- }
-
- //==============================================================================
- /** Clears all the samples in all channels. */
- void clear() noexcept
- {
- if (! isClear)
- {
- for (int i = 0; i < numChannels; ++i)
- carla_zeroFloats (channels[i], size);
-
- isClear = true;
- }
- }
-
- /** Clears a specified region of all the channels.
-
- For speed, this doesn't check whether the channel and sample number
- are in-range, so be careful!
- */
- void clear (int startSample,
- int numSamples) noexcept
- {
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (! isClear)
- {
- if (startSample == 0 && numSamples == size)
- isClear = true;
-
- for (int i = 0; i < numChannels; ++i)
- carla_zeroFloats (channels[i] + startSample, numSamples);
- }
- }
-
- /** Clears a specified region of just one channel.
-
- For speed, this doesn't check whether the channel and sample number
- are in-range, so be careful!
- */
- void clear (int channel,
- int startSample,
- int numSamples) noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (! isClear)
- carla_zeroFloats (channels [channel] + startSample, numSamples);
- }
-
- /** Returns true if the buffer has been entirely cleared.
- Note that this does not actually measure the contents of the buffer - it simply
- returns a flag that is set when the buffer is cleared, and which is reset whenever
- functions like getWritePointer() are invoked. That means the method does not take
- any time, but it may return false negatives when in fact the buffer is still empty.
- */
- bool hasBeenCleared() const noexcept { return isClear; }
-
- //==============================================================================
- /** Returns a sample from the buffer.
- The channel and index are not checked - they are expected to be in-range. If not,
- an assertion will be thrown, but in a release build, you're into 'undefined behaviour'
- territory.
- */
- float getSample (int channel, int sampleIndex) const noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (isPositiveAndBelow (sampleIndex, size));
- return *(channels [channel] + sampleIndex);
- }
-
- /** Sets a sample in the buffer.
- The channel and index are not checked - they are expected to be in-range. If not,
- an assertion will be thrown, but in a release build, you're into 'undefined behaviour'
- territory.
- */
- void setSample (int destChannel, int destSample, float newValue) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (isPositiveAndBelow (destSample, size));
- *(channels [destChannel] + destSample) = newValue;
- isClear = false;
- }
-
- /** Adds a value to a sample in the buffer.
- The channel and index are not checked - they are expected to be in-range. If not,
- an assertion will be thrown, but in a release build, you're into 'undefined behaviour'
- territory.
- */
- void addSample (int destChannel, int destSample, float valueToAdd) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (isPositiveAndBelow (destSample, size));
- *(channels [destChannel] + destSample) += valueToAdd;
- isClear = false;
- }
-
- /** Applies a gain multiple to a region of one channel.
-
- For speed, this doesn't check whether the channel and sample number
- are in-range, so be careful!
- */
- void applyGain (int channel,
- int startSample,
- int numSamples,
- float gain) noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (gain != 1.0f && ! isClear)
- {
- float* const d = channels [channel] + startSample;
-
- if (carla_isZero (gain))
- carla_zeroFloats (d, numSamples);
- else
- carla_multiply (d, gain, numSamples);
- }
- }
-
- /** Applies a gain multiple to a region of all the channels.
-
- For speed, this doesn't check whether the sample numbers
- are in-range, so be careful!
- */
- void applyGain (int startSample,
- int numSamples,
- float gain) noexcept
- {
- for (int i = 0; i < numChannels; ++i)
- applyGain (i, startSample, numSamples, gain);
- }
-
- /** Applies a gain multiple to all the audio data. */
- void applyGain (float gain) noexcept
- {
- applyGain (0, size, gain);
- }
-
- /** Applies a range of gains to a region of a channel.
-
- The gain that is applied to each sample will vary from
- startGain on the first sample to endGain on the last Sample,
- so it can be used to do basic fades.
-
- For speed, this doesn't check whether the sample numbers
- are in-range, so be careful!
- */
- void applyGainRamp (int channel,
- int startSample,
- int numSamples,
- float startGain,
- float endGain) noexcept
- {
- if (! isClear)
- {
- if (startGain == endGain)
- {
- applyGain (channel, startSample, numSamples, startGain);
- }
- else
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [channel] + startSample;
-
- while (--numSamples >= 0)
- {
- *d++ *= startGain;
- startGain += increment;
- }
- }
- }
- }
-
- /** Applies a range of gains to a region of all channels.
-
- The gain that is applied to each sample will vary from
- startGain on the first sample to endGain on the last Sample,
- so it can be used to do basic fades.
-
- For speed, this doesn't check whether the sample numbers
- are in-range, so be careful!
- */
- void applyGainRamp (int startSample,
- int numSamples,
- float startGain,
- float endGain) noexcept
- {
- for (int i = 0; i < numChannels; ++i)
- applyGainRamp (i, startSample, numSamples, startGain, endGain);
- }
-
- /** Adds samples from another buffer to this one.
-
- @param destChannel the channel within this buffer to add the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source buffer to add from
- @param sourceChannel the channel within the source buffer to read from
- @param sourceStartSample the offset within the source buffer's channel to start reading samples from
- @param numSamples the number of samples to process
- @param gainToApplyToSource an optional gain to apply to the source samples before they are
- added to this buffer's samples
-
- @see copyFrom
- */
- void addFrom (int destChannel,
- int destStartSample,
- const AudioSampleBuffer& source,
- int sourceChannel,
- int sourceStartSample,
- int numSamples,
- float gainToApplyToSource = (float) 1) noexcept
- {
- jassert (&source != this || sourceChannel != destChannel);
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (isPositiveAndBelow (sourceChannel, source.numChannels));
- jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
-
- if (gainToApplyToSource != 0.0f && numSamples > 0 && ! source.isClear)
- {
- float* const d = channels [destChannel] + destStartSample;
- const float* const s = source.channels [sourceChannel] + sourceStartSample;
-
- if (isClear)
- {
- isClear = false;
-
- if (gainToApplyToSource != 1.0f)
- carla_copyWithMultiply (d, s, gainToApplyToSource, numSamples);
- else
- carla_copyFloats (d, s, numSamples);
- }
- else
- {
- if (gainToApplyToSource != 1.0f)
- carla_addWithMultiply (d, s, gainToApplyToSource, numSamples);
- else
- carla_add (d, s, numSamples);
- }
- }
- }
-
-
- /** Adds samples from an array of floats to one of the channels.
-
- @param destChannel the channel within this buffer to add the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source data to use
- @param numSamples the number of samples to process
- @param gainToApplyToSource an optional gain to apply to the source samples before they are
- added to this buffer's samples
-
- @see copyFrom
- */
- void addFrom (int destChannel,
- int destStartSample,
- const float* source,
- int numSamples,
- float gainToApplyToSource = (float) 1) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (gainToApplyToSource != 0.0f && numSamples > 0)
- {
- float* const d = channels [destChannel] + destStartSample;
-
- if (isClear)
- {
- isClear = false;
-
- if (gainToApplyToSource != 1.0f)
- carla_copyWithMultiply (d, source, gainToApplyToSource, numSamples);
- else
- carla_copyFloats (d, source, numSamples);
- }
- else
- {
- if (gainToApplyToSource != 1.0f)
- carla_addWithMultiply (d, source, gainToApplyToSource, numSamples);
- else
- carla_add (d, source, numSamples);
- }
- }
- }
-
-
- /** Adds samples from an array of floats, applying a gain ramp to them.
-
- @param destChannel the channel within this buffer to add the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source data to use
- @param numSamples the number of samples to process
- @param startGain the gain to apply to the first sample (this is multiplied with
- the source samples before they are added to this buffer)
- @param endGain the gain to apply to the final sample. The gain is linearly
- interpolated between the first and last samples.
- */
- void addFromWithRamp (int destChannel,
- int destStartSample,
- const float* source,
- int numSamples,
- float startGain,
- float endGain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (startGain == endGain)
- {
- addFrom (destChannel, destStartSample, source, numSamples, startGain);
- }
- else
- {
- if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
- {
- isClear = false;
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [destChannel] + destStartSample;
-
- while (--numSamples >= 0)
- {
- *d++ += startGain * *source++;
- startGain += increment;
- }
- }
- }
- }
-
- /** Copies samples from another buffer to this one.
-
- @param destChannel the channel within this buffer to copy the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source buffer to read from
- @param sourceChannel the channel within the source buffer to read from
- @param sourceStartSample the offset within the source buffer's channel to start reading samples from
- @param numSamples the number of samples to process
-
- @see addFrom
- */
- void copyFrom (int destChannel,
- int destStartSample,
- const AudioSampleBuffer& source,
- int sourceChannel,
- int sourceStartSample,
- int numSamples) noexcept
- {
- jassert (&source != this || sourceChannel != destChannel);
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (isPositiveAndBelow (sourceChannel, source.numChannels));
- jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
-
- if (numSamples > 0)
- {
- if (source.isClear)
- {
- if (! isClear)
- carla_zeroFloats (channels [destChannel] + destStartSample, numSamples);
- }
- else
- {
- isClear = false;
- carla_copyFloats (channels [destChannel] + destStartSample,
- source.channels [sourceChannel] + sourceStartSample,
- numSamples);
- }
- }
- }
-
- /** Copies samples from an array of floats into one of the channels.
-
- @param destChannel the channel within this buffer to copy the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source buffer to read from
- @param numSamples the number of samples to process
-
- @see addFrom
- */
- void copyFrom (int destChannel,
- int destStartSample,
- const float* source,
- int numSamples) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (numSamples > 0)
- {
- isClear = false;
- carla_copyFloats (channels [destChannel] + destStartSample, source, numSamples);
- }
- }
-
- /** Copies samples from an array of floats into one of the channels, applying a gain to it.
-
- @param destChannel the channel within this buffer to copy the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source buffer to read from
- @param numSamples the number of samples to process
- @param gain the gain to apply
-
- @see addFrom
- */
- void copyFrom (int destChannel,
- int destStartSample,
- const float* source,
- int numSamples,
- float gain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (numSamples > 0)
- {
- float* const d = channels [destChannel] + destStartSample;
-
- if (gain != 1.0f)
- {
- if (gain == 0)
- {
- if (! isClear)
- carla_zeroFloats (d, numSamples);
- }
- else
- {
- isClear = false;
- carla_copyWithMultiply (d, source, gain, numSamples);
- }
- }
- else
- {
- isClear = false;
- carla_copyFloats (d, source, numSamples);
- }
- }
- }
-
- /** Copies samples from an array of floats into one of the channels, applying a gain ramp.
-
- @param destChannel the channel within this buffer to copy the samples to
- @param destStartSample the start sample within this buffer's channel
- @param source the source buffer to read from
- @param numSamples the number of samples to process
- @param startGain the gain to apply to the first sample (this is multiplied with
- the source samples before they are copied to this buffer)
- @param endGain the gain to apply to the final sample. The gain is linearly
- interpolated between the first and last samples.
-
- @see addFrom
- */
- void copyFromWithRamp (int destChannel,
- int destStartSample,
- const float* source,
- int numSamples,
- float startGain,
- float endGain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (startGain == endGain)
- {
- copyFrom (destChannel, destStartSample, source, numSamples, startGain);
- }
- else
- {
- if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
- {
- isClear = false;
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [destChannel] + destStartSample;
-
- while (--numSamples >= 0)
- {
- *d++ = startGain * *source++;
- startGain += increment;
- }
- }
- }
- }
-
- private:
- //==============================================================================
- int numChannels, size;
- size_t allocatedBytes;
- float** channels;
- HeapBlock<char> allocatedData;
- float* preallocatedChannelSpace [32];
- bool isClear;
-
- bool allocateData()
- {
- const size_t channelListSize = sizeof (float*) * (size_t) (numChannels + 1);
- const size_t nextAllocatedBytes = (size_t) numChannels * (size_t) size * sizeof (float) + channelListSize + 32;
- CARLA_SAFE_ASSERT_RETURN (allocatedData.malloc (nextAllocatedBytes), false);
-
- allocatedBytes = nextAllocatedBytes;
- channels = reinterpret_cast<float**> (allocatedData.getData());
-
- float* chan = (float*) (allocatedData + channelListSize);
- for (int i = 0; i < numChannels; ++i)
- {
- channels[i] = chan;
- chan += size;
- }
-
- channels [numChannels] = nullptr;
- isClear = false;
- return true;
- }
-
- bool allocateChannels (float* const* const dataToReferTo, int offset)
- {
- CARLA_SAFE_ASSERT_RETURN (offset >= 0, false);
-
- // (try to avoid doing a malloc here, as that'll blow up things like Pro-Tools)
- if (numChannels < (int) numElementsInArray (preallocatedChannelSpace))
- {
- channels = static_cast<float**> (preallocatedChannelSpace);
- }
- else
- {
- CARLA_SAFE_ASSERT_RETURN( allocatedData.malloc ((size_t) numChannels + 1, sizeof (float*)), false);
- channels = reinterpret_cast<float**> (allocatedData.getData());
- }
-
- for (int i = 0; i < numChannels; ++i)
- {
- // you have to pass in the same number of valid pointers as numChannels
- CARLA_SAFE_ASSERT_CONTINUE (dataToReferTo[i] != nullptr);
-
- channels[i] = dataToReferTo[i] + offset;
- }
-
- channels [numChannels] = nullptr;
- isClear = false;
- return true;
- }
- };
-
- }
-
- #endif // WATER_AUDIOSAMPLEBUFFER_H_INCLUDED
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