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							- // ----------------------------------------------------------------------
 - //
 - //  Copyright (C) 2011 Fons Adriaensen <fons@linuxaudio.org>
 - //  Modified by falkTX on Jan-Apr 2015 for inclusion in Carla
 - //    
 - //  This program is free software; you can redistribute it and/or modify
 - //  it under the terms of the GNU General Public License as published by
 - //  the Free Software Foundation; either version 2 of the License, or
 - //  (at your option) any later version.
 - //
 - //  This program is distributed in the hope that it will be useful,
 - //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 - //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - //  GNU General Public License for more details.
 - //
 - //  You should have received a copy of the GNU General Public License
 - //  along with this program; if not, write to the Free Software
 - //  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - //
 - // ----------------------------------------------------------------------
 - 
 - 
 - #include <math.h>
 - #include <string.h>
 - #include "lfshelf2.h"
 - 
 - namespace BLS1 {
 - 
 - 
 - LFshelf2::LFshelf2 (void) :
 -     _touch0 (0),
 -     _touch1 (0),
 -     _bypass (true),
 -     _state (BYPASS),
 -     _g0 (1),
 -     _g1 (1),
 -     _f0 (1e2f),
 -     _f1 (1e2f),
 -     _s0 (0),
 -     _s1 (0)
 - {
 -     setfsamp (0.0f);
 - }
 - 
 - 
 - LFshelf2::~LFshelf2 (void)
 - {
 - }
 - 
 - 
 - void LFshelf2::setfsamp (float fsamp)
 - {
 -     _fsamp = fsamp;
 -     reset ();
 - }
 - 
 - 
 - void LFshelf2::reset (void)
 - {
 -     memset (_z1, 0, sizeof (float) * MAXCH); 
 -     memset (_z2, 0, sizeof (float) * MAXCH); 
 - }
 - 
 - 
 - void LFshelf2::prepare (int nsamp)
 - {
 -     bool  upd = false;
 -     float g, f, s;
 - 
 -     if (_touch1 != _touch0)
 -     {
 - 	g = _bypass ? 1 : _g0;
 - 	f = _f0;
 - 	s = _s0;
 -         if (g != _g1)
 - 	{
 - 	    upd = true;
 -  	    if      (g > 2 * _g1) _g1 *= 2;
 - 	    else if (_g1 > 2 * g) _g1 /= 2;
 - 	    else                  _g1 = g;
 - 	}
 -         if (f != _f1)
 - 	{
 - 	    upd = true;
 -  	    if      (f > 2 * _f1) _f1 *= 2;
 - 	    else if (_f1 > 2 * f) _f1 /= 2;
 - 	    else                  _f1 = f;
 - 	}
 -         if (s != _s1)
 - 	{
 - 	    upd = true;
 -  	    if      (s > _s1 + 0.3f) _s1 += 0.3f;
 - 	    else if (s < _s1 - 0.3f) _s1 -= 0.3f;
 - 	    else                     _s1 = s;
 - 	}
 - 	if (upd) 
 - 	{
 - 	    if ((_state == BYPASS) && (_g1 == 1))
 - 	    {
 - 		calcpar1 (0, _g1, _f1, _s1);
 - 	    }
 - 	    else
 - 	    {
 - 		_state = SMOOTH;
 - 		calcpar1 (nsamp, _g1, _f1, _s1);
 - 	    }
 - 	}
 - 	else
 - 	{
 - 	    _touch1 = _touch0;
 -             if (fabs (_g1 - 1) < 0.001f)
 -             {
 - 	        _state = BYPASS;
 - 	        reset ();
 - 	    }
 -   	    else    
 - 	    {
 - 	        _state = STATIC;
 - 	    }
 - 	}
 -     }
 - }
 - 
 - 
 - float LFshelf2::response (float f)
 - {
 -     // Compute gain at frequency f from _a0, _a1, _a2, _b1, _b2.
 -     // This is left as an exercise for the reader.
 -     return 0;
 - }
 - 
 - 
 - void LFshelf2::calcpar1 (int nsamp, float g, float f, float s)
 - {
 -     bool  inv;
 -     float a0, a1, a2, b1, b2;
 -     float r, w1, w2, c1, c2, c3, c4, d1, d2;
 - 
 -     inv = (g < 1.0f);
 -     if (inv) g = 1.0f / g;
 -     w1 = 2 * M_PI * f / _fsamp;
 -     w2 = w1 * sqrtf (g);
 -     s *= (g - 1) / g;
 -     d1 = 1.8f - 0.55f * s / (1 + 2 * w1);
 -     d2 = 1.8f - 1.50f * s / (1 + 2 * w2);
 -     if (inv)
 -     {
 - 	c1 = w1 * w1;
 -         c2 = d1 * w1;
 - 	c3 = w2 * w2;
 -         c4 = d2 * w2;
 -     }
 -     else
 -     {
 - 	c1 = w2 * w2;
 -         c2 = d2 * w2;
 - 	c3 = w1 * w1;
 -         c4 = d1 * w1;
 -     }
 -     r = c3 + 2 * c4 + 4;
 -     b1 = 4 * (c4 - c3) / r;
 -     b2 = 4 * c3 / r;
 -     a0 = (c1 + 2 * c2 + 4) / r - 1;
 -     a1 = 4 * (c2 - c1) / r - b1;
 -     a2 = 4 * c1 / r - b2;
 -     if (nsamp)
 -     {
 - 	_da0 = (a0 - _a0) / nsamp + 1e-30f;
 - 	_da1 = (a1 - _a1) / nsamp + 1e-30f;
 - 	_da2 = (a2 - _a2) / nsamp + 1e-30f;
 - 	_db1 = (b1 - _b1) / nsamp + 1e-30f;
 - 	_db2 = (b2 - _b2) / nsamp + 1e-30f;
 -     }
 -     else
 -     {
 - 	_a0 = a0;
 - 	_a1 = a1;
 - 	_a2 = a2;
 - 	_b1 = b1;
 - 	_b2 = b2;
 -     }
 - }
 - 
 - 
 - void LFshelf2::process1 (int nsamp, int nchan, float *data[])
 - {
 -     int   i, j;
 -     float a0, a1, a2, b1, b2;
 -     float x, y, z1, z2;
 -     float *p;
 - 
 -     a0 = _a0;
 -     a1 = _a1;
 -     a2 = _a2;
 -     b1 = _b1;
 -     b2 = _b2;
 -     if (_state == SMOOTH)
 -     {
 - 	for (i = 0; i < nchan; i++)
 - 	{
 - 	    p = data [i];
 -             z1 = _z1 [i];
 -             z2 = _z2 [i];
 -             a0 = _a0;
 -             a1 = _a1;
 -             a2 = _a2;
 -             b1 = _b1;
 -             b2 = _b2;
 -             for (j = 0; j < nsamp; j++)
 -             {
 -                 a0 += _da0;
 -                 a1 += _da1;
 -                 a2 += _da2;
 -                 b1 += _db1;
 -                 b2 += _db2;
 - 	        x = *p;
 - 	        y = x - b1 * z1 - b2 * z2 + 1e-10f;
 - 	        *p++ = x + a0 * y + a1 * z1 + a2 * z2;
 - 	        z2 += z1;
 - 	        z1 += y;
 - 	    }
 -             _z1 [i] = z1;
 -             _z2 [i] = z2;
 - 	}
 -         _a0 = a0;
 -         _a1 = a1;
 -         _a2 = a2;
 -         _b1 = b1;
 -         _b2 = b2;
 -     }
 -     else
 -     {
 - 	for (i = 0; i < nchan; i++)
 - 	{
 - 	    p = data [i];
 -             z1 = _z1 [i];
 -             z2 = _z2 [i];
 -             for (j = 0; j < nsamp; j++)
 -             {
 - 	        x = *p;
 - 	        y = x - b1 * z1 - b2 * z2 + 1e-10f;
 - 	        *p++ = x + a0 * y + a1 * z1 + a2 * z2;
 - 	        z2 += z1;
 - 	        z1 += y;
 - 	    }
 -             _z1 [i] = z1;
 -             _z2 [i] = z2;
 - 	}
 -     }
 - }
 - 
 - 
 - }
 
 
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