|  | /*
 * Vector Juice Plugin
 * Copyright (C) 2014 Andre Sklenar <andre.sklenar@gmail.com>, www.juicelab.cz
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * For a full copy of the GNU General Public License see the doc/GPL.txt file.
 */
#ifndef VECTORJUICEUI_HPP_INCLUDED
#define VECTORJUICEUI_HPP_INCLUDED
#include "DistrhoUI.hpp"
#include "ImageWidgets.hpp"
#include "VectorJuiceArtwork.hpp"
using DGL_NAMESPACE::Image;
using DGL_NAMESPACE::ImageAboutWindow;
using DGL_NAMESPACE::ImageButton;
using DGL_NAMESPACE::ImageKnob;
using DGL_NAMESPACE::ImageSlider;
START_NAMESPACE_DISTRHO
// -----------------------------------------------------------------------
class VectorJuiceUI : public UI,
                      public ImageButton::Callback,
                      public ImageKnob::Callback,
                      public ImageSlider::Callback
{
public:
    VectorJuiceUI();
protected:
    // -------------------------------------------------------------------
    // DSP Callbacks
    void parameterChanged(uint32_t index, float value) override;
    void programLoaded(uint32_t index) override;
    // -------------------------------------------------------------------
    // Widget Callbacks
    void imageButtonClicked(ImageButton* button, int) override;
    void imageKnobDragStarted(ImageKnob* knob) override;
    void imageKnobDragFinished(ImageKnob* knob) override;
    void imageKnobValueChanged(ImageKnob* knob, float value) override;
    void imageSliderDragStarted(ImageSlider* slider) override;
    void imageSliderDragFinished(ImageSlider* slider) override;
    void imageSliderValueChanged(ImageSlider* slider, float value) override;
    void onDisplay() override;
    bool onMouse(const MouseEvent&) override;
    bool onMotion(const MotionEvent&) override;
private:
    float paramX, paramY;
    Image fImgBackground;
    Image fImgRoundlet;
    Image fImgOrbit;
    Image fImgSubOrbit;
    ImageAboutWindow fAboutWindow;
    ScopedPointer<ImageButton> fButtonAbout;
    //knobs
    ScopedPointer<ImageKnob> fKnobOrbitSpeedX, fKnobOrbitSpeedY, fKnobOrbitSizeX, fKnobOrbitSizeY;
    ScopedPointer<ImageKnob> fKnobSubOrbitSpeed, fKnobSubOrbitSize, fKnobSubOrbitSmooth;
    //sliders
    ScopedPointer<ImageSlider> fSliderOrbitWaveX,  fSliderOrbitWaveY;
    ScopedPointer<ImageSlider> fSliderOrbitPhaseX, fSliderOrbitPhaseY;
    // needed for XY canvas handling
    bool fDragging;
    bool fDragValid;
    int  fLastX;
    int  fLastY;
    DGL_NAMESPACE::Rectangle<int> fCanvasArea;
    float orbitX, orbitY, subOrbitX, subOrbitY;
};
// -----------------------------------------------------------------------
END_NAMESPACE_DISTRHO
#endif // VECTORJUICEUI_HPP_INCLUDED
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