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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2016 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- -----------------------------------------------------------------------------
-
- To release a closed-source product which uses other parts of JUCE not
- licensed under the ISC terms, commercial licenses are available: visit
- www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
- #define JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
-
-
- //==============================================================================
- /**
- A simple AudioSource that generates a sine wave.
-
- */
- class JUCE_API ToneGeneratorAudioSource : public AudioSource
- {
- public:
- //==============================================================================
- /** Creates a ToneGeneratorAudioSource. */
- ToneGeneratorAudioSource();
-
- /** Destructor. */
- ~ToneGeneratorAudioSource();
-
- //==============================================================================
- /** Sets the signal's amplitude. */
- void setAmplitude (float newAmplitude);
-
- /** Sets the signal's frequency. */
- void setFrequency (double newFrequencyHz);
-
-
- //==============================================================================
- /** Implementation of the AudioSource method. */
- void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
-
- /** Implementation of the AudioSource method. */
- void releaseResources() override;
-
- /** Implementation of the AudioSource method. */
- void getNextAudioBlock (const AudioSourceChannelInfo&) override;
-
-
- private:
- //==============================================================================
- double frequency, sampleRate;
- double currentPhase, phasePerSample;
- float amplitude;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToneGeneratorAudioSource)
- };
-
-
- #endif // JUCE_TONEGENERATORAUDIOSOURCE_H_INCLUDED
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