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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2016 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- -----------------------------------------------------------------------------
-
- To release a closed-source product which uses other parts of JUCE not
- licensed under the ISC terms, commercial licenses are available: visit
- www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_MIXERAUDIOSOURCE_H_INCLUDED
- #define JUCE_MIXERAUDIOSOURCE_H_INCLUDED
-
-
- //==============================================================================
- /**
- An AudioSource that mixes together the output of a set of other AudioSources.
-
- Input sources can be added and removed while the mixer is running as long as their
- prepareToPlay() and releaseResources() methods are called before and after adding
- them to the mixer.
- */
- class JUCE_API MixerAudioSource : public AudioSource
- {
- public:
- //==============================================================================
- /** Creates a MixerAudioSource. */
- MixerAudioSource();
-
- /** Destructor. */
- ~MixerAudioSource();
-
- //==============================================================================
- /** Adds an input source to the mixer.
-
- If the mixer is running you'll need to make sure that the input source
- is ready to play by calling its prepareToPlay() method before adding it.
- If the mixer is stopped, then its input sources will be automatically
- prepared when the mixer's prepareToPlay() method is called.
-
- @param newInput the source to add to the mixer
- @param deleteWhenRemoved if true, then this source will be deleted when
- no longer needed by the mixer.
- */
- void addInputSource (AudioSource* newInput, bool deleteWhenRemoved);
-
- /** Removes an input source.
- If the source was added by calling addInputSource() with the deleteWhenRemoved
- flag set, it will be deleted by this method.
- */
- void removeInputSource (AudioSource* input);
-
- /** Removes all the input sources.
- Any sources which were added by calling addInputSource() with the deleteWhenRemoved
- flag set will be deleted by this method.
- */
- void removeAllInputs();
-
- //==============================================================================
- /** Implementation of the AudioSource method.
- This will call prepareToPlay() on all its input sources.
- */
- void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
-
- /** Implementation of the AudioSource method.
- This will call releaseResources() on all its input sources.
- */
- void releaseResources() override;
-
- /** Implementation of the AudioSource method. */
- void getNextAudioBlock (const AudioSourceChannelInfo&) override;
-
-
- private:
- //==============================================================================
- Array<AudioSource*> inputs;
- BigInteger inputsToDelete;
- CriticalSection lock;
- AudioSampleBuffer tempBuffer;
- double currentSampleRate;
- int bufferSizeExpected;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MixerAudioSource)
- };
-
-
- #endif // JUCE_MIXERAUDIOSOURCE_H_INCLUDED
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