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  1. //
  2. // detail/signal_handler.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_SIGNAL_HANDLER_HPP
  11. #define ASIO_DETAIL_SIGNAL_HANDLER_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/bind_handler.hpp"
  17. #include "asio/detail/fenced_block.hpp"
  18. #include "asio/detail/handler_alloc_helpers.hpp"
  19. #include "asio/detail/handler_invoke_helpers.hpp"
  20. #include "asio/detail/handler_work.hpp"
  21. #include "asio/detail/memory.hpp"
  22. #include "asio/detail/signal_op.hpp"
  23. #include "asio/detail/push_options.hpp"
  24. namespace asio {
  25. namespace detail {
  26. template <typename Handler>
  27. class signal_handler : public signal_op
  28. {
  29. public:
  30. ASIO_DEFINE_HANDLER_PTR(signal_handler);
  31. signal_handler(Handler& h)
  32. : signal_op(&signal_handler::do_complete),
  33. handler_(ASIO_MOVE_CAST(Handler)(h))
  34. {
  35. handler_work<Handler>::start(handler_);
  36. }
  37. static void do_complete(void* owner, operation* base,
  38. const asio::error_code& /*ec*/,
  39. std::size_t /*bytes_transferred*/)
  40. {
  41. // Take ownership of the handler object.
  42. signal_handler* h(static_cast<signal_handler*>(base));
  43. ptr p = { asio::detail::addressof(h->handler_), h, h };
  44. handler_work<Handler> w(h->handler_);
  45. ASIO_HANDLER_COMPLETION((*h));
  46. // Make a copy of the handler so that the memory can be deallocated before
  47. // the upcall is made. Even if we're not about to make an upcall, a
  48. // sub-object of the handler may be the true owner of the memory associated
  49. // with the handler. Consequently, a local copy of the handler is required
  50. // to ensure that any owning sub-object remains valid until after we have
  51. // deallocated the memory here.
  52. detail::binder2<Handler, asio::error_code, int>
  53. handler(h->handler_, h->ec_, h->signal_number_);
  54. p.h = asio::detail::addressof(handler.handler_);
  55. p.reset();
  56. // Make the upcall if required.
  57. if (owner)
  58. {
  59. fenced_block b(fenced_block::half);
  60. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  61. w.complete(handler, handler.handler_);
  62. ASIO_HANDLER_INVOCATION_END;
  63. }
  64. }
  65. private:
  66. Handler handler_;
  67. };
  68. } // namespace detail
  69. } // namespace asio
  70. #include "asio/detail/pop_options.hpp"
  71. #endif // ASIO_DETAIL_SIGNAL_HANDLER_HPP