|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- // tests that some coordinates aren't NaNs
- #define JUCE_CHECK_COORDS_ARE_VALID(x, y) \
- jassert (x == x && y == y);
-
- //==============================================================================
- namespace PathHelpers
- {
- const float ellipseAngularIncrement = 0.05f;
-
- static String nextToken (String::CharPointerType& t)
- {
- t = t.findEndOfWhitespace();
-
- String::CharPointerType start (t);
- size_t numChars = 0;
-
- while (! (t.isEmpty() || t.isWhitespace()))
- {
- ++t;
- ++numChars;
- }
-
- return String (start, numChars);
- }
-
- inline double lengthOf (float x1, float y1, float x2, float y2) noexcept
- {
- return juce_hypot ((double) (x1 - x2), (double) (y1 - y2));
- }
- }
-
- //==============================================================================
- const float Path::lineMarker = 100001.0f;
- const float Path::moveMarker = 100002.0f;
- const float Path::quadMarker = 100003.0f;
- const float Path::cubicMarker = 100004.0f;
- const float Path::closeSubPathMarker = 100005.0f;
-
- //==============================================================================
- Path::PathBounds::PathBounds() noexcept
- : pathXMin (0), pathXMax (0), pathYMin (0), pathYMax (0)
- {
- }
-
- Rectangle<float> Path::PathBounds::getRectangle() const noexcept
- {
- return Rectangle<float> (pathXMin, pathYMin, pathXMax - pathXMin, pathYMax - pathYMin);
- }
-
- void Path::PathBounds::reset() noexcept
- {
- pathXMin = pathYMin = pathYMax = pathXMax = 0;
- }
-
- void Path::PathBounds::reset (const float x, const float y) noexcept
- {
- pathXMin = pathXMax = x;
- pathYMin = pathYMax = y;
- }
-
- void Path::PathBounds::extend (const float x, const float y) noexcept
- {
- pathXMin = jmin (pathXMin, x);
- pathXMax = jmax (pathXMax, x);
- pathYMin = jmin (pathYMin, y);
- pathYMax = jmax (pathYMax, y);
- }
-
- void Path::PathBounds::extend (const float x1, const float y1, const float x2, const float y2) noexcept
- {
- if (x1 < x2)
- {
- pathXMin = jmin (pathXMin, x1);
- pathXMax = jmax (pathXMax, x2);
- }
- else
- {
- pathXMin = jmin (pathXMin, x2);
- pathXMax = jmax (pathXMax, x1);
- }
-
- if (y1 < y2)
- {
- pathYMin = jmin (pathYMin, y1);
- pathYMax = jmax (pathYMax, y2);
- }
- else
- {
- pathYMin = jmin (pathYMin, y2);
- pathYMax = jmax (pathYMax, y1);
- }
- }
-
- //==============================================================================
- Path::Path()
- : numElements (0), useNonZeroWinding (true)
- {
- }
-
- Path::~Path()
- {
- }
-
- Path::Path (const Path& other)
- : numElements (other.numElements),
- bounds (other.bounds),
- useNonZeroWinding (other.useNonZeroWinding)
- {
- if (numElements > 0)
- {
- data.setAllocatedSize ((int) numElements);
- memcpy (data.elements, other.data.elements, numElements * sizeof (float));
- }
- }
-
- Path& Path::operator= (const Path& other)
- {
- if (this != &other)
- {
- data.ensureAllocatedSize ((int) other.numElements);
-
- numElements = other.numElements;
- bounds = other.bounds;
- useNonZeroWinding = other.useNonZeroWinding;
-
- if (numElements > 0)
- memcpy (data.elements, other.data.elements, numElements * sizeof (float));
- }
-
- return *this;
- }
-
- #if JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
- Path::Path (Path&& other) noexcept
- : data (static_cast <ArrayAllocationBase <float, DummyCriticalSection>&&> (other.data)),
- numElements (other.numElements),
- bounds (other.bounds),
- useNonZeroWinding (other.useNonZeroWinding)
- {
- }
-
- Path& Path::operator= (Path&& other) noexcept
- {
- data = static_cast <ArrayAllocationBase <float, DummyCriticalSection>&&> (other.data);
- numElements = other.numElements;
- bounds = other.bounds;
- useNonZeroWinding = other.useNonZeroWinding;
- return *this;
- }
- #endif
-
- bool Path::operator== (const Path& other) const noexcept
- {
- return ! operator!= (other);
- }
-
- bool Path::operator!= (const Path& other) const noexcept
- {
- if (numElements != other.numElements || useNonZeroWinding != other.useNonZeroWinding)
- return true;
-
- for (size_t i = 0; i < numElements; ++i)
- if (data.elements[i] != other.data.elements[i])
- return true;
-
- return false;
- }
-
- void Path::clear() noexcept
- {
- numElements = 0;
- bounds.reset();
- }
-
- void Path::swapWithPath (Path& other) noexcept
- {
- data.swapWith (other.data);
- std::swap (numElements, other.numElements);
- std::swap (bounds.pathXMin, other.bounds.pathXMin);
- std::swap (bounds.pathXMax, other.bounds.pathXMax);
- std::swap (bounds.pathYMin, other.bounds.pathYMin);
- std::swap (bounds.pathYMax, other.bounds.pathYMax);
- std::swap (useNonZeroWinding, other.useNonZeroWinding);
- }
-
- //==============================================================================
- void Path::setUsingNonZeroWinding (const bool isNonZero) noexcept
- {
- useNonZeroWinding = isNonZero;
- }
-
- void Path::scaleToFit (const float x, const float y, const float w, const float h,
- const bool preserveProportions) noexcept
- {
- applyTransform (getTransformToScaleToFit (x, y, w, h, preserveProportions));
- }
-
- //==============================================================================
- bool Path::isEmpty() const noexcept
- {
- size_t i = 0;
-
- while (i < numElements)
- {
- const float type = data.elements [i++];
-
- if (type == moveMarker)
- {
- i += 2;
- }
- else if (type == lineMarker
- || type == quadMarker
- || type == cubicMarker)
- {
- return false;
- }
- }
-
- return true;
- }
-
- Rectangle<float> Path::getBounds() const noexcept
- {
- return bounds.getRectangle();
- }
-
- Rectangle<float> Path::getBoundsTransformed (const AffineTransform& transform) const noexcept
- {
- return getBounds().transformedBy (transform);
- }
-
- //==============================================================================
- void Path::preallocateSpace (int numExtraCoordsToMakeSpaceFor)
- {
- data.ensureAllocatedSize ((int) numElements + numExtraCoordsToMakeSpaceFor);
- }
-
- void Path::startNewSubPath (const float x, const float y)
- {
- JUCE_CHECK_COORDS_ARE_VALID (x, y);
-
- if (numElements == 0)
- bounds.reset (x, y);
- else
- bounds.extend (x, y);
-
- preallocateSpace (3);
-
- data.elements [numElements++] = moveMarker;
- data.elements [numElements++] = x;
- data.elements [numElements++] = y;
- }
-
- void Path::startNewSubPath (const Point<float> start)
- {
- startNewSubPath (start.x, start.y);
- }
-
- void Path::lineTo (const float x, const float y)
- {
- JUCE_CHECK_COORDS_ARE_VALID (x, y);
-
- if (numElements == 0)
- startNewSubPath (0, 0);
-
- preallocateSpace (3);
-
- data.elements [numElements++] = lineMarker;
- data.elements [numElements++] = x;
- data.elements [numElements++] = y;
-
- bounds.extend (x, y);
- }
-
- void Path::lineTo (const Point<float> end)
- {
- lineTo (end.x, end.y);
- }
-
- void Path::quadraticTo (const float x1, const float y1,
- const float x2, const float y2)
- {
- JUCE_CHECK_COORDS_ARE_VALID (x1, y1);
- JUCE_CHECK_COORDS_ARE_VALID (x2, y2);
-
- if (numElements == 0)
- startNewSubPath (0, 0);
-
- preallocateSpace (5);
-
- data.elements [numElements++] = quadMarker;
- data.elements [numElements++] = x1;
- data.elements [numElements++] = y1;
- data.elements [numElements++] = x2;
- data.elements [numElements++] = y2;
-
- bounds.extend (x1, y1, x2, y2);
- }
-
- void Path::quadraticTo (const Point<float> controlPoint,
- const Point<float> endPoint)
- {
- quadraticTo (controlPoint.x, controlPoint.y,
- endPoint.x, endPoint.y);
- }
-
- void Path::cubicTo (const float x1, const float y1,
- const float x2, const float y2,
- const float x3, const float y3)
- {
- JUCE_CHECK_COORDS_ARE_VALID (x1, y1);
- JUCE_CHECK_COORDS_ARE_VALID (x2, y2);
- JUCE_CHECK_COORDS_ARE_VALID (x3, y3);
-
- if (numElements == 0)
- startNewSubPath (0, 0);
-
- preallocateSpace (7);
-
- data.elements [numElements++] = cubicMarker;
- data.elements [numElements++] = x1;
- data.elements [numElements++] = y1;
- data.elements [numElements++] = x2;
- data.elements [numElements++] = y2;
- data.elements [numElements++] = x3;
- data.elements [numElements++] = y3;
-
- bounds.extend (x1, y1, x2, y2);
- bounds.extend (x3, y3);
- }
-
- void Path::cubicTo (const Point<float> controlPoint1,
- const Point<float> controlPoint2,
- const Point<float> endPoint)
- {
- cubicTo (controlPoint1.x, controlPoint1.y,
- controlPoint2.x, controlPoint2.y,
- endPoint.x, endPoint.y);
- }
-
- void Path::closeSubPath()
- {
- if (numElements > 0
- && data.elements [numElements - 1] != closeSubPathMarker)
- {
- preallocateSpace (1);
- data.elements [numElements++] = closeSubPathMarker;
- }
- }
-
- Point<float> Path::getCurrentPosition() const
- {
- int i = (int) numElements - 1;
-
- if (i > 0 && data.elements[i] == closeSubPathMarker)
- {
- while (i >= 0)
- {
- if (data.elements[i] == moveMarker)
- {
- i += 2;
- break;
- }
-
- --i;
- }
- }
-
- if (i > 0)
- return Point<float> (data.elements [i - 1], data.elements [i]);
-
- return Point<float>();
- }
-
- void Path::addRectangle (const float x, const float y,
- const float w, const float h)
- {
- float x1 = x, y1 = y, x2 = x + w, y2 = y + h;
-
- if (w < 0) std::swap (x1, x2);
- if (h < 0) std::swap (y1, y2);
-
- preallocateSpace (13);
-
- if (numElements == 0)
- {
- bounds.pathXMin = x1;
- bounds.pathXMax = x2;
- bounds.pathYMin = y1;
- bounds.pathYMax = y2;
- }
- else
- {
- bounds.pathXMin = jmin (bounds.pathXMin, x1);
- bounds.pathXMax = jmax (bounds.pathXMax, x2);
- bounds.pathYMin = jmin (bounds.pathYMin, y1);
- bounds.pathYMax = jmax (bounds.pathYMax, y2);
- }
-
- data.elements [numElements++] = moveMarker;
- data.elements [numElements++] = x1;
- data.elements [numElements++] = y2;
- data.elements [numElements++] = lineMarker;
- data.elements [numElements++] = x1;
- data.elements [numElements++] = y1;
- data.elements [numElements++] = lineMarker;
- data.elements [numElements++] = x2;
- data.elements [numElements++] = y1;
- data.elements [numElements++] = lineMarker;
- data.elements [numElements++] = x2;
- data.elements [numElements++] = y2;
- data.elements [numElements++] = closeSubPathMarker;
- }
-
- void Path::addRoundedRectangle (float x, float y, float w, float h, float csx, float csy)
- {
- addRoundedRectangle (x, y, w, h, csx, csy, true, true, true, true);
- }
-
- void Path::addRoundedRectangle (const float x, const float y, const float w, const float h,
- float csx, float csy,
- const bool curveTopLeft, const bool curveTopRight,
- const bool curveBottomLeft, const bool curveBottomRight)
- {
- csx = jmin (csx, w * 0.5f);
- csy = jmin (csy, h * 0.5f);
- const float cs45x = csx * 0.45f;
- const float cs45y = csy * 0.45f;
- const float x2 = x + w;
- const float y2 = y + h;
-
- if (curveTopLeft)
- {
- startNewSubPath (x, y + csy);
- cubicTo (x, y + cs45y, x + cs45x, y, x + csx, y);
- }
- else
- {
- startNewSubPath (x, y);
- }
-
- if (curveTopRight)
- {
- lineTo (x2 - csx, y);
- cubicTo (x2 - cs45x, y, x2, y + cs45y, x2, y + csy);
- }
- else
- {
- lineTo (x2, y);
- }
-
- if (curveBottomRight)
- {
- lineTo (x2, y2 - csy);
- cubicTo (x2, y2 - cs45y, x2 - cs45x, y2, x2 - csx, y2);
- }
- else
- {
- lineTo (x2, y2);
- }
-
- if (curveBottomLeft)
- {
- lineTo (x + csx, y2);
- cubicTo (x + cs45x, y2, x, y2 - cs45y, x, y2 - csy);
- }
- else
- {
- lineTo (x, y2);
- }
-
- closeSubPath();
- }
-
- void Path::addRoundedRectangle (float x, float y, float w, float h, float cs)
- {
- addRoundedRectangle (x, y, w, h, cs, cs);
- }
-
- void Path::addTriangle (float x1, float y1,
- float x2, float y2,
- float x3, float y3)
- {
- addTriangle (Point<float> (x1, y1),
- Point<float> (x2, y2),
- Point<float> (x3, y3));
- }
-
- void Path::addTriangle (Point<float> p1, Point<float> p2, Point<float> p3)
- {
- startNewSubPath (p1);
- lineTo (p2);
- lineTo (p3);
- closeSubPath();
- }
-
- void Path::addQuadrilateral (const float x1, const float y1,
- const float x2, const float y2,
- const float x3, const float y3,
- const float x4, const float y4)
- {
- startNewSubPath (x1, y1);
- lineTo (x2, y2);
- lineTo (x3, y3);
- lineTo (x4, y4);
- closeSubPath();
- }
-
- void Path::addEllipse (float x, float y, float w, float h)
- {
- addEllipse (Rectangle<float> (x, y, w, h));
- }
-
- void Path::addEllipse (Rectangle<float> area)
- {
- const float hw = area.getWidth() * 0.5f;
- const float hw55 = hw * 0.55f;
- const float hh = area.getHeight() * 0.5f;
- const float hh55 = hh * 0.55f;
- const float cx = area.getX() + hw;
- const float cy = area.getY() + hh;
-
- startNewSubPath (cx, cy - hh);
- cubicTo (cx + hw55, cy - hh, cx + hw, cy - hh55, cx + hw, cy);
- cubicTo (cx + hw, cy + hh55, cx + hw55, cy + hh, cx, cy + hh);
- cubicTo (cx - hw55, cy + hh, cx - hw, cy + hh55, cx - hw, cy);
- cubicTo (cx - hw, cy - hh55, cx - hw55, cy - hh, cx, cy - hh);
- closeSubPath();
- }
-
- void Path::addArc (const float x, const float y,
- const float w, const float h,
- const float fromRadians,
- const float toRadians,
- const bool startAsNewSubPath)
- {
- const float radiusX = w / 2.0f;
- const float radiusY = h / 2.0f;
-
- addCentredArc (x + radiusX,
- y + radiusY,
- radiusX, radiusY,
- 0.0f,
- fromRadians, toRadians,
- startAsNewSubPath);
- }
-
- void Path::addCentredArc (const float centreX, const float centreY,
- const float radiusX, const float radiusY,
- const float rotationOfEllipse,
- const float fromRadians,
- float toRadians,
- const bool startAsNewSubPath)
- {
- if (radiusX > 0.0f && radiusY > 0.0f)
- {
- const Point<float> centre (centreX, centreY);
- const AffineTransform rotation (AffineTransform::rotation (rotationOfEllipse, centreX, centreY));
- float angle = fromRadians;
-
- if (startAsNewSubPath)
- startNewSubPath (centre.getPointOnCircumference (radiusX, radiusY, angle).transformedBy (rotation));
-
- if (fromRadians < toRadians)
- {
- if (startAsNewSubPath)
- angle += PathHelpers::ellipseAngularIncrement;
-
- while (angle < toRadians)
- {
- lineTo (centre.getPointOnCircumference (radiusX, radiusY, angle).transformedBy (rotation));
- angle += PathHelpers::ellipseAngularIncrement;
- }
- }
- else
- {
- if (startAsNewSubPath)
- angle -= PathHelpers::ellipseAngularIncrement;
-
- while (angle > toRadians)
- {
- lineTo (centre.getPointOnCircumference (radiusX, radiusY, angle).transformedBy (rotation));
- angle -= PathHelpers::ellipseAngularIncrement;
- }
- }
-
- lineTo (centre.getPointOnCircumference (radiusX, radiusY, toRadians).transformedBy (rotation));
- }
- }
-
- void Path::addPieSegment (const float x, const float y,
- const float width, const float height,
- const float fromRadians,
- const float toRadians,
- const float innerCircleProportionalSize)
- {
- float radiusX = width * 0.5f;
- float radiusY = height * 0.5f;
- const Point<float> centre (x + radiusX, y + radiusY);
-
- startNewSubPath (centre.getPointOnCircumference (radiusX, radiusY, fromRadians));
- addArc (x, y, width, height, fromRadians, toRadians);
-
- if (std::abs (fromRadians - toRadians) > float_Pi * 1.999f)
- {
- closeSubPath();
-
- if (innerCircleProportionalSize > 0)
- {
- radiusX *= innerCircleProportionalSize;
- radiusY *= innerCircleProportionalSize;
-
- startNewSubPath (centre.getPointOnCircumference (radiusX, radiusY, toRadians));
- addArc (centre.x - radiusX, centre.y - radiusY, radiusX * 2.0f, radiusY * 2.0f, toRadians, fromRadians);
- }
- }
- else
- {
- if (innerCircleProportionalSize > 0)
- {
- radiusX *= innerCircleProportionalSize;
- radiusY *= innerCircleProportionalSize;
-
- addArc (centre.x - radiusX, centre.y - radiusY, radiusX * 2.0f, radiusY * 2.0f, toRadians, fromRadians);
- }
- else
- {
- lineTo (centre);
- }
- }
-
- closeSubPath();
- }
-
- void Path::addPieSegment (Rectangle<float> segmentBounds,
- const float fromRadians,
- const float toRadians,
- const float innerCircleProportionalSize)
- {
- addPieSegment (segmentBounds.getX(),
- segmentBounds.getY(),
- segmentBounds.getWidth(),
- segmentBounds.getHeight(),
- fromRadians,
- toRadians,
- innerCircleProportionalSize);
- }
-
- //==============================================================================
- void Path::addLineSegment (const Line<float>& line, float lineThickness)
- {
- const Line<float> reversed (line.reversed());
- lineThickness *= 0.5f;
-
- startNewSubPath (line.getPointAlongLine (0, lineThickness));
- lineTo (line.getPointAlongLine (0, -lineThickness));
- lineTo (reversed.getPointAlongLine (0, lineThickness));
- lineTo (reversed.getPointAlongLine (0, -lineThickness));
- closeSubPath();
- }
-
- void Path::addArrow (const Line<float>& line, float lineThickness,
- float arrowheadWidth, float arrowheadLength)
- {
- const Line<float> reversed (line.reversed());
- lineThickness *= 0.5f;
- arrowheadWidth *= 0.5f;
- arrowheadLength = jmin (arrowheadLength, 0.8f * line.getLength());
-
- startNewSubPath (line.getPointAlongLine (0, lineThickness));
- lineTo (line.getPointAlongLine (0, -lineThickness));
- lineTo (reversed.getPointAlongLine (arrowheadLength, lineThickness));
- lineTo (reversed.getPointAlongLine (arrowheadLength, arrowheadWidth));
- lineTo (line.getEnd());
- lineTo (reversed.getPointAlongLine (arrowheadLength, -arrowheadWidth));
- lineTo (reversed.getPointAlongLine (arrowheadLength, -lineThickness));
- closeSubPath();
- }
-
- void Path::addPolygon (const Point<float> centre, const int numberOfSides,
- const float radius, const float startAngle)
- {
- jassert (numberOfSides > 1); // this would be silly.
-
- if (numberOfSides > 1)
- {
- const float angleBetweenPoints = float_Pi * 2.0f / numberOfSides;
-
- for (int i = 0; i < numberOfSides; ++i)
- {
- const float angle = startAngle + i * angleBetweenPoints;
- const Point<float> p (centre.getPointOnCircumference (radius, angle));
-
- if (i == 0)
- startNewSubPath (p);
- else
- lineTo (p);
- }
-
- closeSubPath();
- }
- }
-
- void Path::addStar (const Point<float> centre, const int numberOfPoints,
- const float innerRadius, const float outerRadius, const float startAngle)
- {
- jassert (numberOfPoints > 1); // this would be silly.
-
- if (numberOfPoints > 1)
- {
- const float angleBetweenPoints = float_Pi * 2.0f / numberOfPoints;
-
- for (int i = 0; i < numberOfPoints; ++i)
- {
- const float angle = startAngle + i * angleBetweenPoints;
- const Point<float> p (centre.getPointOnCircumference (outerRadius, angle));
-
- if (i == 0)
- startNewSubPath (p);
- else
- lineTo (p);
-
- lineTo (centre.getPointOnCircumference (innerRadius, angle + angleBetweenPoints * 0.5f));
- }
-
- closeSubPath();
- }
- }
-
- void Path::addBubble (const Rectangle<float>& bodyArea,
- const Rectangle<float>& maximumArea,
- const Point<float> arrowTip,
- const float cornerSize,
- const float arrowBaseWidth)
- {
- const float halfW = bodyArea.getWidth() / 2.0f;
- const float halfH = bodyArea.getHeight() / 2.0f;
- const float cornerSizeW = jmin (cornerSize, halfW);
- const float cornerSizeH = jmin (cornerSize, halfH);
- const float cornerSizeW2 = 2.0f * cornerSizeW;
- const float cornerSizeH2 = 2.0f * cornerSizeH;
-
- startNewSubPath (bodyArea.getX() + cornerSizeW, bodyArea.getY());
-
- const Rectangle<float> targetLimit (bodyArea.reduced (jmin (halfW - 1.0f, cornerSizeW + arrowBaseWidth),
- jmin (halfH - 1.0f, cornerSizeH + arrowBaseWidth)));
-
- if (Rectangle<float> (targetLimit.getX(), maximumArea.getY(),
- targetLimit.getWidth(), bodyArea.getY() - maximumArea.getY()).contains (arrowTip))
- {
- lineTo (arrowTip.x - arrowBaseWidth, bodyArea.getY());
- lineTo (arrowTip.x, arrowTip.y);
- lineTo (arrowTip.x + arrowBaseWidth, bodyArea.getY());
- }
-
- lineTo (bodyArea.getRight() - cornerSizeW, bodyArea.getY());
- addArc (bodyArea.getRight() - cornerSizeW2, bodyArea.getY(), cornerSizeW2, cornerSizeH2, 0, float_Pi * 0.5f);
-
- if (Rectangle<float> (bodyArea.getRight(), targetLimit.getY(),
- maximumArea.getRight() - bodyArea.getRight(), targetLimit.getHeight()).contains (arrowTip))
- {
- lineTo (bodyArea.getRight(), arrowTip.y - arrowBaseWidth);
- lineTo (arrowTip.x, arrowTip.y);
- lineTo (bodyArea.getRight(), arrowTip.y + arrowBaseWidth);
- }
-
- lineTo (bodyArea.getRight(), bodyArea.getBottom() - cornerSizeH);
- addArc (bodyArea.getRight() - cornerSizeW2, bodyArea.getBottom() - cornerSizeH2, cornerSizeW2, cornerSizeH2, float_Pi * 0.5f, float_Pi);
-
- if (Rectangle<float> (targetLimit.getX(), bodyArea.getBottom(),
- targetLimit.getWidth(), maximumArea.getBottom() - bodyArea.getBottom()).contains (arrowTip))
- {
- lineTo (arrowTip.x + arrowBaseWidth, bodyArea.getBottom());
- lineTo (arrowTip.x, arrowTip.y);
- lineTo (arrowTip.x - arrowBaseWidth, bodyArea.getBottom());
- }
-
- lineTo (bodyArea.getX() + cornerSizeW, bodyArea.getBottom());
- addArc (bodyArea.getX(), bodyArea.getBottom() - cornerSizeH2, cornerSizeW2, cornerSizeH2, float_Pi, float_Pi * 1.5f);
-
- if (Rectangle<float> (maximumArea.getX(), targetLimit.getY(),
- bodyArea.getX() - maximumArea.getX(), targetLimit.getHeight()).contains (arrowTip))
- {
- lineTo (bodyArea.getX(), arrowTip.y + arrowBaseWidth);
- lineTo (arrowTip.x, arrowTip.y);
- lineTo (bodyArea.getX(), arrowTip.y - arrowBaseWidth);
- }
-
- lineTo (bodyArea.getX(), bodyArea.getY() + cornerSizeH);
- addArc (bodyArea.getX(), bodyArea.getY(), cornerSizeW2, cornerSizeH2, float_Pi * 1.5f, float_Pi * 2.0f - 0.05f);
-
- closeSubPath();
- }
-
- void Path::addPath (const Path& other)
- {
- size_t i = 0;
- const float* const d = other.data.elements;
-
- while (i < other.numElements)
- {
- const float type = d[i++];
-
- if (type == moveMarker)
- {
- startNewSubPath (d[i], d[i + 1]);
- i += 2;
- }
- else if (type == lineMarker)
- {
- lineTo (d[i], d[i + 1]);
- i += 2;
- }
- else if (type == quadMarker)
- {
- quadraticTo (d[i], d[i + 1], d[i + 2], d[i + 3]);
- i += 4;
- }
- else if (type == cubicMarker)
- {
- cubicTo (d[i], d[i + 1], d[i + 2], d[i + 3], d[i + 4], d[i + 5]);
- i += 6;
- }
- else if (type == closeSubPathMarker)
- {
- closeSubPath();
- }
- else
- {
- // something's gone wrong with the element list!
- jassertfalse;
- }
- }
- }
-
- void Path::addPath (const Path& other,
- const AffineTransform& transformToApply)
- {
- size_t i = 0;
- const float* const d = other.data.elements;
-
- while (i < other.numElements)
- {
- const float type = d [i++];
-
- if (type == closeSubPathMarker)
- {
- closeSubPath();
- }
- else
- {
- float x = d[i++];
- float y = d[i++];
- transformToApply.transformPoint (x, y);
-
- if (type == moveMarker)
- {
- startNewSubPath (x, y);
- }
- else if (type == lineMarker)
- {
- lineTo (x, y);
- }
- else if (type == quadMarker)
- {
- float x2 = d [i++];
- float y2 = d [i++];
- transformToApply.transformPoint (x2, y2);
-
- quadraticTo (x, y, x2, y2);
- }
- else if (type == cubicMarker)
- {
- float x2 = d [i++];
- float y2 = d [i++];
- float x3 = d [i++];
- float y3 = d [i++];
- transformToApply.transformPoints (x2, y2, x3, y3);
-
- cubicTo (x, y, x2, y2, x3, y3);
- }
- else
- {
- // something's gone wrong with the element list!
- jassertfalse;
- }
- }
- }
- }
-
- //==============================================================================
- void Path::applyTransform (const AffineTransform& transform) noexcept
- {
- bounds.reset();
- bool firstPoint = true;
- float* d = data.elements;
- float* const end = d + numElements;
-
- while (d < end)
- {
- const float type = *d++;
-
- if (type == moveMarker)
- {
- transform.transformPoint (d[0], d[1]);
-
- if (firstPoint)
- {
- firstPoint = false;
- bounds.reset (d[0], d[1]);
- }
- else
- {
- bounds.extend (d[0], d[1]);
- }
-
- d += 2;
- }
- else if (type == lineMarker)
- {
- transform.transformPoint (d[0], d[1]);
- bounds.extend (d[0], d[1]);
- d += 2;
- }
- else if (type == quadMarker)
- {
- transform.transformPoints (d[0], d[1], d[2], d[3]);
- bounds.extend (d[0], d[1], d[2], d[3]);
- d += 4;
- }
- else if (type == cubicMarker)
- {
- transform.transformPoints (d[0], d[1], d[2], d[3], d[4], d[5]);
- bounds.extend (d[0], d[1], d[2], d[3]);
- bounds.extend (d[4], d[5]);
- d += 6;
- }
- }
- }
-
-
- //==============================================================================
- AffineTransform Path::getTransformToScaleToFit (const Rectangle<float>& area,
- bool preserveProportions, Justification justification) const
- {
- return getTransformToScaleToFit (area.getX(), area.getY(), area.getWidth(), area.getHeight(),
- preserveProportions, justification);
- }
-
- AffineTransform Path::getTransformToScaleToFit (const float x, const float y,
- const float w, const float h,
- const bool preserveProportions,
- Justification justification) const
- {
- Rectangle<float> boundsRect (getBounds());
-
- if (preserveProportions)
- {
- if (w <= 0 || h <= 0 || boundsRect.isEmpty())
- return AffineTransform::identity;
-
- float newW, newH;
- const float srcRatio = boundsRect.getHeight() / boundsRect.getWidth();
-
- if (srcRatio > h / w)
- {
- newW = h / srcRatio;
- newH = h;
- }
- else
- {
- newW = w;
- newH = w * srcRatio;
- }
-
- float newXCentre = x;
- float newYCentre = y;
-
- if (justification.testFlags (Justification::left)) newXCentre += newW * 0.5f;
- else if (justification.testFlags (Justification::right)) newXCentre += w - newW * 0.5f;
- else newXCentre += w * 0.5f;
-
- if (justification.testFlags (Justification::top)) newYCentre += newH * 0.5f;
- else if (justification.testFlags (Justification::bottom)) newYCentre += h - newH * 0.5f;
- else newYCentre += h * 0.5f;
-
- return AffineTransform::translation (boundsRect.getWidth() * -0.5f - boundsRect.getX(),
- boundsRect.getHeight() * -0.5f - boundsRect.getY())
- .scaled (newW / boundsRect.getWidth(),
- newH / boundsRect.getHeight())
- .translated (newXCentre, newYCentre);
- }
- else
- {
- return AffineTransform::translation (-boundsRect.getX(), -boundsRect.getY())
- .scaled (w / boundsRect.getWidth(),
- h / boundsRect.getHeight())
- .translated (x, y);
- }
- }
-
- //==============================================================================
- bool Path::contains (const float x, const float y, const float tolerance) const
- {
- if (x <= bounds.pathXMin || x >= bounds.pathXMax
- || y <= bounds.pathYMin || y >= bounds.pathYMax)
- return false;
-
- PathFlatteningIterator i (*this, AffineTransform::identity, tolerance);
-
- int positiveCrossings = 0;
- int negativeCrossings = 0;
-
- while (i.next())
- {
- if ((i.y1 <= y && i.y2 > y) || (i.y2 <= y && i.y1 > y))
- {
- const float intersectX = i.x1 + (i.x2 - i.x1) * (y - i.y1) / (i.y2 - i.y1);
-
- if (intersectX <= x)
- {
- if (i.y1 < i.y2)
- ++positiveCrossings;
- else
- ++negativeCrossings;
- }
- }
- }
-
- return useNonZeroWinding ? (negativeCrossings != positiveCrossings)
- : ((negativeCrossings + positiveCrossings) & 1) != 0;
- }
-
- bool Path::contains (const Point<float> point, const float tolerance) const
- {
- return contains (point.x, point.y, tolerance);
- }
-
- bool Path::intersectsLine (const Line<float>& line, const float tolerance)
- {
- PathFlatteningIterator i (*this, AffineTransform::identity, tolerance);
- Point<float> intersection;
-
- while (i.next())
- if (line.intersects (Line<float> (i.x1, i.y1, i.x2, i.y2), intersection))
- return true;
-
- return false;
- }
-
- Line<float> Path::getClippedLine (const Line<float>& line, const bool keepSectionOutsidePath) const
- {
- Line<float> result (line);
- const bool startInside = contains (line.getStart());
- const bool endInside = contains (line.getEnd());
-
- if (startInside == endInside)
- {
- if (keepSectionOutsidePath == startInside)
- result = Line<float>();
- }
- else
- {
- PathFlatteningIterator i (*this, AffineTransform::identity);
- Point<float> intersection;
-
- while (i.next())
- {
- if (line.intersects (Line<float> (i.x1, i.y1, i.x2, i.y2), intersection))
- {
- if ((startInside && keepSectionOutsidePath) || (endInside && ! keepSectionOutsidePath))
- result.setStart (intersection);
- else
- result.setEnd (intersection);
- }
- }
- }
-
- return result;
- }
-
- float Path::getLength (const AffineTransform& transform) const
- {
- float length = 0;
- PathFlatteningIterator i (*this, transform);
-
- while (i.next())
- length += Line<float> (i.x1, i.y1, i.x2, i.y2).getLength();
-
- return length;
- }
-
- Point<float> Path::getPointAlongPath (float distanceFromStart, const AffineTransform& transform) const
- {
- PathFlatteningIterator i (*this, transform);
-
- while (i.next())
- {
- const Line<float> line (i.x1, i.y1, i.x2, i.y2);
- const float lineLength = line.getLength();
-
- if (distanceFromStart <= lineLength)
- return line.getPointAlongLine (distanceFromStart);
-
- distanceFromStart -= lineLength;
- }
-
- return Point<float> (i.x2, i.y2);
- }
-
- float Path::getNearestPoint (const Point<float> targetPoint, Point<float>& pointOnPath,
- const AffineTransform& transform) const
- {
- PathFlatteningIterator i (*this, transform);
- float bestPosition = 0, bestDistance = std::numeric_limits<float>::max();
- float length = 0;
- Point<float> pointOnLine;
-
- while (i.next())
- {
- const Line<float> line (i.x1, i.y1, i.x2, i.y2);
- const float distance = line.getDistanceFromPoint (targetPoint, pointOnLine);
-
- if (distance < bestDistance)
- {
- bestDistance = distance;
- bestPosition = length + pointOnLine.getDistanceFrom (line.getStart());
- pointOnPath = pointOnLine;
- }
-
- length += line.getLength();
- }
-
- return bestPosition;
- }
-
- //==============================================================================
- Path Path::createPathWithRoundedCorners (const float cornerRadius) const
- {
- if (cornerRadius <= 0.01f)
- return *this;
-
- size_t indexOfPathStart = 0, indexOfPathStartThis = 0;
- size_t n = 0;
- bool lastWasLine = false, firstWasLine = false;
- Path p;
-
- while (n < numElements)
- {
- const float type = data.elements [n++];
-
- if (type == moveMarker)
- {
- indexOfPathStart = p.numElements;
- indexOfPathStartThis = n - 1;
- const float x = data.elements [n++];
- const float y = data.elements [n++];
- p.startNewSubPath (x, y);
- lastWasLine = false;
- firstWasLine = (data.elements [n] == lineMarker);
- }
- else if (type == lineMarker || type == closeSubPathMarker)
- {
- float startX = 0, startY = 0, joinX = 0, joinY = 0, endX, endY;
-
- if (type == lineMarker)
- {
- endX = data.elements [n++];
- endY = data.elements [n++];
-
- if (n > 8)
- {
- startX = data.elements [n - 8];
- startY = data.elements [n - 7];
- joinX = data.elements [n - 5];
- joinY = data.elements [n - 4];
- }
- }
- else
- {
- endX = data.elements [indexOfPathStartThis + 1];
- endY = data.elements [indexOfPathStartThis + 2];
-
- if (n > 6)
- {
- startX = data.elements [n - 6];
- startY = data.elements [n - 5];
- joinX = data.elements [n - 3];
- joinY = data.elements [n - 2];
- }
- }
-
- if (lastWasLine)
- {
- const double len1 = PathHelpers::lengthOf (startX, startY, joinX, joinY);
-
- if (len1 > 0)
- {
- const double propNeeded = jmin (0.5, cornerRadius / len1);
-
- p.data.elements [p.numElements - 2] = (float) (joinX - (joinX - startX) * propNeeded);
- p.data.elements [p.numElements - 1] = (float) (joinY - (joinY - startY) * propNeeded);
- }
-
- const double len2 = PathHelpers::lengthOf (endX, endY, joinX, joinY);
-
- if (len2 > 0)
- {
- const double propNeeded = jmin (0.5, cornerRadius / len2);
-
- p.quadraticTo (joinX, joinY,
- (float) (joinX + (endX - joinX) * propNeeded),
- (float) (joinY + (endY - joinY) * propNeeded));
- }
-
- p.lineTo (endX, endY);
- }
- else if (type == lineMarker)
- {
- p.lineTo (endX, endY);
- lastWasLine = true;
- }
-
- if (type == closeSubPathMarker)
- {
- if (firstWasLine)
- {
- startX = data.elements [n - 3];
- startY = data.elements [n - 2];
- joinX = endX;
- joinY = endY;
- endX = data.elements [indexOfPathStartThis + 4];
- endY = data.elements [indexOfPathStartThis + 5];
-
- const double len1 = PathHelpers::lengthOf (startX, startY, joinX, joinY);
-
- if (len1 > 0)
- {
- const double propNeeded = jmin (0.5, cornerRadius / len1);
-
- p.data.elements [p.numElements - 2] = (float) (joinX - (joinX - startX) * propNeeded);
- p.data.elements [p.numElements - 1] = (float) (joinY - (joinY - startY) * propNeeded);
- }
-
- const double len2 = PathHelpers::lengthOf (endX, endY, joinX, joinY);
-
- if (len2 > 0)
- {
- const double propNeeded = jmin (0.5, cornerRadius / len2);
-
- endX = (float) (joinX + (endX - joinX) * propNeeded);
- endY = (float) (joinY + (endY - joinY) * propNeeded);
-
- p.quadraticTo (joinX, joinY, endX, endY);
-
- p.data.elements [indexOfPathStart + 1] = endX;
- p.data.elements [indexOfPathStart + 2] = endY;
- }
- }
-
- p.closeSubPath();
- }
- }
- else if (type == quadMarker)
- {
- lastWasLine = false;
- const float x1 = data.elements [n++];
- const float y1 = data.elements [n++];
- const float x2 = data.elements [n++];
- const float y2 = data.elements [n++];
- p.quadraticTo (x1, y1, x2, y2);
- }
- else if (type == cubicMarker)
- {
- lastWasLine = false;
- const float x1 = data.elements [n++];
- const float y1 = data.elements [n++];
- const float x2 = data.elements [n++];
- const float y2 = data.elements [n++];
- const float x3 = data.elements [n++];
- const float y3 = data.elements [n++];
- p.cubicTo (x1, y1, x2, y2, x3, y3);
- }
- }
-
- return p;
- }
-
- //==============================================================================
- void Path::loadPathFromStream (InputStream& source)
- {
- while (! source.isExhausted())
- {
- switch (source.readByte())
- {
- case 'm':
- {
- const float x = source.readFloat();
- const float y = source.readFloat();
- startNewSubPath (x, y);
- break;
- }
-
- case 'l':
- {
- const float x = source.readFloat();
- const float y = source.readFloat();
- lineTo (x, y);
- break;
- }
-
- case 'q':
- {
- const float x1 = source.readFloat();
- const float y1 = source.readFloat();
- const float x2 = source.readFloat();
- const float y2 = source.readFloat();
- quadraticTo (x1, y1, x2, y2);
- break;
- }
-
- case 'b':
- {
- const float x1 = source.readFloat();
- const float y1 = source.readFloat();
- const float x2 = source.readFloat();
- const float y2 = source.readFloat();
- const float x3 = source.readFloat();
- const float y3 = source.readFloat();
- cubicTo (x1, y1, x2, y2, x3, y3);
- break;
- }
-
- case 'c':
- closeSubPath();
- break;
-
- case 'n':
- useNonZeroWinding = true;
- break;
-
- case 'z':
- useNonZeroWinding = false;
- break;
-
- case 'e':
- return; // end of path marker
-
- default:
- jassertfalse; // illegal char in the stream
- break;
- }
- }
- }
-
- void Path::loadPathFromData (const void* const pathData, const size_t numberOfBytes)
- {
- MemoryInputStream in (pathData, numberOfBytes, false);
- loadPathFromStream (in);
- }
-
- void Path::writePathToStream (OutputStream& dest) const
- {
- dest.writeByte (useNonZeroWinding ? 'n' : 'z');
-
- size_t i = 0;
- while (i < numElements)
- {
- const float type = data.elements [i++];
-
- if (type == moveMarker)
- {
- dest.writeByte ('m');
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- }
- else if (type == lineMarker)
- {
- dest.writeByte ('l');
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- }
- else if (type == quadMarker)
- {
- dest.writeByte ('q');
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- }
- else if (type == cubicMarker)
- {
- dest.writeByte ('b');
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- dest.writeFloat (data.elements [i++]);
- }
- else if (type == closeSubPathMarker)
- {
- dest.writeByte ('c');
- }
- }
-
- dest.writeByte ('e'); // marks the end-of-path
- }
-
- String Path::toString() const
- {
- MemoryOutputStream s (2048);
- if (! useNonZeroWinding)
- s << 'a';
-
- size_t i = 0;
- float lastMarker = 0.0f;
-
- while (i < numElements)
- {
- const float marker = data.elements [i++];
- char markerChar = 0;
- int numCoords = 0;
-
- if (marker == moveMarker)
- {
- markerChar = 'm';
- numCoords = 2;
- }
- else if (marker == lineMarker)
- {
- markerChar = 'l';
- numCoords = 2;
- }
- else if (marker == quadMarker)
- {
- markerChar = 'q';
- numCoords = 4;
- }
- else if (marker == cubicMarker)
- {
- markerChar = 'c';
- numCoords = 6;
- }
- else
- {
- jassert (marker == closeSubPathMarker);
- markerChar = 'z';
- }
-
- if (marker != lastMarker)
- {
- if (s.getDataSize() != 0)
- s << ' ';
-
- s << markerChar;
- lastMarker = marker;
- }
-
- while (--numCoords >= 0 && i < numElements)
- {
- String coord (data.elements [i++], 3);
-
- while (coord.endsWithChar ('0') && coord != "0")
- coord = coord.dropLastCharacters (1);
-
- if (coord.endsWithChar ('.'))
- coord = coord.dropLastCharacters (1);
-
- if (s.getDataSize() != 0)
- s << ' ';
-
- s << coord;
- }
- }
-
- return s.toUTF8();
- }
-
- void Path::restoreFromString (StringRef stringVersion)
- {
- clear();
- setUsingNonZeroWinding (true);
-
- String::CharPointerType t (stringVersion.text);
- juce_wchar marker = 'm';
- int numValues = 2;
- float values [6];
-
- for (;;)
- {
- const String token (PathHelpers::nextToken (t));
- const juce_wchar firstChar = token[0];
- int startNum = 0;
-
- if (firstChar == 0)
- break;
-
- if (firstChar == 'm' || firstChar == 'l')
- {
- marker = firstChar;
- numValues = 2;
- }
- else if (firstChar == 'q')
- {
- marker = firstChar;
- numValues = 4;
- }
- else if (firstChar == 'c')
- {
- marker = firstChar;
- numValues = 6;
- }
- else if (firstChar == 'z')
- {
- marker = firstChar;
- numValues = 0;
- }
- else if (firstChar == 'a')
- {
- setUsingNonZeroWinding (false);
- continue;
- }
- else
- {
- ++startNum;
- values [0] = token.getFloatValue();
- }
-
- for (int i = startNum; i < numValues; ++i)
- values [i] = PathHelpers::nextToken (t).getFloatValue();
-
- switch (marker)
- {
- case 'm': startNewSubPath (values[0], values[1]); break;
- case 'l': lineTo (values[0], values[1]); break;
- case 'q': quadraticTo (values[0], values[1], values[2], values[3]); break;
- case 'c': cubicTo (values[0], values[1], values[2], values[3], values[4], values[5]); break;
- case 'z': closeSubPath(); break;
- default: jassertfalse; break; // illegal string format?
- }
- }
- }
-
- //==============================================================================
- Path::Iterator::Iterator (const Path& p) noexcept
- : x1 (0), y1 (0), x2 (0), y2 (0), x3 (0), y3 (0),
- path (p), index (0)
- {
- }
-
- Path::Iterator::~Iterator() noexcept
- {
- }
-
- bool Path::Iterator::next() noexcept
- {
- const float* const elements = path.data.elements;
-
- if (index < path.numElements)
- {
- const float type = elements [index++];
-
- if (type == moveMarker)
- {
- elementType = startNewSubPath;
- x1 = elements [index++];
- y1 = elements [index++];
- }
- else if (type == lineMarker)
- {
- elementType = lineTo;
- x1 = elements [index++];
- y1 = elements [index++];
- }
- else if (type == quadMarker)
- {
- elementType = quadraticTo;
- x1 = elements [index++];
- y1 = elements [index++];
- x2 = elements [index++];
- y2 = elements [index++];
- }
- else if (type == cubicMarker)
- {
- elementType = cubicTo;
- x1 = elements [index++];
- y1 = elements [index++];
- x2 = elements [index++];
- y2 = elements [index++];
- x3 = elements [index++];
- y3 = elements [index++];
- }
- else if (type == closeSubPathMarker)
- {
- elementType = closePath;
- }
-
- return true;
- }
-
- return false;
- }
-
- #undef JUCE_CHECK_COORDS_ARE_VALID
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